Dungeon Crawl Stone Soup version 0.24-a0-521-g122614bf49 (webtiles) character file. Game seed: 3253574446545968495 227 Zigma the Vexing (level 5, 0/35 HPs) Began as a Vampire Enchanter on July 30, 2019. Killed by divine providence ... invoked by an orc priest (14 damage) ... on level 3 of the Dungeon. The game lasted 00:04:58 (2879 turns). Zigma the Vexing (Vampire Enchanter) Turns: 2879, Time: 00:04:59 Health: 0/35 AC: 5 Str: 8 XL: 5 Next: 70% Magic: 8/8 EV: 14 Int: 17 God: Gold: 167 SH: 0 Dex: 15 Spells: 2/8 levels left rFire . . . SeeInvis + a - +1 dagger rCold + . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . r - +2 cloak rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.31/turn f - ring of protection from cold MPRegen 0.11/turn k - +1 ring of evasion @: confused, regenerating quickly A: no food, fangs 3, see invisible, unbreathing a: Exsanguinate You were on level 3 of the Dungeon. You were alive. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 167 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Missiles m - 9 poisoned darts (quivered) Armour b - a +0 robe (worn) r - a +2 cloak (worn) Jewellery c - an uncursed ring of flight f - a ring of protection from cold (left hand) k - a +1 ring of evasion (right hand) o - an uncursed amulet of harm {unknown} Wands j - a wand of enslavement (13) Scrolls d - 8 scrolls of identify {unknown} g - 4 scrolls of teleportation {unknown} i - 3 scrolls of remove curse {unknown} p - a scroll of immolation {unknown} q - a scroll of noise {unknown} s - a scroll of magic mapping {unknown} t - a scroll of enchant armour {unknown} Potions h - a potion of heal wounds {unknown} l - a potion of agility {unknown} n - a potion of degeneration {unknown} Skills: + Level 3.3 Short Blades - Level 2.1 Dodging + Level 5.6 Stealth - Level 2.0 Spellcasting * Level 5.9 Hexes - Level 3.0 Ice Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 1% 1 N/A c - Confuse Hex ###..... 4% 3 N/A d - Ensorcelled Hibernat Hex/Ice ###... 4% 2 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Tukima's Dance Hex ###..... 4% 3 N/A Dazzling Spray Conj/Hex ##.... 17% 3 N/A Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Gozag Hepliaklqana Makhleb Nemelex Xobeh Ru Sif Muna Zin Innate Abilities, Weirdness & Mutations You do not eat. Your natural rate of healing is unusually fast. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History You feel less invigorated. The orc priest seems less confused. The orc wizard hits you with a +0 dagger. The orc barely misses you. You're too confused to cast spells. There isn't anything here! Throwing (i - inventory) m - 9 poisoned darts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest (moderately wounded) Okay, then. Unknown command. The orc wizard barely misses you. The orc priest hits you. The orc hits you. * * * LOW HITPOINT WARNING * * * The orc wizard casts a spell at you. The puff of flame hits you! * * * LOW HITPOINT WARNING * * * You're too confused to move! The orc wizard hits you but does no damage. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You die... ##...........####### #....#.............# ....#.).##....)....# .......####........# ......## #........# ......# #........## .##...# ####...<..# ....#.# #......# ..###.########.>@...# ..# #.##.......ooo..# ..# #.##.#..........# .####..<..>###......# ........#### #......# .......#### ######## ...###....# .#.# ####.#### .#.# #..%.# You could see an orc priest, an orc wizard and an orc. Vanquished Creatures A scorpion (D:4) A howler monkey (D:3) 8 adders A worm (D:3) 2 dart slugs 4 leopard geckos 3 orcs (D:3) 2 giant cockroaches 5 goblins 3 hobgoblins (D:1) 7 jackals 7 bats 2 frilled lizards 6 kobolds A quokka skeleton (D:3) 2 rats (D:1) 55 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zigma the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 223 | D:1 | Reached XP level 2. HP: 16/19 MP: 1/5 238 | D:1 | Reached skill level 5 in Hexes 283 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 1023 | D:2 | Found a burning altar of Makhleb. 1025 | D:2 | Noticed a green death 1198 | D:2 | Reached skill level 1 in Ice Magic 1204 | D:2 | Reached XP level 3. HP: 16/24 MP: 2/6 1296 | D:2 | Learned a level 3 spell: Confuse 1334 | D:2 | Reached skill level 5 in Stealth 1788 | D:2 | Found an opulent altar of Gozag. 1844 | D:2 | Reached XP level 4. HP: 24/30 MP: 7/7 2171 | D:3 | Found a sacrificial altar of Ru. 2171 | D:3 | Found a deep blue altar of Sif Muna. 2182 | D:3 | Found a hazy altar of Hepliaklqana. 2296 | D:3 | Reached XP level 5. HP: 35/35 MP: 8/8 2438 | D:3 | Found a glowing silver altar of Zin. 2782 | D:4 | Found a sparkling altar of Nemelex Xobeh. 2879 | D:3 | Killed from afar by an orc priest Levels and vault maps discovered: D:1: onia_arrival_mini_maze_b, layout_loops_cross, minmay_tree_intersection D:2: layout_loops_ring, overflow_temple_1_default, makhleb_altar_promises_db D:3: layout_rooms, zin_statuary, nicolae_overflow_crystal_walls, gammafunk_temple_overflow_statue D:4: layout_basic, kennysheep_mini, first_ration, nemelex_altar_shiori Skill XL: | 1 2 3 4 | ---------------+-------------+----- Hexes | 5 | 5.9 Ice Magic | 1 2 3 | 3.0 Short Blades | 2 3 | 3.3 Stealth | 5 | 5.6 Dodging | | 2.1 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 102 | 92 || 194 Bite | 7 | 6 || 13 Cast: Corona | 6 | || 6 Ensorcelled Hiber | 14 | 15 || 29 Confuse | | 1 || 1 Use: Potion | | 1 || 1 Stab: Sleeping | 14 | 14 || 28 Armor: Robe | 50 | 13 || 63 Dodge: Dodged | 105 | 68 || 173 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 325 | 0 | 0.0 | 55 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 33 | 0 | 0.0 | 17 | 0 | 0.0 D:2 | 65 | 0 | 0.0 | 18 | 0 | 0.0 D:3 | 125 | 0 | 0.0 | 16 | 0 | 0.0 D:4 | 102 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+-------