Zigma Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (1, 3, D:1) a +0 hand axe (3, 5, D:1) a +0 club (4, 18, D:1) a +0 club (5, 28, D:1) a +0 club (8, 21, D:1) a +0 leather armour (8, 22, D:1) a +0 hunting sling (9, 30, D:1) a +0 mace (29, 0, D:1) a +0 short sword (36, 23, D:1) a +0 dagger (41, 24, D:1) 18 stones Level 2 of the Dungeon (0, 0, D:2) a +0 whip (8, 19, D:2) a +0 dagger (13, 20, D:2) 15 stones (18, 27, D:2) a +0 dagger (22, 32, D:2) a +0 dagger (24, 11, D:2) a +0 robe (26, 2, D:2) 2 stones (36, 6, D:2) a +0 club (40, 9, D:2) a +1 ring mail of fire resistance a +0 short sword (41, 8, D:2) a +0 hunting sling (41, 35, D:2) 10 stones (45, 21, D:2) 30 arrows (46, 17, D:2) a +0 club (47, 21, D:2) a +0 spear (48, 39, D:2) a +0 club (50, -4, D:2) a +0 scythe a +0 robe (59, 5, D:2) a +0 hunting sling Level 3 of the Dungeon (0, 0, D:3) a +0 club (3, 13, D:3) 14 stones (4, -6, D:3) a +0 dagger (5, -11, D:3) a +0 leather armour (6, 17, D:3) a +0 scale mail (9, 9, D:3) 20 stones (19, 1, D:3) a +0 chain mail (21, -2, D:3) a +0 club (22, -6, D:3) a +0 leather armour (29, 8, D:3) a +0 short sword (29, 33, D:3) a +0 club (30, 7, D:3) a +0 ring mail (33, 12, D:3) a +0 whip (33, 28, D:3) a +0 trident (34, -6, D:3) 13 stones (34, 12, D:3) a +0 hand axe (35, 6, D:3) a +0 club (35, 14, D:3) 17 stones (36, -5, D:3) 25 stones Level 4 of the Dungeon (1, 0, D:4) a +0 dagger (3, -1, D:4) a +0 plate armour (7, -23, D:4) a +0 robe (7, -5, D:4) a +0 mace (8, 0, D:4) 14 stones (9, 21, D:4) a +1 antimagic whip (10, -8, D:4) a +1 dagger a +0 robe (10, 19, D:4) a +1 falchion of flaming a +0 leather armour (11, -5, D:4) a cursed -2 dagger (14, -31, D:4) 24 stones (15, -27, D:4) a +0 flail a +0 leather armour (15, -26, D:4) a +0 dagger (16, -28, D:4) a cursed +0 short sword (17, -32, D:4) a +0 leather armour (18, -27, D:4) a +0 rapier a +0 chain mail (19, 0, D:4) a +0 leather armour (21, -7, D:4) a +0 dagger a +0 scale mail (25, 0, D:4) a +0 flail (31, -19, D:4) a +0 war axe a +0 leather armour (31, -15, D:4) a +0 dagger a +0 robe a +0 dagger a +0 robe (35, 5, D:4) a +4 short sword (39, 17, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) 23 stones (1, -3, D:5) a potion of berserk rage (6, 8, D:5) 17 bolts (16, 4, D:5) a +0 dagger (29, -19, D:5) 17 stones (38, -14, D:5) 31 stones (45, -2, D:5) 24 bolts (45, 16, D:5) 21 bolts (48, 6, D:5) 22 bolts (49, 1, D:5) 25 stones (50, 0, D:5) a +0 leather armour (51, 4, D:5) a +6 flail of protection a +0 chain mail (59, 4, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a potion of lignification a potion of degeneration (6, -13, D:6) a wand of random effects (15) (7, -5, D:6) a +0 trident (11, -4, D:6) a +2 dagger of flaming (12, -24, D:6) a +0 glaive (17, -10, D:6) 16 stones (19, -10, D:6) a +0 ring mail (21, -11, D:6) a +0 giant club (21, 2, D:6) a +0 chain mail (26, -24, D:6) 16 arrows (31, -5, D:6) a +5 dire flail (31, -2, D:6) a potion of brilliance (32, -5, D:6) a +0 giant spiked club (unseen) (32, 25, D:6) a +0 ring mail (33, -5, D:6) a +0 giant spiked club (33, -2, D:6) 15 gold pieces (55, -8, D:6) a cursed +0 ring mail (57, -9, D:6) a +0 whip a +0 robe (58, -11, D:6) a cursed -3 spear a +0 flail (58, 0, D:6) a +0 whip Level 7 of the Dungeon (0, 0, D:7) a +0 pair of gloves (6, -41, D:7) a +0 rapier (6, -9, D:7) 23 stones (7, 0, D:7) 11 arrows (12, -25, D:7) a +0 whip a +0 leather armour a +0 dagger a +0 robe a +0 trident (12, -23, D:7) a +0 chain mail a +0 hand axe (15, -41, D:7) 10 stones (16, -35, D:7) 23 stones (40, -12, D:7) a +0 ring mail a +0 dagger (40, -9, D:7) a +3 mace a cursed -1 robe a +0 dagger (48, -35, D:7) a +0 robe a +2 robe of positive energy (48, -34, D:7) a +1 short sword (48, -31, D:7) a cursed +0 great sword (53, -32, D:7) a cursed -2 dagger a +0 robe (54, -32, D:7) a +0 short sword a +0 dagger a +0 robe (54, -20, D:7) a cursed +0 robe (54, -19, D:7) a +0 robe a +0 halberd (54, -18, D:7) a cursed +0 halberd Level 8 of the Dungeon [Shop] Tyge's Antique Armour Shoppe a cursed +0 robe (2 gold) a +0 robe (18 gold) a +0 ring mail (104 gold) the +3 plate armour of Eghys {Harm rN+++ Int+4 Slay-6} (1279 gold) It affects your intelligence (+4). It affects your accuracy and damage with ranged weapons and melee attacks (-6). It renders you almost immune to negative energy. It increases damage dealt and taken. a +0 ring mail (104 gold) a +0 robe (18 gold) a +0 robe (18 gold) a +0 scale mail (104 gold) a +0 ring mail (104 gold) [Shop] Ysisinne's Mass Market a +0 great mace (104 gold) a +0 plate armour (368 gold) a +0 giant spiked club (30 gold) a +0 triple sword (160 gold) a cursed -3 great mace (1 gold) a +0 tower shield (72 gold) a +0 giant club (27 gold) a +0 tower shield (72 gold) the +3 plate armour of the Lizard {Slay+3} (921 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+3). a +0 tower shield (72 gold) (1, -1, D:8) a +2 dagger of draining a +0 dagger a +0 dagger (1, 11, D:8) a +0 hand crossbow (1, 12, D:8) 22 bolts (5, 1, D:8) a stone (10, 50, D:8) a +0 great sword (13, 26, D:8) a +0 robe (18, 51, D:8) a +0 shortbow 22 arrows (23, 17, D:8) a +0 giant club (23, 35, D:8) the cursed +1 robe "Kegito" {rC- rN++ SInv Stlth+} It makes you vulnerable to cold. It greatly protects you from negative energy. It lets you see invisible. It makes you more stealthy. It has a curse placed upon it. (24, 21, D:8) a +0 giant spiked club (24, 35, D:8) a +0 leather armour (25, 14, D:8) 2 potions of lignification (26, 13, D:8) a +0 shortbow 7 arrows (30, 14, D:8) a stone (30, 55, D:8) an uncursed ring of positive energy (32, 18, D:8) a +0 pair of boots (33, -1, D:8) 19 arrows (34, 12, D:8) a stone (36, 10, D:8) a +0 dagger (36, 12, D:8) a +0 whip a +0 short sword (37, 54, D:8) a +0 hand axe (40, 25, D:8) 5 arrows (41, 40, D:8) a wand of random effects (20) (43, 33, D:8) a cursed -1 war axe +0 swamp dragon scales (45, 27, D:8) 15 arrows (47, 21, D:8) a +1 mace of holy wrath (48, 4, D:8) 22 bolts (50, 38, D:8) a +4 scimitar of flaming a +0 robe of fire resistance (57, 34, D:8) a +0 dagger Level 9 of the Dungeon (0, 0, D:9) a +0 dagger a +0 robe a +0 scimitar