Zigma Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (5, 22, D:1) a +0 ring mail (5, 23, D:1) 15 stones (7, 32, D:1) a ration (11, 19, D:1) a +0 hand axe (13, 7, D:1) a +0 leather armour (14, 22, D:1) a +0 whip (16, 37, D:1) a +0 short sword (19, 33, D:1) a +0 club (20, 30, D:1) a +0 club (20, 33, D:1) a +0 short sword (22, 37, D:1) a ration (23, -2, D:1) a +0 short sword (23, 1, D:1) a +0 club (24, 44, D:1) a ration (24, 46, D:1) a +0 spear (27, 40, D:1) 27 stones (34, 8, D:1) a +0 ring mail (34, 11, D:1) a +1 short sword of electrocution (42, 12, D:1) a +0 dagger (43, -1, D:1) a +0 centaur barding (43, 15, D:1) a cursed -2 club Level 2 of the Dungeon (0, 0, D:2) a book of Callings (5, 10, D:2) 21 bolts (25, 15, D:2) 7 javelins (45, -13, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (49, -5, D:2) a +0 ring mail (50, -30, D:2) 4 boomerangs (54, -10, D:2) 5 boomerangs (57, -29, D:2) 28 sling bullets