Zigma Level 1 of the Dungeon (0, 0, D:1) 19 arrows (3, -5, D:1) a +0 dagger (9, 11, D:1) a +0 hunting sling (13, -16, D:1) a +0 dagger (13, 2, D:1) 24 stones (14, -17, D:1) a +0 club (14, -10, D:1) a +0 dagger (14, 11, D:1) a +0 spear (23, -17, D:1) a stone (29, -18, D:1) a stone a +0 club (31, -24, D:1) a stone (35, -22, D:1) a stone (37, -8, D:1) a +0 club (39, -12, D:1) 13 bolts (40, 8, D:1) a +0 dagger (42, 26, D:1) a +0 hunting sling Level 2 of the Dungeon (0, 0, D:2) 7 boomerangs (4, -11, D:2) a +0 club a +0 hunting sling (12, 1, D:2) 29 stones (13, 11, D:2) 4 poisoned darts (14, 11, D:2) 2 poisoned darts (15, -22, D:2) a +0 dagger (16, 2, D:2) a +0 ring mail (18, 12, D:2) a +0 club 3 poisoned darts (23, 1, D:2) a +0 club (25, -11, D:2) a stone (25, -10, D:2) a stone (27, -12, D:2) a stone (30, -12, D:2) a +0 club a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 mace a +0 scale mail (1, 11, D:3) a +0 morningstar (5, 22, D:3) a +0 robe (7, 16, D:3) a +0 pair of gloves (10, 40, D:3) a +0 vampiric dagger (15, 3, D:3) a +0 club (still there?) a hobgoblin corpse (still there?) (15, 10, D:3) a +0 trident (15, 34, D:3) a +0 robe (19, 29, D:3) a potion of heal wounds (35, 5, D:3) 16 arrows