a +0 chain mail a +0 dagger a +0 robe (1, 0, D:9) a cursed +0 ring mail (2, 0, D:9) a +0 whip a +0 leather armour (7, 4, D:9) a scroll of random uselessness (7, 9, D:9) 12 sling bullets (15, 1, D:9) a +0 spear (16, 2, D:9) a +0 spear (17, 1, D:9) a +1 flail of protection (18, 2, D:9) a +0 spear (19, 21, D:9) a +0 robe (20, 15, D:9) a +0 short sword a wand of random effects (21) (20, 18, D:9) a +0 dagger (21, 16, D:9) a +0 robe a cursed +0 long sword (22, 16, D:9) a +0 robe a +0 dagger (22, 17, D:9) a +0 robe (22, 18, D:9) a +0 robe a +0 morningstar (23, 44, D:9) a +0 cloak (32, 24, D:9) a +0 scimitar a +0 robe Level 10 of the Dungeon [Shop] Ephuto's Armour Shop a +2 chain mail of poison resistance (222 gold) the cursed +1 chain mail "Ynevveh" {*Slow +Fly rF++ Slay-5} (78 gold) It affects your accuracy and damage with ranged weapons and melee attacks (-5). It greatly protects you from fire. It lets you fly. It may slow you when you take damage. It has a curse placed upon it. a +3 leather armour of cold resistance (288 gold) a +0 robe (8 gold) a +1 leather armour of willpower (168 gold) a +0 leather armour (24 gold) a +0 leather armour (24 gold) a +0 plate armour (276 gold) a +0 ring mail (48 gold) (0, 0, D:10) a cursed +0 robe (0, 4, D:10) a scroll of random uselessness (3, -12, D:10) a +0 ring mail (6, 0, D:10) a +2 short sword of electrocution (10, -17, D:10) 23 arrows (12, -5, D:10) a +0 war axe a +0 leather armour (17, -6, D:10) a +0 flail a +0 leather armour a +0 club a +0 leather armour a +0 club a +0 club (26, 0, D:10) the +5 falchion of Salt {flame, +Blink Int+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+4). It lets you blink. (31, 29, D:10) 17 bolts (33, -3, D:10) 14 arrows (34, 14, D:10) 15 stones (41, 5, D:10) a +2 plate armour of cold resistance 4 boomerangs a +0 short sword (41, 17, D:10) a +2 cloak a +2 vampiric dagger a -2 dagger (47, 15, D:10) a cursed +0 leather armour (47, 21, D:10) 20 sling bullets (56, 4, D:10) 21 stones Level 11 of the Dungeon (1, 3, D:11) 8 stones (3, 29, D:11) 2 boomerangs (11, -1, D:11) a stone (11, 0, D:11) a +0 dagger (11, 6, D:11) a stone (19, -24, D:11) a +0 mace (19, 0, D:11) a +0 dagger (21, -2, D:11) a +0 club (24, -2, D:11) a +0 dagger a +0 robe (26, -2, D:11) a +0 hand axe a +0 plate armour (27, -3, D:11) a +0 dagger a +0 robe (37, -3, D:11) a cursed +0 scale mail (still there?) a +0 flail (still there?) (37, 23, D:11) a book of Maledictions (49, 17, D:11) a +1 great sword of electrocution (50, 16, D:11) a +0 robe (50, 17, D:11) a +0 robe a +0 falchion (53, 8, D:11) a +0 giant club (53, 25, D:11) a +6 short sword (54, -1, D:11) a +0 ring mail (54, 25, D:11) a cursed -1 robe (55, 25, D:11) a +0 robe a +0 mace (58, -18, D:11) a +2 mace of holy wrath a +0 scale mail a +0 war axe a +0 ring mail (58, -17, D:11) a cursed +0 whip a +0 whip (59, -17, D:11) a cursed -1 whip (61, -3, D:11) an uncursed staff of fire Level 12 of the Dungeon [Shop] Dauzop's Weapon Shoppe a +0 whip (35 gold) a +1 vorpal scimitar (182 gold) a +0 arbalest (63 gold) a +0 