Zigma Level 1 of the Dungeon (0, 0, D:1) a staff of poison (5, -15, D:1) a +0 mace (12, -37, D:1) a +0 short sword (15, -11, D:1) a +0 dagger a +0 club (18, -18, D:1) a +0 ring mail (19, -18, D:1) 18 stones (51, -14, D:1) a +0 club (61, -41, D:1) a +0 robe (61, -23, D:1) 18 stones (64, -41, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (22, -2, D:2) a +0 dagger (24, 11, D:2) 2 potions of attraction (26, -18, D:2) 16 arrows (27, 7, D:2) 17 stones (34, -23, D:2) a +0 robe (35, -17, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (4, -17, D:3) a +0 club (7, -6, D:3) a +0 ring mail (15, 2, D:3) a +0 robe (19, 13, D:3) a +0 hunting sling (24, -24, D:3) a +0 leather armour (40, -2, D:3) a +0 hand axe a +0 dagger a +0 whip (46, -8, D:3) a +0 short sword (51, -3, D:3) a +0 leather armour (56, -36, D:3) a +0 flail a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) a +0 long sword (6, -17, D:4) a +0 halberd 15 stones (9, -17, D:4) a +0 club (17, 1, D:4) a +0 spear (22, 8, D:4) a +0 giant club (23, 8, D:4) a +4 dagger (28, -3, D:4) 7 poisoned darts (35, -26, D:4) 19 arrows (40, -12, D:4) a +0 robe (40, -5, D:4) a +0 morningstar (41, -6, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Ciowagon's Antique Armour Emporium a +0 ring mail (108 gold) a +0 leather armour (54 gold) a +2 chain mail of positive energy (499 gold) a +1 robe of resistance (882 gold) a +0 robe (18 gold) a +0 chain mail (121 gold) a +0 ring mail (108 gold) (0, 0, D:5) 20 arrows (20, 23, D:5) 25 stones (21, -10, D:5) a +0 robe (22, 13, D:5) a +0 robe (30, 5, D:5) 16 stones (31, 5, D:5) a +5 mace a +0 robe (32, 4, D:5) a +5 great sword a +0 robe a +3 war axe a +0 robe (37, -16, D:5) a +0 short sword (38, 5, D:5) a +0 robe (42, -15, D:5) a +0 short sword a +0 shortbow 25 arrows (42, -4, D:5) 24 stones (42, 13, D:5) a +0 kite shield (44, 13, D:5) a +0 hand axe a +0 leather armour a +0 flail (48, 20, D:5) the +6 whip "Feick" {antimagic, rC+ Str+2} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+2). It protects you from cold. (49, -14, D:5) 27 stones Level 6 of the Dungeon (0, 0, D:6) a +0 club (12, 7, D:6) a +0 ring mail (18, 17, D:6) 16 gold pieces (21, 9, D:6) a +0 rapier (25, 4, D:6) 25 bolts (26, 25, D:6) a +0 mace a +0 mace (32, 5, D:6) a +0 robe (34, 27, D:6) a +0 whip (40, 29, D:6) 13 sling bullets (41, 0, D:6) a +0 flail of holy wrath a +0 leather armour (42, 34, D:6) a +0 shortbow 21 arrows (43, 31, D:6) 15 stones (45, 43, D:6) 18 stones (47, 9, D:6) 13 arrows (48, 40, D:6) a +0 long sword (57, 38, D:6) a +0 shortbow 10 arrows Level 7 of the Dungeon (0, 0, D:7) 17 sling bullets (8, -5, D:7) a +0 whip 7 boomerangs (8, -3, D:7) 4 boomerangs (9, -3, D:7) 3 boomerangs (10, -9, D:7) 8 stones (29, 24, D:7) 12 stones (31, 20, D:7) 9 bolts (35, 26, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon [Shop] Uthrush's Book Boutique a book of Misfortune (240 gold) Vehumet's Grimoire of Attacks (679 gold) Spells