Dungeon Crawl Stone Soup version 0.27-a0-780-geb8d7bc690 (webtiles) character file. Game seed: 3616015315473740178 1 Zigma the Vexing (level 1, 0/13 HPs) Began as a Vampire Enchanter on Mar 26, 2021. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:13 (66 turns). Zigma the Vexing (Vampire Enchanter) Turns: 66, Time: 00:00:13 Health: 0/13 AC: 2 Str: 7 XL: 1 Next: 16% Magic: 3/3 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn (no ring) @: regenerating quickly A: alive, fangs 3, see invisible, unbreathing 1, vampiric 1 a: Exsanguinate You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Potions c - a potion of cancellation {unknown} Skills: + Level 1.2 Short Blades - Level 2.1 Dodging - Level 4.4 Stealth - Level 2.0 Spellcasting + Level 4.4 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Corona Hex 17% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 16% N/A 10% 3 Tukima's Dance Hex 16% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Dazzling Flash Conj/Hex 18% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your natural rate of healing is unusually fast. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. You are afflicted with vampirism. Message History The endoplasm quivers. You hit the jackal. The jackal is moderately wounded. The jackal closely misses you. You hit the jackal but do no damage. The jackal is moderately wounded. The kobold shouts! The jackal barely misses you. You closely miss the jackal. The jackal is moderately wounded. The jackal barely misses you. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal is moderately wounded. The jackal bites you. x2 The jackal misses you. The jackal barely misses you. The jackal closely misses you. The jackal barely misses you. You hit the jackal but do no damage. The jackal is moderately wounded. The jackal bites you. You hit the jackal. The jackal is heavily wounded. The jackal bites you. You hit the jackal. You kill the jackal! You closely miss the jackal. The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. The jackal barely misses you. You miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. The jackal closely misses you. The jackal barely misses you. You closely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal but do no damage. Your bite misses the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal but do no damage. The jackal bites you. You die... #.......# #.##J#########. #...>.......... ######.####..## #.# #K# #J# #h# #@# #.# #.#...≈≈≈#.# #.#..≈≈≈≈#.# #.#..≈PP≈#.# #.#.≈≈PP≈#.# #.#.≈PP≈≈#.# #.+P≈P≈≈^#.# #.#.≈P≈.P#.# You could see an endoplasm, a jackal and a kobold. Vanquished Creatures A jackal (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zigma the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 66 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_c, layout_basic, serial_shops, nicolae_shop_waterfront, patterned_corridor Action || total -------------------------++------- Melee: Dagger || 14 Armor: Robe || 1 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 65 | 65 | 0 | 0 | 42 | 1 | 65.0 | Dungeon | 65 | 65 | 0 | 0 | 42 | 1 | 65.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 65 daAuts