quarterstaff (56 gold) a cursed -3 halberd (1 gold) a +0 whip (35 gold) 7 stones (9 gold) (4, -12, D:12) a +0 dire flail a +0 chain mail (5, -31, D:12) a +0 leather armour (still there?) a cursed -1 morningstar (still there?) (6, 1, D:12) a +0 flail (7, -25, D:12) a +0 troll leather armour (7, 2, D:12) a +0 chain mail a +0 hand axe (8, -21, D:12) a stone (8, 1, D:12) a +0 ring mail (8, 4, D:12) a +0 robe (8, 11, D:12) 2 potions of lignification (9, -14, D:12) a cursed +0 plate armour (10, -2, D:12) a +0 war axe a +0 hunting sling a +0 plate armour (11, -23, D:12) a stone (12, -24, D:12) a +0 leather armour a +0 mace (12, -23, D:12) a +0 short sword (13, -23, D:12) 12 stones (still there?) a +1 mace of holy wrath (still there?) a +0 executioner's axe (still there?) a +0 robe (still there?) a +0 plate armour (still there?) (13, -16, D:12) a +0 plate armour a +0 war axe (15, -14, D:12) a +0 mace (16, -14, D:12) a +0 flail of draining (17, -30, D:12) a +0 leather armour (17, -10, D:12) a +0 giant club a cursed -2 giant club (17, 6, D:12) a +1 vampiric dagger (21, -33, D:12) a +0 leather armour 3 boomerangs a cursed +0 club (22, 10, D:12) a +0 halberd (32, -18, D:12) a +0 club a +0 robe (35, -21, D:12) a +0 short sword a +0 plate armour (35, -20, D:12) 3 large rocks (41, 7, D:12) a +0 ring mail (42, 10, D:12) a scroll of noise (43, -21, D:12) a +0 club (51, -1, D:12) a +0 chain mail (60, 15, D:12) 14 stones Level 13 of the Dungeon (0, 0, D:13) a book of Changes (5, 12, D:13) 5 large rocks (6, -22, D:13) a +0 morningstar a +0 scale mail (6, -21, D:13) a +0 mace 3 boomerangs (7, -22, D:13) a +0 flail a +0 whip a +0 club a cursed -1 dagger a +0 robe (8, -21, D:13) a +0 flail a +0 chain mail (11, 10, D:13) a +0 great mace (11, 13, D:13) a large rock (17, -12, D:13) an arrow (17, -10, D:13) an arrow (20, -13, D:13) 2 arrows (21, -12, D:13) a +2 longbow of flaming 18 arrows a +0 ring mail (22, -12, D:13) a +2 scimitar of flaming (37, -28, D:13) a +0 scale mail (still there?) 4 javelins (still there?) a +1 vampiric glaive (still there?) (38, 8, D:13) a +0 spear (49, -25, D:13) a +0 flail (50, -26, D:13) a +1 dire flail of protection a +0 giant club (66, -15, D:13) a condenser vane Level 14 of the Dungeon (0, 0, D:14) the +9 dagger "Cekliama" {drain, SInv} A truly terrible weapon, it drains the life of those it strikes. It lets you see invisible. (5, 47, D:14) a +0 robe (9, 30, D:14) 4 gold pieces (11, 18, D:14) a +0 dagger (12, 37, D:14) a +0 shortbow 15 arrows the Ecumenical Temple Level 1 of the Lair of Beasts (5, -37, Lair:1) a +0 ring mail (5, -15, Lair:1) a +0 rapier a +0 robe a +0 buckler (7, -14, Lair:1) a +0 rapier a +0 robe (8, -23, Lair:1) a cursed +0 dagger a +0 robe of willpower (9, -39, Lair:1) a +0 rapier a +0 robe (10, -38, Lair:1) a +0 rapier a +0 robe (11, -37, Lair:1) a +0 dagger a +0 robe (12, -18, Lair:1) a +0 ring mail (15, -26, Lair:1) a +0 short sword a +0 robe (20, 13, Lair:1) a +0 plate armour (30, -4, Lair:1) a wand of random effects (22) (47, -20, Lair:1) 18 stones (48, -19, Lair:1) 20 