Dungeon Crawl Stone Soup version 0.27-a0-720-g3f424a255b (webtiles) character file. Game seed: 11888357931513945211 1 Zigma the Vexing (level 1, 0/13 HPs) Began as a Vampire Enchanter on Mar 23, 2021. Killed by Freeze ... invoked by an ooze (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:13 (117 turns). Zigma the Vexing (Vampire Enchanter) Turns: 117, Time: 00:00:13 Health: 0/13 AC: 2 Str: 7 XL: 1 Next: 16% Magic: 3/3 EV: 12 Int: 17 God: Gold: 3 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn (no ring) @: regenerating quickly A: alive, fangs 3, see invisible, unbreathing 1, vampiric 1 a: Exsanguinate You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 3 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Skills: + Level 1.1 Short Blades + Level 2.2 Dodging + Level 4.4 Stealth + Level 2.0 Spellcasting * Level 4.5 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Corona Hex 18% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 17% N/A 9% 3 Tukima's Dance Hex 17% N/A 9% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Dazzling Flash Conj/Hex 18% N/A 22% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your natural rate of healing is unusually fast. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. You are afflicted with vampirism. Message History Okay, then. You open the door. There is an open door here. You now have 3 gold pieces. You open the door. There is an open door here. You open the door. There is an open door here. A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! You hit the goblin but do no damage. You hit the goblin. The goblin is almost dead. The goblin hits you with a +0 dagger. You hit the goblin. You kill the goblin! No target in view! HP restored. You see here a +0 dagger. An ooze comes into view. The ooze quivers. The ooze jiggles. The ooze freezes you. You are frozen. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the ooze. The ooze is lightly wounded. The ooze closely misses you. You are too injured to fight recklessly! You hit the ooze. The ooze is moderately wounded. The ooze freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You hit the ooze but do no damage. The ooze is moderately wounded. The ooze freezes you. You are frozen. You die... #.# #.. #.# ### #.# ##.# #..###### # #.......## # ##.# #.⌠...⌠..### ##....#######..#'#...##. ....(.J@.......#<#....+. ##....#######..###...##. ##.# #.⌠...⌠..### # #.......## # ##.##.### #....# ####.# #.# ###.##### You could see an ooze. Vanquished Creatures A goblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zigma the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 117 | D:1 | Killed from afar by an ooze Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_simple_fountains, layout_loops_corners, serial_shops, nicolae_shop_statue_plus, shop, shop_fountains, shop, minmay_pentomino_v4 Action || total -------------------------++------- Melee: Dagger || 6 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 116 | 116 | 0 | 0 | 102 | 1 | 116.0 | Dungeon | 116 | 116 | 0 | 0 | 102 | 1 | 116.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 116 daAuts