Zigma Level 1 of the Dungeon (8, -2, D:1) a +0 club (15, 3, D:1) 17 arrows (17, 22, D:1) 2 stones (18, 22, D:1) a stone (19, 18, D:1) a +0 club (23, -8, D:1) a +0 club (23, -2, D:1) 6 gold pieces (37, 15, D:1) a +0 dagger (39, -11, D:1) a +0 leather armour (39, -3, D:1) 22 stones (50, 18, D:1) a +0 club (51, -15, D:1) a +0 mace (53, -20, D:1) a +0 short sword 5 stones (53, -17, D:1) a +0 club (63, 14, D:1) 25 stones (63, 15, D:1) a cursed -2 dagger (66, 9, D:1) a +0 robe Level 2 of the Dungeon [Shop] Gozag's Platinum Reserve the +3 whip of Xuhua {vamp, rPois rC+ Str+2 Stlth-} (4350 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+2). It protects you from cold. It protects you from poison. It makes you less stealthy. the +5 spear "Seschoenu" {holy, Int+7} (5210 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+7). the cursed +2 dagger of Ryurch {venom, *Drain +Inv rN+++ Str+4} (4720 gold) It poisons the flesh of those it strikes. It affects your strength (+4). It renders you almost immune to negative energy. It lets you turn invisible. It causes draining when unequipped. It has a curse placed upon it. the +1 leather armour of Insatiable Hunger {rPois rC- Dex+4 SInv} (2380 gold) It affects your dexterity (+4). It makes you vulnerable to cold. It protects you from poison. It lets you see invisible. (0, 0, D:2) a +0 mace (3, 1, D:2) a +3 quarterstaff of chaos (9, 40, D:2) a +0 scale mail (12, 27, D:2) a stone (12, 33, D:2) 15 stones a +0 dagger a +0 hunting sling (13, 55, D:2) a +0 mace (19, 11, D:2) a +0 club (20, 10, D:2) 15 poisoned darts (22, 1, D:2) a +0 whip a +0 animal skin a wand of random effects (11) a +0 club a +0 dagger a +0 club a +0 club a +0 club a +0 club (22, 2, D:2) a +0 dagger a stone (22, 3, D:2) a cursed -3 hunting sling a +0 club 17 stones (22, 42, D:2) 17 stones (39, 40, D:2) a +0 robe (43, 23, D:2) a +0 robe a +0 club (45, 43, D:2) a +0 ring mail (55, 43, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 club (12, 2, D:3) a +0 club (18, 11, D:3) 16 arrows (24, 37, D:3) a +0 dagger (25, 28, D:3) 21 stones (29, 8, D:3) 2 arrows (29, 9, D:3) an arrow (29, 10, D:3) a +0 shortbow 15 arrows (29, 14, D:3) a +0 hand axe (31, -7, D:3) a +2 mace of distortion a +0 leather armour 15 arrows (36, 37, D:3) 15 stones (38, 21, D:3) a +0 club (39, -3, D:3) 10 stones (42, 3, D:3) a stone (46, 8, D:3) a cursed -2 club (50, 1, D:3) a +0 rapier (54, -5, D:3) a +0 chain mail (61, 3, D:3) a cursed -1 scythe a cursed +0 robe Level 4 of the Dungeon (3, -33, D:4) a +0 dagger a +0 robe (6, -43, D:4) a +0 leather armour a +0 short sword (17, -25, D:4) 3 javelins (23, -19, D:4) 11 stones (25, -32, D:4) a +0 trident (32, 0, D:4) a +0 long sword (36, -7, D:4) a +1 dagger (44, -13, D:4) a +0 giant spiked club Level 5 of the Dungeon (9, -2, D:5) a +0 leather armour (10, 5, D:5) 30 stones (13, 1, D:5) a +0 spear (19, 18, D:5) 18 bolts (33, 28, D:5) a +0 mace (35, 24, D:5) 28 arrows (38, 22, D:5) 33 stones (39, 20, D:5) a +0 falchion (46, 43, D:5) 19 bolts (49, 1, D:5) a +0 hand crossbow (61, 18, D:5) a +0 cloak Level 6 of the Dungeon (0, 0, D:6) an uncursed staff of fire (3, 35, D:6) a cursed -2 club a +0 club (4, 33, D:6) a +0 halberd (5, -14, D:6) a +0 robe (16, 12, D:6) 16 arrows (19, 19, D:6) a +0 whip (27, 5, D:6) 17 bolts (48, 19, D:6) 19 bolts (51, 11, D:6) 9 stones (56, -5, D:6) 6 poisoned darts (57, 6, D:6) a +0 leather armour a +0 shortbow 26 arrows (58, 3, D:6) a +0 hand axe (58, 4, D:6) a +0 falchion a +0 ring mail (58, 6, D:6) a cursed -2 dagger a +0 robe (58, 8, D:6) an arrow (59, -6, D:6) 20 bolts Level 7 of the Dungeon (0, 0, D:7) a +0 falchion (1, 12, D:7) a +0 hunting sling (3, 33, D:7) the +2 hand axe "Lomag" {speed, rC+ MR+} Attacks with this weapon are significantly faster. It protects you from cold. It affects your resistance to hostile enchantments. (5, 44, D:7) a +0 ring mail (12, 32, D:7) a +0 long sword (14, 12, D:7) a +0 ring mail (22, 33, D:7) a +0 mace (36, 20, D:7) 27 sling bullets (36, 30, D:7) 14 stones (38, 33, D:7) a cursed -2 robe (43, 17, D:7) a +0 long sword (46, -14, D:7) a +0 dagger (55, 29, D:7) a +0 dagger (56, 28, D:7) a +0 flail 4 boomerangs a +0 leather armour a cursed +0 dagger (56, 29, D:7) a +0 trident Level 8 of the Dungeon (0, 0, D:8) a wand of random effects (10) (3, -4, D:8) a +0 war axe (9, 7, D:8) a +0 flail 2 boomerangs (10, 6, D:8) a +0 chain mail a +0 short sword (13, -6, D:8) a +0 dagger (25, -6, D:8) 16 bolts (29, 8, D:8) a +0 shortbow (33, -42, D:8) a +0 dagger a +0 robe a +0 war axe a +0 chain mail (42, -22, D:8) a +0 flail a +0 leather armour (42, -21, D:8) a +0 dagger a +0 robe (42, -20, D:8) a +0 giant club (43, -30, D:8) a +0 robe (47, -26, D:8) a +0 whip 12 stones a +0 leather armour (47, -20, D:8) a stone (48, -39, D:8) a +0 shortbow 7 arrows (49, -22, D:8) a stone a +0 falchion (50, -22, D:8) a +0 club a +0 dagger a +0 robe (51, -17, D:8) 34 stones (52, -40, D:8) an arrow (52, -37, D:8) 6 stones (53, -42, D:8) a +0 war axe (53, -41, D:8) an arrow (53, 4, D:8) 14 arrows (55, -42, D:8) 3 arrows (58, -9, D:8) a +2 whip of freezing a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 club (1, -1, D:9) a +0 flail (unseen) (2, 1, D:9) a +0 halberd (still there?) a +0 halberd (still there?) (5, 5, D:9) 21 gold pieces (6, -1, D:9) 24 gold pieces (6, 4, D:9) an uncursed ring of see invisible (6, 5, D:9) a wand of flame (13) (6, 6, D:9) 23 gold pieces (7, -7, D:9) 14 stones (7, 5, D:9) 23 sling bullets (13, -43, D:9) a condenser vane (2/2) (15, -49, D:9) a cursed +0 pair of gloves (17, -43, D:9) a +0 dagger a +0 robe a +0 hand axe (17, -42, D:9) a +0 short sword a cursed +0 scale mail (17, -41, D:9) a +0 dagger a +0 robe (18, -47, D:9) the +8 hand axe "Rear" {freeze, +Fly rN+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from negative energy. It lets you fly. (18, -43, D:9) a +0 club a +0 leather armour (18, -41, D:9) a +0 giant spiked club (19, -32, D:9) a +0 hand axe a +1 war axe of freezing (21, -32, D:9) a +0 dagger a +0 robe (21, -31, D:9) a +0 dagger a +2 dagger of electrocution a +0 robe (24, -19, D:9) a +0 giant club (28, -15, D:9) a +0 short sword a +0 leather armour (28, -7, D:9) a +0 mace (29, -8, D:9) a +0 hand axe a +0 leather armour (29, -7, D:9) a +0 hand axe (36, -4, D:9) 27 arrows (37, -8, D:9) a +0 leather armour (38, -41, D:9) 5 stones (38, -39, D:9) a +0 whip (38, -37, D:9) a +0 dagger a +0 robe (40, -36, D:9) an arrow (41, -36, D:9) an arrow (44, -47, D:9) a +0 halberd a cursed +0 chain mail (44, -33, D:9) a +0 hand axe 6 boomerangs a +0 plate armour a +0 hand axe (45, -47, D:9) a +0 flail (45, -36, D:9) an arrow a +0 dagger (45, -34, D:9) a +0 shortbow 11 arrows (46, -47, D:9) a +0 hand axe a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) a +0 scale mail of cold resistance (2, 29, D:10) a +0 plate armour (11, 13, D:10) a hippogriff corpse (skeletalised by now) (17, -8, D:10) 2 arrows a +0 giant club (17, -6, D:10) a +0 shortbow 18 arrows (18, -10, D:10) an arrow (23, -8, D:10) 19 stones (23, 4, D:10) 13 poisoned darts (24, -7, D:10) a +0 robe a +2 halberd (26, -8, D:10) a +0 robe a cursed +3 mace of freezing (26, -6, D:10) a cursed +0 robe a cursed +0 scimitar (27, -6, D:10) a +0 robe a cursed +5 spear (32, -7, D:10) a +0 giant club (33, -7, D:10) a +0 spear (33, -6, D:10) a +0 spear (33, -5, D:10) a +0 spear (34, -5, D:10) a +0 spear (38, 12, D:10) 7 stones (39, 12, D:10) 11 bolts (43, -3, D:10) a +0 leather armour Level 11 of the Dungeon (0, 0, D:11) a +0 rapier (2, -2, D:11) a +0 club (3, -9, D:11) a worker ant corpse (4, 7, D:11) 19 arrows (5, 2, D:11) a +0 flail (21, -35, D:11) 18 gold pieces (25, -25, D:11) a +0 robe (32, -24, D:11) 20 arrows the Ecumenical Temple