Zigma Level 1 of the Dungeon (0, 42, D:1) a +0 dagger (2, -7, D:1) a scarf of invisibility (2, 37, D:1) 2 stones (3, 26, D:1) a +0 mace (7, 8, D:1) 15 sling bullets (8, 23, D:1) a +0 club (11, 18, D:1) a +0 club (17, 35, D:1) a +0 dagger (31, -3, D:1) a +0 club (36, 37, D:1) a +0 club (41, -9, D:1) 33 stones (46, 8, D:1) a +0 short sword (52, -7, D:1) 18 bolts Level 2 of the Dungeon (0, 0, D:2) a +0 scythe a +0 robe a wand of random effects (16) (2, 1, D:2) 3 scrolls of identify (8, -1, D:2) a +0 club (25, 39, D:2) a +0 whip (26, 13, D:2) 18 bolts (26, 38, D:2) a +0 club (28, 14, D:2) a rat corpse (skeletalised by now) (32, 37, D:2) a bat corpse (skeletalised by now) a bat corpse (skeletalised by now) (40, 30, D:2) a frilled lizard corpse (skeletalised by now) (51, 37, D:2) a cursed -3 dagger 5 stones a kobold corpse (54, 5, D:2) a scroll of noise (54, 7, D:2) a +0 morningstar a +0 leather armour