Dungeon Crawl Stone Soup version 0.27-a0-393-gba1aca71f1 (webtiles) character file. Game seed: 18026900270259726675 7 Zigma the Vexing (level 1, 0/13 HPs) Began as a Vampire Enchanter on Feb 20, 2021. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:28 (163 turns). Zigma the Vexing (Vampire Enchanter) Turns: 163, Time: 00:00:29 Health: 0/13 AC: 2 Str: 13 XL: 1 Next: 83% Magic: 3/3 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.24/turn d - +6 ring of strength MPRegen 0.08/turn (no ring) @: regenerating quickly A: fangs 3, see invisible, unbreathing a: Exsanguinate You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Jewellery d - a +6 ring of strength (left hand) Potions c - a potion of lignification {unknown} Skills: + Level 1.3 Short Blades - Level 2.1 Dodging + Level 4.6 Stealth - Level 2.0 Spellcasting * Level 4.8 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Corona Hex 20% 2% 1 Your spell library contained the following spells: Spells Type Power Failure Level Confusing Touch Hex 18% 9% 3 Tukima's Dance Hex 18% 9% 3 Ensorcelled Hibernation Hex/Ice 18% 11% 2 Dazzling Flash Conj/Hex 18% 22% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your natural rate of healing is unusually fast. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History You hit the jackal but do no damage. You bite the jackal. The jackal is lightly wounded. The jackal bites you but does no damage. You barely miss the jackal. The jackal is lightly wounded. The jackal barely misses you. The jackal bites you but does no damage. You barely miss the jackal. The jackal is lightly wounded. The jackal barely misses you. You hit the jackal. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. Your bite misses the jackal. The jackal is moderately wounded. The jackal barely misses you. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal is moderately wounded. The jackal misses you. You completely miss the jackal. The jackal is moderately wounded. The jackal barely misses you. You closely miss the jackal. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You hit the jackal but do no damage. The jackal is moderately wounded. The jackal barely misses you. You miss the jackal. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal is moderately wounded. The jackal closely misses you. The jackal bites you. You die... #### ####### ...# #.....#######...#### #......@h........... #.....#######...#... ####..## ...# ##..## #..# ##..## #.# ##..##### ######### ##.....###.......# ###.#......(⌠.... ##########.####..⌠...⌠.. You could see a jackal. Vanquished Creatures A giant cockroach (D:1) 2 jackals (D:1) A bat (D:1) A frilled lizard (D:1) A kobold (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zigma the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 163 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_leaves_temple_mockup, layout_rooms Action || total -------------------------++------- Melee: Dagger || 43 Bite || 4 Armor: Robe || 12 Dodge: Dodged || 32 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 159 | 159 | 0 | 0 | 98 | 1 | 159.0 | Dungeon | 159 | 159 | 0 | 0 | 98 | 1 | 159.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 159 daAuts