Zigma Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (4, -4, D:1) a +0 hand axe (7, -10, D:1) 22 stones (9, -4, D:1) a +0 helmet (10, -6, D:1) 26 stones (23, 8, D:1) a +0 dagger (24, 8, D:1) a +0 dagger (26, -17, D:1) a +0 spear (26, 1, D:1) a +2 short sword of speed (32, 17, D:1) a +0 leather armour (34, 7, D:1) 2 large rocks (36, 16, D:1) 14 stones Level 2 of the Dungeon (0, 0, D:2) 16 sling bullets (1, -26, D:2) a +0 tower shield (14, -5, D:2) a +0 robe (22, -26, D:2) a +0 ring mail (28, -22, D:2) a +0 club (37, -25, D:2) 21 sling bullets (43, 18, D:2) a +0 club (48, -2, D:2) 20 arrows Level 3 of the Dungeon (12, -1, D:3) a +0 trident (18, 24, D:3) a +0 scale mail (26, -17, D:3) a staff of cold (26, 9, D:3) 17 sling bullets (29, -14, D:3) a +0 club a +0 whip a +0 dagger a +0 robe (29, -12, D:3) a +0 mace a +0 chain mail (32, -4, D:3) a +0 club a +0 dagger a +0 robe (34, -4, D:3) a +0 mace of holy wrath a +0 leather armour (35, 16, D:3) 21 stones Level 4 of the Dungeon [Shop] Fuxze's Weapon Boutique a +0 war axe (38 gold) a +1 vorpal falchion (126 gold) a +0 falchion (33 gold) a +6 hunting sling (368 gold) a +2 vorpal spear (181 gold) 30 stones (33 gold) 15 sling bullets (82 gold) a +0 war axe (38 gold) the +7 long sword of the Hall of Blades {vorpal, *Rage rF+ rC+ Dex+3} (719 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+3). It protects you from fire. It protects you from cold. It may make you go berserk in combat. a +1 dagger of protection (103 gold) (0, 0, D:4) 14 arrows (13, 11, D:4) a +2 whip of venom 5 poisoned darts (24, -5, D:4) 10 stones (26, 2, D:4) a +0 club (37, -4, D:4) a stone (37, 1, D:4) a stone (38, -1, D:4) a stone (39, -3, D:4) a stone (40, 0, D:4) a stone (40, 1, D:4) 6 large rocks (41, -4, D:4) a stone (42, 14, D:4) a +0 long sword (45, -30, D:4) a +0 club (49, 2, D:4) 24 stones (52, -22, D:4) a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) an iguana corpse