stones (49, -22, Lair:1) a +0 chain mail (59, 11, Lair:1) 17 stones (60, -17, Lair:1) a +0 robe Level 2 of the Lair of Beasts (0, 0, Lair:2) 15 sling bullets (2, -21, Lair:2) a +0 chain mail (6, 14, Lair:2) a cursed ring of teleportation (11, 20, Lair:2) a +0 trident (14, -20, Lair:2) 13 arrows (14, 12, Lair:2) a +0 scale mail (16, 7, Lair:2) a +0 flail (28, 3, Lair:2) an uncursed staff of air (37, -11, Lair:2) 21 stones (40, 2, Lair:2) 15 arrows (43, 22, Lair:2) a +0 chain mail (48, 9, Lair:2) a +0 short sword Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 cloak (3, 1, Lair:3) 13 bolts (5, -1, Lair:3) 13 stones (17, -1, Lair:3) a +0 hunting sling (19, -16, Lair:3) a +1 long sword of electrocution (22, -12, Lair:3) a +0 ring mail (27, -26, Lair:3) a +0 cloak (35, -12, Lair:3) 25 arrows (39, -11, Lair:3) a +0 robe (45, 2, Lair:3) a potion of lignification (51, 5, Lair:3) a +0 robe (56, 13, Lair:3) 8 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) 23 stones (2, -23, Lair:4) 10 stones (5, -23, Lair:4) 8 arrows (14, -4, Lair:4) a +0 scale mail (16, -20, Lair:4) a potion of degeneration (17, 10, Lair:4) a +4 rapier (23, -7, Lair:4) a scroll of random uselessness (30, -9, Lair:4) 15 stones (36, -11, Lair:4) a +0 leather armour (38, 2, Lair:4) a +0 rapier (46, 18, Lair:4) +0 steam dragon scales (48, 11, Lair:4) a +0 hunting sling (49, 8, Lair:4) a +0 long sword (49, 14, Lair:4) a +0 glaive (50, -21, Lair:4) 5 arrows (57, 0, Lair:4) a cursed ring of attention Level 5 of the Lair of Beasts (2, -43, Lair:5) a +0 hand axe (7, -34, Lair:5) a +0 great sword (25, -50, Lair:5) a +0 falchion (28, -7, Lair:5) a +0 leather armour (30, -8, Lair:5) a cursed -3 club (37, -13, Lair:5) the +9 spear of the Hidden Vale {vorpal, *Corrode rPois MP+9} It inflicts extra damage upon your enemies. It protects you from poison. It affects your magic capacity (+9). It may corrode you when you take damage. (43, -32, Lair:5) a +0 war axe (51, -25, Lair:5) 24 bolts (55, -17, Lair:5) a +0 robe (58, -33, Lair:5) a book of Maledictions Level 6 of the Lair of Beasts (22, 30, Lair:6) a +0 shortbow (25, 10, Lair:6) 18 sling bullets (26, 5, Lair:6) 14 stones (26, 9, Lair:6) a +0 scale mail (28, -4, Lair:6) a +0 leather armour a +0 chain mail (31, 18, Lair:6) a potion of degeneration (32, 3, Lair:6) a cursed +0 leather armour (40, -3, Lair:6) 17 sling bullets (42, -3, Lair:6) an uncursed staff of fire (56, 18, Lair:6) 21 stones (58, -23, Lair:6) a +0 hand axe (58, -4, Lair:6) a +0 quarterstaff (59, -1, Lair:6) a +0 rapier (60, -2, Lair:6) a +2 leather armour of cold resistance (60, -1, Lair:6) a dire elephant corpse (skeletalised by now) (61, -2, Lair:6) the cursed +0 rapier of Doomed Trial by Ordeal {protect, *Drain rF++ rN+++ Dex+4} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your dexterity (+4). It greatly protects you from fire. It renders you almost immune to negative energy. It causes draining when unequipped. It has a curse placed upon it. (61, 11, Lair:6) an anaconda skeleton (63, 24, Lair:6) a +2 arbalest of freezing