Dungeon Crawl Stone Soup version 0.27-a0-661-gca034ae587 (webtiles) character file. Game seed: 3062267261028314509 4 Zigma the Sneak (level 1, 0/13 HPs) Began as a Vampire Enchanter on Mar 17, 2021. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:44 (199 turns). Zigma the Sneak (Vampire Enchanter) Turns: 199, Time: 00:00:44 Health: 0/13 AC: 2 Str: 7 XL: 1 Next: 50% Magic: 1/3 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn (no ring) @: regenerating quickly A: alive, fangs 3, see invisible, unbreathing 1, vampiric 1 a: Exsanguinate You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of random uselessness {unknown} d - a scroll of teleportation {unknown} Skills: * Level 1.3 Short Blades - Level 2.2 Dodging + Level 4.5 Stealth - Level 2.0 Spellcasting + Level 4.5 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Corona Hex 18% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 17% N/A 9% 3 Tukima's Dance Hex 17% N/A 9% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Dazzling Flash Conj/Hex 18% N/A 22% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your natural rate of healing is unusually fast. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. You are afflicted with vampirism. Message History You hit the jackal but do no damage. The jackal is severely wounded. The jackal closely misses you. x2 You hit the jackal. You kill the jackal! You see here a jackal corpse. Casting: Corona (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin, wielding a +0 club (chance to affect: 71%) The hobgoblin is outlined in light. The hobgoblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You hit the hobgoblin. The hobgoblin is severely wounded. The hobgoblin barely misses you. You barely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You hit the hobgoblin. You kill the hobgoblin! You hit the jackal. The jackal is moderately wounded. The jackal misses you. x2 Casting: Corona (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (moderately wounded, chance to affect: 71%) The jackal is outlined in light. The jackal bites you but does no damage. You hit the jackal but do no damage. You bite the jackal, but do no damage. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal but do no damage. The jackal is moderately wounded. The jackal barely misses you. The jackal bites you. You die... ### ## #.. .# ## #.# .# . #.. .# #. #.# .# ##h#########.#####.# !.........##...h@..# .....###..##.####.#####.# ###h.#.......####.#...... .......#..##.#......# ###.......##†#.##.### #...##†###.#.##.# #......# #......# #...########[#### #...# #......# You could see a jackal (corona). Vanquished Creatures A hobgoblin (D:1) A jackal (D:1) 2 rats (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zigma the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 199 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_chambers_temple_mockup, layout_loops_cross Action || total -------------------------++------- Melee: Dagger || 26 Bite || 2 Cast: Corona || 4 Stab: Sleeping || 1 Armor: Robe || 3 Dodge: Dodged || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 197 | 197 | 0 | 0 | 133 | 1 | 197.0 | Dungeon | 197 | 197 | 0 | 0 | 133 | 1 | 197.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 197 daAuts