Zigma Level 1 of the Dungeon (6, -16, D:1) 19 arrows (6, 19, D:1) 10 poisoned darts (10, -1, D:1) 26 stones (12, 10, D:1) a +0 whip (14, -5, D:1) a +0 club (14, 10, D:1) a stone (18, 6, D:1) 11 stones (20, -15, D:1) a cursed -1 robe (28, -6, D:1) a +0 club (35, 4, D:1) a +0 short sword (40, -20, D:1) 28 stones (41, -11, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 23 stones (3, -22, D:2) a +0 spear (4, -13, D:2) a cursed -2 club (11, 2, D:2) 18 arrows (16, -14, D:2) a +0 rapier (23, 16, D:2) a +0 dagger (25, 11, D:2) a +0 shield (27, 2, D:2) a +0 ring mail (27, 4, D:2) a +0 dagger (35, -2, D:2) a +0 club (42, 19, D:2) a +0 ring mail (43, -13, D:2) a +0 pair of gloves Level 3 of the Dungeon (0, 0, D:3) a +0 chain mail (0, 2, D:3) a cursed +0 leather armour 24 bolts (1, 2, D:3) a +0 flail (2, 20, D:3) a +0 robe (7, 5, D:3) 31 arrows (10, 5, D:3) a +0 short sword of speed 2 silver boomerangs (28, -10, D:3) 4 boomerangs a +0 war axe (29, -10, D:3) a +0 short sword (30, -10, D:3) a +0 club (36, 1, D:3) a +0 scale mail (40, -37, D:3) a +0 ring mail (42, -31, D:3) a +0 falchion (45, -29, D:3) a +0 leather armour (53, 3, D:3) a cursed +0 club (55, -20, D:3) a +0 leather armour (58, -8, D:3) 3 boomerangs a +0 scale mail a +0 mace a +0 whip (59, 6, D:3) a +0 ring mail (60, -41, D:3) a cursed +0 robe 7 boomerangs Level 4 of the Dungeon [Shop] Jahetesy's Armour Emporium a +0 plate armour (276 gold) a +1 leather armour of cold resistance (168 gold) a +0 cloak (54 gold) a +0 leather armour (24 gold) a +0 helmet (54 gold) the +2 hat of the Bear Spirit {Spirit, +Rage rN+ MR++} (469 gold) It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you go berserk. a +2 scale mail of cold resistance (252 gold) a +2 robe of fire resistance (212 gold) a +0 robe (8 gold) a +0 leather armour (24 gold) a +0 plate armour (276 gold) a +0 chain mail (54 gold) a +0 chain mail (54 gold) (44, 55, D:4) 2 potions of mutation (53, 14, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) 6 boomerangs (0, 29, D:5) a potion of degeneration (2, -5, D:5) 27 stones (2, 30, D:5) a +0 long sword (10, -6, D:5) a +0 club a +0 ring mail (14, 3, D:5) a +0 plate armour (27, 28, D:5) 9 poisoned darts (47, 10, D:5) 8 boomerangs Level 6 of the Dungeon (0, 0, D:6) a +0 giant club (5, -11, D:6) a +0 halberd (8, -12, D:6) a +0 club (9, -11, D:6) a +0 spear (24, 8, D:6) 15 poisoned darts (31, 29, D:6) a +0 falchion (32, 29, D:6) 12 arrows a +0 shortbow (40, -3, D:6) 22 stones (40, 7, D:6) a +0 flail (43, 30, D:6) a cursed -2 chain mail (58, 31, D:6) 20 stones (67, 22, D:6) 14 stones Level 7 of the Dungeon (0, 0, D:7) a potion of degeneration (4, -14, D:7) the +6 hand axe "Ficreskus" {chop, +Rage} It inflicts extra damage upon your enemies. It lets you go berserk. (8, 3, D:7) an uncursed amulet of harm (9, -18, D:7) 24 stones (11, 10, D:7) a +0 falchion (11, 11, D:7) a potion of ambrosia (12, 10, D:7) 19 stones (13, 12, D:7) 17 gold pieces (18, 4, D:7) 28 bolts (23, -8, D:7) a +0 falchion (39, -14, D:7) a +0 giant club a +0 giant spiked club (42, 1, D:7) a +0 quarterstaff a +2 hunting sling of velocity a +0 ring mail 18 sling bullets (43, 2, D:7) a scroll of noise (44, -19, D:7) 3 arrows (45, -19, D:7) an arrow (46, -18, D:7) a +0 shortbow 3 arrows (47, -20, D:7) an arrow (49, -19, D:7) an arrow (54, 14, D:7) 8 stones (55, 12, D:7) 17 sling bullets