Zigma Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, 3, D:1) a +0 club (7, -37, D:1) a +0 robe (7, -27, D:1) 23 bolts (8, -38, D:1) a +0 hand axe (8, -28, D:1) a +0 mace (9, -34, D:1) 11 arrows (11, -36, D:1) 25 bolts (12, -6, D:1) a +0 leather armour (16, -24, D:1) a +0 short sword 3 stones (22, -12, D:1) a +0 leather armour (23, -32, D:1) 24 sling bullets (33, -30, D:1) 15 stones (40, -14, D:1) 8 boomerangs (43, -4, D:1) a +0 mace (44, -6, D:1) a +0 leather armour (50, -12, D:1) 23 bolts (54, -25, D:1) a +1 dagger 4 stones (54, -24, D:1) a +0 ring mail (54, -22, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) 3 stones (21, 16, D:2) a +0 hunting sling 24 stones a +0 ring mail (32, 21, D:2) 18 sling bullets (41, 15, D:2) 20 bolts (42, 11, D:2) 3 silver javelins Level 3 of the Dungeon (0, 0, D:3) a +0 hunting sling (36, 16, D:3) a +0 leather armour (40, 30, D:3) 13 arrows (64, 3, D:3) a +0 robe (65, -6, D:3) a +0 club (67, 1, D:3) a +0 club Level 4 of the Dungeon [Shop] Leeroeg's General Store a scroll of identify (24 gold) 3 potions of curing (108 gold) 7 stones (8 gold) a +0 quarterstaff (48 gold) 23 stones (27 gold) 2 potions of heal wounds (120 gold) 15 poisoned darts (72 gold) 21 stones (25 gold) a scroll of identify (24 gold) 17 bolts (40 gold) the +0 ring mail of Baholem {rElec Int+4 Slay-5} (64 gold) It affects your intelligence (+4). It affects your accuracy and damage with ranged weapons and melee attacks (-5). It insulates you from electricity. (0, 0, D:4) 12 sling bullets (11, -12, D:4) 20 stones (30, 35, D:4) 4 silver boomerangs (38, 36, D:4) a +0 mace (43, 44, D:4) a +0 dagger (58, 12, D:4) 4 scrolls of identify (58, 26, D:4) 15 stones (59, 34, D:4) a +0 club Level 5 of the Dungeon (7, 25, D:5) a +0 club (8, 4, D:5) a +0 giant spiked club (9, 23, D:5) a +0 dagger a +0 hand axe a +0 dagger (9, 36, D:5) a +0 leather armour (10, -8, D:5) the +1 dagger of the Wraith {pain, rC+ Dex+2} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+2). It protects you from cold. (15, 20, D:5) 17 bolts (15, 43, D:5) 9 poisoned darts (16, 40, D:5) a +0 scale mail (20, 9, D:5) a +0 scale mail (24, -3, D:5) a +0 short sword (29, 31, D:5) a +0 spear (30, 31, D:5) a +0 spear (30, 47, D:5) a +0 flail a +0 ring mail (31, 46, D:5) a +0 leather armour (31, 47, D:5) a +0 hand axe a +0 leather armour (32, 12, D:5) a +0 quarterstaff (37, 47, D:5) a +0 chain mail (45, -10, D:5) a +0 short sword Level 6 of the Dungeon (0, 0, D:6) 3 javelins (1, 10, D:6) a +0 dagger a +0 robe (1, 12, D:6) a +0 chain mail (2, 9, D:6) a +0 trident (8, 26, D:6) a scroll of identify (10, 18, D:6) 31 arrows (13, 12, D:6) a +0 scale mail a +0 hand axe (13, 31, D:6) a +0 dagger 5 boomerangs (17, 26, D:6) a +0 quarterstaff (18, 20, D:6) 15 sling bullets (19, 31, D:6) a +0 long sword (27, 13, D:6) a +0 battleaxe a +0 robe (31, -7, D:6) a +0 rapier a +0 leather armour (40, 7, D:6) a potion of degeneration (41, 23, D:6) a +0 morningstar (44, -5, D:6) 18 stones (50, 32, D:6) a +0 giant spiked club (55, 38, D:6) a scroll of identify Level 7 of the Dungeon (2, -12, D:7) a +0 robe (3, -12, D:7) a +1 vampiric whip a +0 ring mail a +0 flail (4, -13, D:7) a +0 dagger of venom (4, -12, D:7) a +0 trident a +0 leather armour a +0 hand axe (22, -33, D:7) 15 arrows (36, -17, D:7) a +0 flail (42, 7, D:7) a wand of random effects (14) (43, -3, D:7) a +0 dagger a +0 robe a +0 trident a +0 whip a +0 leather armour a +0 dagger (46, -5, D:7) 25 stones (47, -3, D:7) a +0 dagger a +0 robe (56, 3, D:7) a +0 giant club Level 8 of the Dungeon (0, 0, D:8) the +8 morningstar of Cataclysm {antimagic, Int+4} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+4). (0, 8, D:8) a scroll of identify (5, 24, D:8) a +0 shortbow 23 arrows (6, 1, D:8) 17 stones (7, 38, D:8) a +0 falchion (10, 20, D:8) a +0 shortbow 21 arrows (16, 40, D:8) 9 sling bullets (29, 9, D:8) a +0 robe a +0 vampiric war axe 17 arrows a +0 shortbow a +0 leather armour a +0 hand axe a +0 chain mail a +0 scimitar a +0 scale mail a +0 flail a +0 leather armour a +0 flail a +0 plate armour a +0 dire flail (31, 9, D:8) a +0 robe (32, 7, D:8) a +0 short sword (32, 8, D:8) a +0 ring mail (33, 27, D:8) a +0 flail of holy wrath (35, 8, D:8) 18 stones (35, 26, D:8) 11 stones (38, 23, D:8) a +0 hand axe a +2 ring mail of fire resistance (39, 2, D:8) a +0 shortbow 13 arrows (39, 25, D:8) a +0 hand axe (39, 27, D:8) a +0 dagger a +0 robe a +0 hand axe (40, 27, D:8) a +0 flail (43, 12, D:8) a +0 dagger (50, 15, D:8) 23 stones Level 9 of the Dungeon (0, 0, D:9) a +0 mace (0, 6, D:9) 18 gold pieces (5, 7, D:9) 22 stones (8, -10, D:9) a +0 shortbow 26 arrows (19, -11, D:9) a wand of iceblast (10) (26, 24, D:9) a +0 leather armour (37, 1, D:9) a scroll of identify (40, -2, D:9) a +0 dagger the Ecumenical Temple