Dungeon Crawl Stone Soup version 0.27-a0-911-gfacc31910f (webtiles) character file. Game seed: 17141654628036851705 78 Zigma the Vexing (level 4, -1/30 HPs) Began as a Vampire Enchanter on Apr 9, 2021. Slain by Terence ... wielding a +2 short sword of venom (7 damage) ... on level 3 of the Dungeon. The game lasted 00:05:31 (2610 turns). Zigma the Vexing (Vampire Enchanter) Turns: 2610, Time: 00:05:32 Health: -1/30 AC: 2 Str: 8 XL: 4 Next: 15% Magic: 2/7 EV: 12 Int: 17 God: Gold: 124 SH: 0 Dex: 14 Spells: 1/7 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.30/turn (no ring) MPRegen 0.10/turn (no ring) @: lethally poisoned (-1 -> -8), confusing by touch, regenerating quickly A: alive, fangs 3, see invisible, unbreathing 1, vampiric 2 a: Exsanguinate You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 124 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of teleportation {unknown} d - a scroll of enchant armour {unknown} e - a scroll of silence {unknown} f - a scroll of immolation {unknown} g - 2 scrolls of identify {unknown} j - a scroll of enchant weapon {unknown} l - a scroll of fog {unknown} Potions h - 2 potions of resistance {unknown} i - 2 potions of flight {unknown} k - a potion of attraction {unknown} m - a potion of ambrosia {unknown} n - a potion of degeneration {unknown} Skills: + Level 0.3 Fighting + Level 1.5 Short Blades + Level 2.6 Dodging + Level 5.1 Stealth + Level 2.2 Spellcasting * Level 5.9 Hexes + Level 0.5 Ice Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Corona Hex 23% N/A 1% 1 c - Confusing Touch Hex 21% N/A 4% 3 d - Ensorcelled Hibernat Hex/Ice 24% N/A 8% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 21% N/A 4% 3 Dazzling Flash Conj/Hex 22% N/A 17% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations Your natural rate of healing is unusually fast. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. You are afflicted with vampirism and can become a bat while bloodless. Message History You see here 20 stones. n - a sapphire potion g - 2 scrolls labelled VESOSUHUCU (gained 1) Terence the Incautious comes into view. He is wielding a +2 short sword of venom. Terence shouts! Terence closely misses you. Casting: Ensorcelled Hibernation (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +2 short sword of venom and wearing a +0 ring mail (chance to affect: 51%) Terence looks drowsy... The helpless Terence fails to defend himself. You puncture Terence! Terence is almost dead. Terence hits you with a +2 short sword of venom. You are poisoned. Casting: Ensorcelled Hibernation (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your hands begin to glow red. * * * LOW MAGIC WARNING * * * You feel sick. Terence hits you with a +2 short sword of venom. * * * LOW HITPOINT WARNING * * * You are more poisoned. You hit Terence but do no damage. Terence is almost dead. You feel very sick. Terence completely misses you. You completely miss Terence. Your bite misses Terence. Terence is almost dead. You feel sick. Terence hits you with a +2 short sword of venom. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is almost dead. * * * LOW HITPOINT WARNING * * * You feel very sick. Terence hits you with a +2 short sword of venom! You die... ..... #........ #........ ..... #........ #...#####........ ######...##.......... #........##......... #........##.....# ##........##....@### .................@...... .......##........####### ...#.####....##.#... ...#.####....##.#... ...................>.. ...#.##......##..#.... ...#.##......###.#.... ####.##......# . You could see Terence. Vanquished Creatures A worm (D:2) A dart slug (D:1) 9 orcs 8 ball pythons 3 bats 7 endoplasms 3 giant cockroaches 4 goblins A hobgoblin (D:1) 4 jackals (D:1) 4 quokkas 7 kobolds 5 rats 57 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zigma the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 110 | D:1 | Reached skill level 5 in Hexes 153 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 158 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 761 | D:1 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 761 | D:1 | Reached XP level 3. HP: 15/24 MP: 0/6 765 | D:1 | Learned a level 3 spell: Confusing Touch 2074 | D:2 | Found a faded altar of an unknown god. 2177 | D:3 | Reached skill level 5 in Stealth 2274 | D:3 | Reached XP level 4. HP: 25/30 MP: 1/7 2601 | D:3 | Noticed Terence 2610 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_quake, layout_basic, st_stairs_12 D:2: layout_rooms, ebering_ecumenical_altar_ruins D:3: layout_basic, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Hexes | 5 | 5.9 Stealth | 5 | 5.1 Fighting | | 0.3 Short Blades | | 1.5 Dodging | | 2.6 Spellcasting | | 2.2 Ice Magic | | 0.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 142 | 13 || 155 Bite | 7 | || 7 Cast: Corona | 8 | || 8 Ensorcelled Hiber | 33 | 4 || 37 Confusing Touch | 3 | 1 || 4 Stab: Sleeping | 24 | 6 || 30 Confused | 2 | || 2 Armor: Robe | 33 | || 33 Dodge: Dodged | 95 | 4 || 99 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2601 | 2512 | 89 | 143 | 1787 | 3 | 867.0 | Dungeon | 2601 | 2512 | 89 | 143 | 1787 | 3 | 867.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1296 daAuts D:2: 914 daAuts D:3: 389 daAuts