Zigma Level 1 of the Dungeon (2, -6, D:1) a +0 club (3, -6, D:1) a +0 dagger (9, -3, D:1) a +0 club (16, 6, D:1) a +0 whip (20, -13, D:1) a +0 club (20, -8, D:1) 16 bolts (40, -8, D:1) a +0 dagger (41, 28, D:1) a +0 club (54, 14, D:1) a +0 robe Level 2 of the Dungeon (20, -19, D:2) a +0 mace (23, -23, D:2) 13 arrows (23, -18, D:2) a cursed -1 club (31, -16, D:2) 4 javelins (31, -4, D:2) a +0 leather armour (38, -42, D:2) 13 gold pieces (38, -41, D:2) a +0 trident (38, -40, D:2) 11 gold pieces (39, -42, D:2) a +0 robe (39, -41, D:2) a scroll of remove curse (39, -40, D:2) 15 stones (40, -42, D:2) a +0 scale mail (40, -41, D:2) a +0 robe (40, -40, D:2) a scroll of remove curse (46, -37, D:2) a +2 shortbow of freezing (53, -15, D:2) a +0 dagger (53, -13, D:2) 26 stones (63, -4, D:2) a +2 hand axe of venom a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 ring mail (3, 27, D:3) a +0 dagger a cursed -2 scale mail (5, 19, D:3) a +0 scale mail (9, 18, D:3) a +0 whip (20, 9, D:3) 24 sling bullets (23, 10, D:3) a +0 dagger a +0 ring mail (23, 15, D:3) a cursed -3 hand axe a +0 leather armour a +0 mace a cursed +0 chain mail (25, 12, D:3) a +0 club a cursed +0 chain mail a +0 dagger a +0 robe (37, -3, D:3) 30 stones (58, 7, D:3) 16 stones Level 4 of the Dungeon (0, 0, D:4) 5 javelins (1, -44, D:4) 8 atropa-tipped darts (27, -55, D:4) a +0 whip a +0 leather armour (29, -57, D:4) a +0 dagger a +0 robe (29, -54, D:4) 20 stones (29, -46, D:4) 10 stones (30, -56, D:4) a +0 whip a +0 mace a +0 scale mail (30, -28, D:4) a +0 hand axe (30, -15, D:4) a +0 robe (31, -56, D:4) a +0 whip (33, -50, D:4) a +0 dagger (38, -54, D:4) 17 stones (45, -45, D:4) a +4 mace (52, -8, D:4) a potion of degeneration a +0 short sword a +0 chain mail (54, -36, D:4) 23 arrows Level 5 of the Dungeon [Shop] Hyiherr's Antique Weapon Boutique a +6 executioner's axe of freezing (1600 gold) a +0 longbow (144 gold) the +5 executioner's axe "Newt's Nightmare" {flame, *Slow Dex+6 SInv} (1958 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+6). It lets you see invisible. It may slow you when you take damage. a +0 hand axe (96 gold) a +0 great mace (208 gold) a +3 rapier of holy wrath (774 gold) a +0 mace (96 gold) (0, 0, D:5) a +0 hand axe (0, 3, D:5) a +0 giant club (3, -6, D:5) a +0 dagger (5, 5, D:5) 18 arrows (13, -4, D:5) a +0 plate armour (16, 1, D:5) a +0 kite shield (25, -23, D:5) a +0 chain mail (26, 7, D:5) a cursed -2 short sword (27, -21, D:5) a +2 dagger of holy wrath (29, -8, D:5) a book of Cantrips (29, 17, D:5) a +0 short sword (36, 17, D:5) a +0 robe (43, 12, D:5) a +0 flail (46, -1, D:5) a +0 whip a +0 chain mail a +0 hand axe a +0 dagger a +0 robe a +0 club a +0 ring mail of magic resistance a +0 dagger a +0 scale mail (53, 1, D:5) 25 bolts (60, 15, D:5) a +0 dagger a +0 dagger a +0 robe Level 6 of the Dungeon (0, 0, D:6) 20 stones (14, 