Zigma Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, 0, D:1) a +0 club (8, 7, D:1) a +0 club (10, -39, D:1) a +0 leather armour (11, -31, D:1) a +0 robe (15, -39, D:1) a +0 club (18, -29, D:1) a +0 club (19, -16, D:1) a +0 club (28, -27, D:1) a +0 leather armour (34, -40, D:1) a +0 plate armour (42, -29, D:1) a +0 ring mail (46, -42, D:1) 16 stones (47, -13, D:1) a +0 club (51, -3, D:1) a +0 spear a +0 hand axe (53, 8, D:1) 23 stones Level 2 of the Dungeon (0, 0, D:2) a bat corpse (1, -8, D:2) a +0 hand axe (3, -4, D:2) a ration (7, -9, D:2) 11 stones (10, 4, D:2) a scroll of random uselessness (19, -9, D:2) a +0 leather armour (21, -10, D:2) a +0 dagger 5 stones (21, -4, D:2) a +0 mace (24, -14, D:2) a ration (24, -9, D:2) a +0 short sword (27, -3, D:2) 15 stones (30, -2, D:2) a scroll of identify (32, -9, D:2) a scroll of identify Level 4 of the Dungeon (0, 0, D:4) a scroll of identify (1, 5, D:4) a +0 broad axe (2, 16, D:4) a ration (4, 4, D:4) a throwing net (4, 11, D:4) a +0 club (9, 12, D:4) 4 gold pieces (12, 2, D:4) a scroll of magic mapping (12, 12, D:4) 2 scrolls of teleportation (14, 4, D:4) a scarf of cloud immunity