Zigma Level 1 of the Dungeon (3, -2, D:1) a +0 hand axe (3, 18, D:1) a +0 club (6, -24, D:1) a +0 spear (7, -20, D:1) 19 stones (7, -13, D:1) a +0 short sword (25, 9, D:1) a +0 dagger a stone (32, -4, D:1) 20 stones (36, 6, D:1) a +0 whip (unseen) (48, 16, D:1) a +0 club (50, 20, D:1) a +0 dagger a +0 dagger Level 2 of the Dungeon [Shop] Aqulek's Magic Scroll Emporium a scroll of acquirement (520 gold) a scroll of blinking (75 gold) a scroll of immolation (35 gold) a scroll of amnesia (35 gold) a scroll of identify (20 gold) a scroll of identify (20 gold) a scroll of vulnerability (75 gold) a scroll of identify (20 gold) a scroll of noise (10 gold) a scroll of magic mapping (35 gold) a scroll of teleportation (30 gold) [Shop] Beotamu's Antique Weapon Shop a +0 short sword (57 gold) a +3 hand crossbow of freezing (442 gold) a +0 arbalest (85 gold) the +5 dagger of Defenestration {freeze, Str-2 Int+3} (716 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (-2). It affects your intelligence (+3). a +0 hand axe (57 gold) a +0 glaive (123 gold) a +1 fustibalus of flaming (646 gold) a +6 giant spiked club (644 gold) a +0 long sword (66 gold) [Shop] Eraus's Magic Scroll Emporium a scroll of amnesia (45 gold) a scroll of identify (26 gold) a scroll of enchant weapon (97 gold) a scroll of enchant armour (97 gold) 3 scrolls of identify (78 gold) a scroll of identify (26 gold) a scroll of fear (45 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) (2, -1, D:2) 21 stones (9, 12, D:2) a +0 club (9, 13, D:2) a +0 club a +0 dagger a +0 dagger a +0 dagger a +0 dagger a +0 club a +0 club (9, 14, D:2) a +0 spear a +1 animal skin a +0 helmet (10, 14, D:2) a +0 dagger a +0 dagger of electrocution a +0 scale mail (11, 16, D:2) a +0 ring mail (13, 7, D:2) a +0 robe (16, 10, D:2) a +0 dagger a +0 hunting sling 22 stones (22, 8, D:2) 10 bolts (24, 22, D:2) a +0 scythe a +0 robe (31, -2, D:2) a +0 club (32, 6, D:2) a +0 club (34, 36, D:2) a +0 whip a +0 whip (35, 3, D:2) 21 arrows (41, 1, D:2) a +0 club a +0 hunting sling 24 stones (46, 7, D:2) a +0 plate armour Level 3 of the Dungeon (4, 11, D:3) a +0 flail a +0 leather armour (6, 8, D:3) a +0 scale mail (20, 12, D:3) 15 sling bullets (32, 4, D:3) a +0 club (37, 15, D:3) 14 bolts (38, 5, D:3) 17 stones (46, -3, D:3) a +0 hand crossbow (50, 16, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 shortbow 11 arrows (2, -15, D:4) 20 sling bullets (13, -2, D:4) 11 arrows (24, 21, D:4) a +3 spear (25, 4, D:4) a +0 war axe (27, 11, D:4) a +0 leather armour (28, 4, D:4) a +0 dagger (28, 5, D:4) a +0 kite shield (29, -18, D:4) a +0 flail a +0 halberd a +0 whip a +0 club (29, -16, D:4) a +0 dagger (34, -9, D:4) a +0 spear (36, -26, D:4) a staff of conjuration (37, -19, D:4) 26 bolts (49, 7, D:4) a potion of attraction (58, -5, D:4) 14 stones Level 5 of the Dungeon (0, 0, D:5) 24 stones (16, 2, D:5) a +0 ring mail (19, -27, D:5) a +0 cloak (21, -35, D:5) a +0 great sword (28, -3, D:5) a +0 hunting sling (29, -3, D:5) a book of Cantrips