Zigma Level 1 of the Dungeon (0, 0, D:1) a +1 whip of electrocution (0, 7, D:1) a +0 leather armour (5, 0, D:1) a +0 club (5, 13, D:1) a +0 club (5, 23, D:1) 13 sling bullets (7, 0, D:1) a rat skeleton (11, -1, D:1) 9 stones (17, 4, D:1) a ration (21, 3, D:1) a +0 club a goblin corpse (skeletalised by now) (26, 3, D:1) 2 javelins (32, 32, D:1) a ration (35, 12, D:1) a +0 mace (35, 36, D:1) a cursed -2 whip (36, 36, D:1) a +0 club (41, 31, D:1) a +0 short sword (43, 19, D:1) a stone (43, 20, D:1) a +0 club a cursed -3 whip (44, 1, D:1) a +0 dagger (45, 29, D:1) a +1 dagger (46, 16, D:1) 2 stones (47, 31, D:1) a +0 club (48, 34, D:1) a cursed -3 club a +0 dagger a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 8 gold pieces (9, 5, D:2) a +0 scale mail (15, -27, D:2) 8 gold pieces (17, 2, D:2) 18 stones (34, -2, D:2) a scroll of noise (45, 0, D:2) a +0 dagger