4, D:6) a +0 whip (23, 20, D:6) a cursed -2 club a cursed +0 ring mail (25, 16, D:6) a +0 robe (35, 36, D:6) an arrow (36, 36, D:6) an arrow (38, 37, D:6) a +0 shortbow 13 arrows (41, 2, D:6) a +0 robe (42, 36, D:6) 3 boomerangs (48, 8, D:6) a cursed +0 hunting sling (49, 13, D:6) a +0 leather armour (50, 20, D:6) a +0 war axe (53, 8, D:6) a cursed -2 giant spiked club (54, 12, D:6) 13 arrows (55, 7, D:6) 18 stones (55, 17, D:6) a +0 giant spiked club (58, 35, D:6) a +0 short sword a cursed +0 chain mail a +0 dagger a +0 robe (58, 36, D:6) a +0 dagger a +0 robe a +0 dagger a +0 robe (58, 37, D:6) a +0 mace (60, 3, D:6) a +0 hunting sling (61, 2, D:6) 19 stones (61, 18, D:6) a potion of degeneration (62, 21, D:6) a +2 war axe of flaming (63, 23, D:6) 18 stones (63, 27, D:6) 23 sling bullets (66, 3, D:6) 21 stones Level 7 of the Dungeon (1, 27, D:7) 20 stones (10, -6, D:7) 21 stones (10, 7, D:7) 9 arrows (17, 2, D:7) a +0 leather armour (31, 27, D:7) 19 stones (34, 12, D:7) the +2 ring mail of Cil Osuumo {rElec rC- rN+ Slay+2} It affects your accuracy and damage with ranged weapons and melee attacks (+2). It makes you vulnerable to cold. It insulates you from electricity. It protects you from negative energy. (40, -2, D:7) a +0 ring mail (42, 11, D:7) a +0 shortbow 17 arrows (47, 19, D:7) a +0 vorpal trident (48, 20, D:7) a +0 robe (49, 19, D:7) a cursed +0 ring mail Level 8 of the Dungeon [Shop] Ruowoif's General Store a scroll of immolation (45 gold) a +2 plate armour of magic resistance (520 gold) a wand of flame (22) (156 gold) a +4 quarterstaff of speed (442 gold) a +1 hand axe of freezing (161 gold) a +0 scythe (39 gold) a scroll of vulnerability (97 gold) a scroll of fear (45 gold) [Shop] Raorch's Weapon Boutique a +0 giant club (23 gold) 25 stones (35 gold) a +0 broad axe (56 gold) a cursed -2 halberd (1 gold) a +0 hunting sling (21 gold) a +0 falchion (42 gold) a +0 falchion (42 gold) 22 arrows (61 gold) [Shop] Xyfirud's Weapon Emporium a +0 battleaxe (65 gold) a +2 battleaxe of flaming (237 gold) a +0 flail (35 gold) 13 stones (13 gold) 13 bolts (26 gold) a +0 hand axe (30 gold) a +0 short sword (30 gold) a +0 rapier (40 gold) a +0 short sword (30 gold) [Shop] Tiulusut's Gadget Shoppe a lightning rod (4/4) (600 gold) a wand of flame (16) (135 gold) a wand of enslavement (13) (225 gold) a box of beasts (3/3) (300 gold) a wand of acid (10) (420 gold) a box of beasts (3/3) (300 gold) a lightning rod (4/4) (600 gold) a wand of flame (20) (165 gold) a phantom mirror (450 gold) a wand of paralysis (6) (120 gold) a wand of polymorph (10) (180 gold) (0, 0, D:8) a +0 pair of gloves (0, 8, D:8) 4 curare-tipped darts (9, 38, D:8) a +0 short sword of speed a +0 short sword a +0 short sword 4 stones (10, 38, D:8) 3 stones (11, 38, D:8) a stone (12, 38, D:8) a stone (14, 15, D:8) a +4 shortbow 23 arrows (29, 12, D:8) a +0 long sword (31, -4, D:8) a +0 ring mail (33, 33, D:8) a cursed -2 dagger a +0 robe (34, 33, D:8) a +0 flail a +0 trident a +0 chain mail (37, 4, D:8) a +0 scimitar (38, 0, D:8) an uncursed staff of fire (47, 1, D:8) 9 stones Level 9 of the Dungeon (3, 3, D:9) a +0 mace (7, 2, D:9) a +0 shortbow 17 arrows (8, 0, D:9) a +1 whip of freezing a cursed +0 robe (8, 23, D:9) 25 arrows (9, 2, D:9) an arrow (10, 26, D:9) a +0 quarterstaff (10, 28, D:9) the cursed +1 dagger of Symmetry {drain, +Blink rC+} A truly terrible weapon, it drains the life of those it strikes. It protects you from cold. It lets you blink. It has a curse placed upon it. (11, 2, D:9) 2 arrows (13, 28, D:9) a +0 giant spiked club (14, -4, D:9) 9 poisoned darts (14, 33, D:9) 10 arrows (23, 5, D:9) a +0 short sword (26, 26, D:9) a +0 giant club a +0 giant club (27, 7, D:9) a +0 pair of gloves (28, 29, D:9) a +0 mace (28, 33, D:9) the +1 robe "Haekomm" {rF- rC++ MR+ Int+2} It affects your intelligence (+2). It makes you vulnerable to fire. It greatly protects you from cold. It affects your resistance to hostile enchantments. (34, -3, D:9) a +0 short sword (35, 10, D:9) a +0 mace a +0 ring mail (36, 6, D:9) 9 stones (42, 12, D:9) a +0 war axe a +0 leather armour (44, 12, D:9) a +0 trident a +0 plate armour a +0 dagger a +2 robe of positive energy Level 10 of the Dungeon (0, 0, D:10) 18 stones (18, 9, D:10) 17 stones (20, 0, D:10) a +0 ring mail (20, 36, D:10) a +0 club (21, 14, D:10) 18 bolts (27, 7, D:10) 14 stones (33, -1, D:10) 16 sling bullets (37, -8, D:10) a +0 short sword a +0 whip (38, 20, D:10) 11 stones (39, -7, D:10) a stone (40, 3, D:10) a +0 robe a +0 dagger a +0 war axe a +0 robe a cursed -1 dagger (42, 3, D:10) a +0 ring mail 4 boomerangs a +0 hand axe (53, 23, D:10) 15 stones Level 11 of the Dungeon [Shop] Eoit's Eclectic Emporium a manual of Evocations (1987 gold) a scroll of enchant armour (135 gold) an uncursed staff of earth (450 gold) a scroll of enchant weapon (135 gold) a manual of Earth Magic (1987 gold) a +0 executioner's axe (180 gold) (0, 0, D:11) a +0 giant club a +0 giant club (0, 1, D:11) a +0 robe a +0 dagger (0, 2, D:11) a +0 leather armour 2 boomerangs a +0 short sword (3, 26, D:11) the +3 leather armour of the Grey Skies {Harm rF+++ rC- Int-3} It affects your intelligence (-3). It renders you almost immune to fire. It makes you vulnerable to cold. It increases damage dealt and taken. (18, -6, D:11) a +0 rapier (19, -5, D:11) a +0 mace a +0 chain mail (20, -5, D:11) a +0 dagger a +0 robe (21, -5, D:11) a +2 hand axe of freezing a +0 robe a +0 club a cursed +0 leather armour a +2 mace of protection a +0 trident (25, 15, D:11) an arrow (27, 33, D:11) a +0 dagger a +0 club a +0 short sword (29, 15, D:11) an arrow (30, 15, D:11) 3 arrows (31, 15, D:11) 3 arrows (32, -5, D:11) a +0 spear a +0 robe a +2 spear of freezing a +0 robe (32, 15, D:11) a +0 shortbow 24 arrows (32, 16, D:11) a +0 shortbow 19 arrows (35, 39, D:11) a +0 giant club (39, 3, D:11) a +0 hand axe a +0 hand axe a +0 scale mail (39, 4, D:11) a +0 club (40, 3, D:11) a +0 mace a +2 dagger of speed a +0 robe (42, 34, D:11) a +0 chain mail (50, 39, D:11) a +0 whip a +0 robe Level 12 of the Dungeon (0, 0, D:12) a +0 dagger a +0 club a +0 leather armour (0, 1, D:12) a +0 leather armour a +0 flail a +0 whip (1, 54, D:12) 27 stones (3, 7, D:12) 20 arrows a +2 shortbow of freezing (6, -1, D:12) 4 javelins (6, 4, D:12) a +0 chain mail a +7 demon trident (9, 28, D:12) a +0 dagger (13, 54, D:12) a +0 buckler an uncursed staff of poison (20, 28, D:12) a large rock (24, 21, D:12) a large rock (32, 32, D:12) 10 stones (32, 34, D:12) a +4 dagger a +0 robe (32, 35, D:12) a +0 mace 19 stones a +0 robe (33, 32, D:12) a stone (33, 33, D:12) a stone (34, 31, D:12) a +0 war axe a +0 shortbow 31 arrows a +0 robe (34, 32, D:12) a +1 dagger 3 stones 4 arrows (34, 33, D:12) a +0 robe an arrow (34, 35, D:12) an arrow (34, 40, D:12) 10 sling bullets (35, 29, D:12) 2 stones (44, 36, D:12) a +4 falchion a +0 robe (46, 36, D:12) a +0 shortbow 18 arrows (47, 12, D:12) a +0 giant club a +0 giant club (48, 35, D:12) 2 arrows (49, 35, D:12) an arrow (53, 34, D:12) an arrow (55, 21, D:12) a +0 cloak (58, 31, D:12) a +0 dagger a stone (58, 32, D:12) a +0 dagger (59, 31, D:12) 3 stones (60, 31, D:12) a stone (60, 32, D:12) a stone a +0 dagger a +0 whip a +0 short sword a +0 short sword a +0 short sword (60, 33, D:12) 3 stones (62, 25, D:12) a +0 club 5 boomerangs Level 13 of the Dungeon (1, 5, D:13) 18 gold pieces the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 15 stones (30, 30, Lair:1) a +0 hand crossbow (32, 35, Lair:1) a cursed -2 falchion (34, 21, Lair:1) 19 arrows (34, 36, Lair:1) 2 poisoned darts (36, 11, Lair:1) a +0 shortbow (39, 2, Lair:1) a tin of tremorstones (3/3) (47, 27, Lair:1) a +0 ring mail (49, 22, Lair:1) a +0 mace (51, 24, Lair:1) 31 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) 27 sling bullets (2, 19, Lair:2) a +0 robe (8, 41, Lair:2) 5 poisoned darts (13, 2, Lair:2) a +0 robe of fire resistance (14, -1, Lair:2) 22 stones (16, 7, Lair:2) an uncursed staff of cold (19, 21, Lair:2) 7 arrows (22, 8, Lair:2) 25 stones (26, 15, Lair:2) a +0 dire flail of protection a +0 robe (27, 44, Lair:2) a +0 scale mail (29, -3, Lair:2) the cursed +1 ring mail "Adaovaes" {MP+9 Int+4 SInv} It affects your intelligence (+4). It affects your magic capacity (+9). It lets you see invisible. It has a curse placed upon it. (31, 20, Lair:2) a +0 scale mail (34, 27, Lair:2) a cursed -1 quarterstaff (54, 28, Lair:2) a +0 hand axe Level 3 of the Lair of Beasts (0, 0, Lair:3) a +2 helmet (1, -11, Lair:3) a wolf corpse (1, -4, Lair:3) a +0 ring mail (2, -10, Lair:3) a yak corpse a wolf corpse (6, -3, Lair:3) a +0 chain mail