Dungeon Crawl Stone Soup version 0.24-a0-525-g9231cdcba1 (webtiles) character file. Game seed: 11348072982431484176 9 Zigma the Vexing (level 2, -3/19 HPs) Began as a Vampire Enchanter on Aug 3, 2019. Shot with an arrow by a centaur (19 damage) ... on level 2 of the Dungeon. The game lasted 00:00:41 (948 turns). Zigma the Vexing (Vampire Enchanter) Turns: 948, Time: 00:00:41 Health: -3/19 AC: 2 Str: 7 XL: 2 Next: 3% Magic: 5/5 EV: 12 Int: 17 God: Gold: 101 SH: 0 Dex: 14 Spells: 2/5 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm + (no gloves) MR ..... (no boots) Stlth +++....... i - amulet of harm HPRegen 0.26/turn (no ring) MPRegen 0.09/turn (no ring) @: regenerating quickly A: no food, fangs 3, see invisible, unbreathing a: Exsanguinate You were on level 2 of the Dungeon. You were alive. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 101 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) h - a +1 dagger of speed Armour b - a +0 robe (worn) Jewellery i - an amulet of harm (around neck) l - an uncursed ring of positive energy {unknown} Scrolls c - 3 scrolls of remove curse {unknown} d - a scroll of noise {unknown} e - a scroll of identify {unknown} g - a scroll of teleportation {unknown} Potions f - a potion of invisibility {unknown} j - 2 potions of haste {unknown} k - a potion of ambrosia {unknown} Skills: + Level 1.4 Short Blades - Level 2.1 Dodging + Level 4.6 Stealth - Level 2.0 Spellcasting + Level 4.9 Hexes * Level 0.0 Ice Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 2% 1 N/A d - Ensorcelled Hibernat Hex/Ice ##.... 11% 2 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confuse Hex ###..... 8% 3 N/A Tukima's Dance Hex ###..... 8% 3 N/A Dazzling Spray Conj/Hex ##.... 22% 3 N/A Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat. Your natural rate of healing is unusually fast. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History Okay, then. Okay, then. Okay, then. Done exploring. (D) Dungeon Where to? (Enter - D:1 @ (x,y), ? - help) You see here 22 arrows. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You now have 88 gold pieces (gained 12). l - a copper ring You now have 101 gold pieces (gained 13). A centaur comes into view. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you. You see here an arrow. The centaur shoots an arrow. The arrow hits you! Ouch! That really hurt! You die... #####......#### # #<....#...<.... ...#####.#.####### .................. ######...........# .........#.#####c# ######.#.......#.# #....#.#.#...#.# #.#..#.#.#.#.#@# #.#..#.#.#.#.#(# #.#..#.#.#.###.# #.#..#.#.#.###.#.# #.#..#.#.#.......# #.#..#.#.......### #.#### ######### #.. You could see a centaur. Vanquished Creatures A leopard gecko (D:1) 2 giant cockroaches (D:1) 2 frilled lizards (D:1) 3 kobolds (D:1) A rat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zigma the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 462 | D:1 | Reached XP level 2. HP: 6/19 MP: 3/5 466 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 944 | D:2 | Noticed a centaur 948 | D:2 | Shot with an arrow by a centaur Levels and vault maps discovered: D:1: minmay_arrival_arboretum_small, layout_basic D:2: layout_basic, lemuel_blue_sif_altar, first_ration, minmay_misc_feat_chi, minmay_quadrilaterals Action || total -------------------------++------- Melee: Dagger || 29 Bite || 2 Cast: Corona || 1 Stab: Sleeping || 2 Armor: Robe || 8 Dodge: Dodged || 22 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 13 | 0 | 0.0 | 9 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 13 | 0 | 0.0 | 9 | 0 | 0.0 +---------+---------+-------+---------+---------+-------