Zigma Level 1 of the Dungeon (13, 40, D:1) a cursed -2 club (20, 16, D:1) a ration (22, -3, D:1) a +0 club (28, -2, D:1) 27 stones (28, 0, D:1) a +0 club (28, 3, D:1) a +0 dagger (33, 12, D:1) a ration (35, 31, D:1) a ration (46, 51, D:1) a +0 club (47, 46, D:1) a +0 dagger (49, 38, D:1) 23 stones (51, 30, D:1) a +0 club (52, 38, D:1) a +0 club (55, 7, D:1) a +0 dagger (57, -3, D:1) a +0 club (57, 10, D:1) a +0 dagger (58, 10, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 whip (4, 9, D:2) a +0 club (11, -11, D:2) a +0 dagger (13, 20, D:2) a +0 club a +0 hunting sling 10 stones (15, 20, D:2) a stone (16, 19, D:2) a stone (22, 21, D:2) a +0 leather armour (28, -10, D:2) a +0 hunting sling (28, 21, D:2) a +0 leather armour (28, 32, D:2) a +0 short sword (29, 14, D:2) a +0 dagger (34, 14, D:2) a +0 club (38, -16, D:2) a +0 club (45, -20, D:2) 2 stones (46, -24, D:2) 3 stones (46, -23, D:2) 3 stones (46, -22, D:2) a +0 short sword a +0 short sword a +0 whip a +0 short sword (46, -21, D:2) a +0 dagger 14 stones (46, -4, D:2) a +0 spear a +0 club (47, -18, D:2) a +0 dagger (50, -5, D:2) 27 stones Level 3 of the Dungeon (0, 0, D:3) 21 arrows (5, 11, D:3) a +0 dagger a +0 scale mail (11, 23, D:3) a +0 club (25, -11, D:3) a +0 plate armour (27, -11, D:3) a +0 long sword of slicing (33, -22, D:3) a +0 robe (34, -28, D:3) a +0 club (36, -10, D:3) a stone (38, -10, D:3) a stone (41, 7, D:3) a +0 leather armour (43, 22, D:3) an uncursed ring of teleportation a potion of degeneration Level 4 of the Dungeon (0, 0, D:4) a hound corpse (1, 4, D:4) a potion of curing (2, -4, D:4) a +1 short sword of electrocution (7, -7, D:4) a ration (10, -7, D:4) a +0 club (13, -1, D:4) a +0 giant club (22, 7, D:4) a +0 mace (unseen) Level 5 of the Dungeon (2, 33, D:5) a ration (3, 38, D:5) 23 stones (7, 16, D:5) a +0 shortbow 23 arrows (15, 1, D:5) 23 bolts (15, 18, D:5) 20 stones (15, 37, D:5) a +0 whip (16, -8, D:5) a +0 leather armour a +1 dagger (17, -8, D:5) a +0 robe a +0 dagger a +0 leather armour a +0 dagger of venom a +0 flail a +0 club (32, 9, D:5) a +0 hunting sling (39, 26, D:5) a cursed -3 giant club an ogre corpse (skeletalised by now) (45, 17, D:5) a +0 mace (46, 17, D:5) a cursed -2 dagger a +0 robe (51, 48, D:5) a +0 mace (56, 36, D:5) a +0 shortbow 13 arrows a centaur corpse (56, 39, D:5) an arrow (56, 40, D:5) 2 arrows (61, 37, D:5) a scroll of teleportation Level 6 of the Dungeon (0, 0, D:6) the +8 mace of the Blessed Realm {holy, MP+9 Str+2 Stlth+} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+2). It affects your magic capacity (+9). It makes you more stealthy. (1, -1, D:6) a +0 mace (2, 0, D:6) a +2 mace of protection (10, -6, D:6) a cursed +0 ring mail (20, 13, D:6) 21 stones (22, 22, D:6) 13 stones (23, 17, D:6) a ration (23, 22, D:6) a ration Level 7 of the Dungeon (0, 0, D:7) a +0 rapier (5, -5, D:7) 19 stones (8, 3, D:7) 24 stones