Type Level Known a - Shock Conjuration/Air 1 no b - Foxfire Conjuration/Fire 1 no c - Static Discharge Conjuration/Air 3 no d - Sticky Flame Conjuration/Fire 4 no e - Fireball Conjuration/Fire 5 no f - Conjure Ball Lightning Conjuration/Air 6 no a book of Cantrips (240 gold) a Necronomicon (1324 gold) a book of Clouds (540 gold) a book of the Earth (780 gold) a book of Power (540 gold) a manual of Dodging (1324 gold) a book of Cantrips (240 gold) (11, 28, D:8) a +0 spear a +0 scale mail a +0 halberd (14, 27, D:8) a +0 flail (21, 26, D:8) a +0 club (22, 6, D:8) a +0 whip (23, 7, D:8) a +0 shortbow 16 arrows (25, 23, D:8) a +0 leather armour (26, 23, D:8) 14 bolts (30, 22, D:8) a +0 robe (31, 14, D:8) a +0 broad axe (32, 25, D:8) a +0 leather armour (35, 6, D:8) a +0 spear (36, 4, D:8) a +0 club (46, 21, D:8) a +1 dagger of electrocution (59, -14, D:8) 11 sling bullets Level 9 of the Dungeon [Shop] Peir's Weapon Shop a +1 flail of protection (112 gold) 3 datura-tipped darts (12 gold) the +7 Singing Sword {vorpal, sonic wave} (1000 gold) It inflicts extra damage upon your enemies. 5 silver boomerangs (75 gold) a +0 dagger (20 gold) a +0 whip (25 gold) a +0 dagger (20 gold) 28 stones (28 gold) a +0 vorpal war axe (72 gold) 11 stones (11 gold) 19 stones (19 gold) the +9 quarterstaff of Resourcefulness {vorpal, rF+ Str+4} (734 gold) It inflicts extra damage upon your enemies. It affects your strength (+4). It protects you from fire. (0, 0, D:9) a +0 scale mail (4, -3, D:9) 12 stones (6, -33, D:9) a +4 dagger of chaos a +2 robe (9, -6, D:9) a +0 shortbow 29 arrows (9, -4, D:9) a +0 shortbow 17 arrows (10, -4, D:9) a +0 quarterstaff (15, -6, D:9) a +0 long sword (19, -6, D:9) a +2 vampiric long sword (20, 0, D:9) a +0 shortbow of freezing 8 arrows (28, -5, D:9) a +3 spear a +0 robe (29, -4, D:9) 3 large rocks (36, -3, D:9) 24 arrows (38, -33, D:9) a +0 dagger (41, -38, D:9) the +2 hunting sling "Vogy" {vorpal, rPois rC++} Any stone fired from it inflicts extra damage. It greatly protects you from cold. It protects you from poison. (43, -36, D:9) 22 bolts (43, -35, D:9) 16 stones (43, -10, D:9) a +0 ring mail (44, -9, D:9) a +0 battleaxe (51, -6, D:9) a +0 war axe Level 10 of the Dungeon (0, 0, D:10) a +0 ring mail (7, 0, D:10) a +0 club a +0 whip a +0 club a stone a +0 hand crossbow a +0 dagger 16 bolts a +0 short sword (7, 1, D:10) a +0 dagger of speed a +0 dagger (14, -16, D:10) a +0 ring mail (15, -24, D:10) a +0 shortbow 16 arrows (19, -5, D:10) a +0 falchion a +0 leather armour (19, -4, D:10) a +0 flail 3 boomerangs a +0 leather armour a +2 dagger of venom a +0 robe (19, -3, D:10) a +0 dagger (21, -16, D:10) a +0 quarterstaff (24, 1, D:10) a ring of see invisible Level 13 of the Dungeon (0, 0, D:13) a +0 robe (2, 25, D:13) 7 boomerangs (3, 36, D:13) 3 gold pieces (4, 5, D:13) a +0 war axe (4, 38, D:13) 12 poisoned darts (9, 5, D:13) a +0 shortbow (12, 38, D:13) a +0 long sword a +0 pair of gloves