Zigma Level 1 of the Dungeon (0, 0, D:1) a +0 hunting sling (5, -4, D:1) 4 stones (10, -3, D:1) a +0 leather armour (17, -4, D:1) a +0 short sword (27, 14, D:1) a +0 ring mail (32, 10, D:1) a +0 club a +0 club (32, 18, D:1) a +0 long sword (32, 38, D:1) a +0 rapier (38, 16, D:1) a +0 halberd (39, 21, D:1) a +0 short sword 4 stones (43, 7, D:1) 23 arrows (45, 11, D:1) a +0 dagger (50, 31, D:1) 4 stones Level 2 of the Dungeon (0, 0, D:2) 9 bolts (5, 12, D:2) a +0 falchion a +0 ring mail (6, 2, D:2) a +0 club a +0 club (9, 0, D:2) 18 arrows (21, 13, D:2) a +0 spear a +0 hunting sling 15 stones 11 gold pieces (21, 35, D:2) a +0 club (still there?) a goblin corpse (still there?) (22, 0, D:2) 3 stones a +0 whip (22, 16, D:2) a +0 club (23, 4, D:2) a +0 dagger a +0 animal skin (29, 28, D:2) a scroll of identify (30, 18, D:2) a frilled lizard skeleton (32, 29, D:2) a ring of protection from cold (33, 2, D:2) a +0 dagger 4 stones (33, 19, D:2) a +0 spear (34, 22, D:2) an adder corpse a bat corpse (36, 5, D:2) 3 stones 20 gold pieces a kobold corpse (skeletalised by now) (36, 24, D:2) 9 gold pieces (37, 17, D:2) a bat skeleton (43, -1, D:2) a ring of willpower (48, 24, D:2) a quokka corpse