Zigma Level 1 of the Dungeon (0, 0, D:1) a ration (3, 15, D:1) a +0 whip (5, 22, D:1) a +0 dagger (8, 32, D:1) a +0 mace (10, 6, D:1) 24 sling bullets (10, 33, D:1) a +0 short sword (11, -8, D:1) a stone (12, -8, D:1) a stone (22, -11, D:1) a +0 dagger (26, -3, D:1) a +0 club (28, -5, D:1) 16 stones (28, -2, D:1) a +0 spear (28, 32, D:1) a +0 club (36, 11, D:1) a stone (36, 15, D:1) a stone (37, 30, D:1) a +1 dagger (37, 31, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) 3 large rocks (0, 1, D:2) a +0 club a hobgoblin corpse (skeletalised by now) (0, 19, D:2) a cursed -3 club (7, 2, D:2) a +0 club a hobgoblin corpse (9, 23, D:2) a worm corpse (9, 24, D:2) a +0 short sword a +0 leather armour (11, 14, D:2) a rat corpse (14, 14, D:2) a +0 club 23 stones 13 sling bullets an adder corpse (skeletalised by now) (17, 14, D:2) a stone (17, 15, D:2) 3 stones (20, 34, D:2) a +0 club a hobgoblin corpse (22, 21, D:2) 22 bolts (32, 23, D:2) 28 bolts (34, 42, D:2) a +0 dagger of draining (42, 9, D:2) a jackal corpse (skeletalised by now) an adder corpse (skeletalised by now)