Dungeon Crawl Stone Soup version 0.24-a0-525-g9231cdcba1 (webtiles) character file. Game seed: 6330517853013868212 15 Zigma the Skirmisher (level 2, -7/26 HPs) Began as a Draconian Monk on Aug 4, 2019. Mangled by a kobold ... wielding a +0 dagger of electrocution (13 damage) ... on level 1 of the Dungeon. The game lasted 00:01:07 (650 turns). Zigma the Skirmisher (Draconian Monk) Turns: 650, Time: 00:01:07 Health: -7/26 AC: 4 Str: 13 XL: 2 Next: 34% Magic: 2/2 EV: 13 Int: 10 God: Gold: 28 SH: 2 Dex: 13 Spells: 1/1 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . (no shield) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet restricted) rElec . Reflect + (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ c - +2 amulet of reflection HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: unfitting armour, cold-blooded, AC +4 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 28 gold pieces. Inventory: Missiles b - 7 poisoned darts (quivered) Jewellery c - a +2 amulet of reflection (around neck) Comestibles a - a ration Skills: + Level 3.5 Fighting + Level 3.0 Dodging - Level 1.7 Stealth + Level 3.3 Unarmed Combat You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History You hit the jackal. The jackal is moderately wounded. The jackal bites you but does no damage. You barely miss the jackal. The jackal is moderately wounded. The jackal closely misses you. The jackal bites you but does no damage. You closely miss the jackal. The jackal is moderately wounded. The jackal barely misses you. You aren't carrying any potions. You hit the jackal. You kill the jackal! Your Dodging skill increases to level 3! You see here a cursed +0 club. The kobold hits you with a +0 dagger of electrocution. * * * LOW HITPOINT WARNING * * * You are electrocuted! Ouch! That really hurt! You die... #...##.#+### . #........... ... ###+#####.#......... ....###................... ................###....... ................# #....... #...............# ##...... ........#)##########...... ##......#@##.............. #.......+K##.......##..### #.......#..........##..## #.#######..........##...# #.......#†###...## #.#######.####...# ##.....###......#.# ##.......#.........# #....∩.............. You could see a kobold. Vanquished Creatures An ooze (D:1) A giant cockroach (D:1) A goblin (D:1) 2 hobgoblins (D:1) 2 jackals (D:1) 2 kobolds (D:1) A rat (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zigma the Draconian Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 238 | D:1 | Reached XP level 2. HP: 20/26 MP: 2/2 650 | D:1 | Mangled by a kobold Levels and vault maps discovered: D:1: wander_arrival_desolate, layout_basic Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.0 Fighting | | 3.5 Stealth | | 1.7 Unarmed Combat | | 3.3 Action || total -------------------------++------- Melee: Unarmed || 48 Tailslap || 5 Throw: Dart || 4 Stab: Sleeping || 1 Armor: Skin || 9 Dodge: Dodged || 26 Block: Other || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 22 | 0 | 0.0 | 10 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 22 | 0 | 0.0 | 10 | 0 | 0.0 +---------+---------+-------+---------+---------+-------