Zigma Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a +0 dagger (6, -5, D:1) 22 stones (12, -2, D:1) a +0 club (31, 5, D:1) a +0 dagger (32, -12, D:1) a +0 whip (40, -10, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 22 stones (22, 0, D:2) a +0 robe (23, -17, D:2) 21 sling bullets (25, 10, D:2) a +0 short sword (27, -3, D:2) a +0 club (28, -3, D:2) a +0 dagger a +0 hunting sling 14 stones (29, -11, D:2) a +2 quarterstaff of chaos (30, -8, D:2) a +0 mace (36, -5, D:2) a +0 flail (36, 1, D:2) 28 stones (36, 18, D:2) 26 bolts (37, 2, D:2) a +0 club (38, -8, D:2) a +0 ring mail (42, 21, D:2) a -3 hand axe (61, 30, D:2) a +1 short sword of venom a +0 hand axe a +0 mace a +0 chain mail a +0 dagger a +0 club a +0 ring mail (64, 25, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) 18 stones (6, -6, D:3) a +0 leather armour (7, -3, D:3) a +0 hand axe (7, -2, D:3) a +0 short sword a +0 ring mail (7, 2, D:3) a +0 mace a +0 ring mail a +0 flail a +0 chain mail (10, 0, D:3) 15 arrows (13, 6, D:3) 21 arrows (27, -10, D:3) a +0 club (28, -13, D:3) a +0 chain mail (29, -10, D:3) a +0 ring mail (37, -49, D:3) a potion of degeneration (39, -17, D:3) 21 stones (42, -16, D:3) 17 bolts Level 4 of the Dungeon (0, 0, D:4) a +0 falchion (1, -5, D:4) 13 gold pieces (3, -7, D:4) 12 gold pieces (4, -19, D:4) the +5 spear "Hugez" {venom, *Noise rC+++ rCorr Dex-4} It poisons the flesh of those it strikes. It affects your dexterity (-4). It renders you almost immune to cold. It may make noises in combat. It protects you from acid and corrosion. 19 stones a +0 scale mail (5, -41, D:4) a +0 club (9, -22, D:4) a +0 dagger (11, -15, D:4) a +0 giant club (17, -2, D:4) a +0 club a +0 hand axe a +0 club a +0 dagger a +0 robe a +0 whip (33, -26, D:4) a +0 dagger (33, 3, D:4) the +1 leather armour "Seurap" {rN+ Will+} It protects you from negative energy. It increases your willpower. (39, -20, D:4) a +0 club a +0 ring mail (40, -20, D:4) a +0 short sword a stone Level 5 of the Dungeon (0, 0, D:5) a +0 longbow (1, -15, D:5) a +0 mace (3, -15, D:5) 16 stones (11, -19, D:5) a +0 leather armour (11, -14, D:5) a +3 scimitar a +0 robe (11, -3, D:5) a +0 giant club (12, -24, D:5) a +0 battleaxe (12, -3, D:5) 20 sling bullets (13, -16, D:5) a +0 long sword a +0 robe (14, -16, D:5) the +2 war axe "Faxoorud" {pain, rPois Int+3} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+3). It protects you from poison. (15, -24, D:5) a +2 mace a +0 robe (16, -26, D:5) 19 stones (19, -16, D:5) 3 scrolls of enchant weapon (19, -13, D:5) a +0 robe (31, -2, D:5) a +0 dagger (32, -24, D:5) a scroll of holy word (32, 0, D:5) a +0 club a +0 flail a +0 leather armour a +0 war axe (32, 4, D:5) a +0 chain mail (33, 1, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 buckler (1, 15, D:6) a +0 kite shield (3, 15, D:6) a +0 leather armour (8, 12, D:6) the +6 hand axe of the Neverending Bones {antimagic, Int+4} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+4). (10, 10, D:6) a +0 falchion (10, 12, D:6) a +0 spear (14, 26, D:6) a +0 robe (15, 42, D:6) 19 stones (17, 33, D:6) a scroll of enchant weapon (20, 7, D:6) a +0 buckler (22, -12, D:6) 17 sling bullets (25, 7, D:6) a +0 mace a +0 shortbow 22 arrows (28, 45, D:6) a +0 giant spiked club a +0 giant club (37, 6, D:6) a +0 giant club (38, 2, D:6) a scroll of holy word (46, 2, D:6) a scroll of enchant weapon (50, -8, D:6) a +0 whip (54, -6, D:6) a +0 scale mail (54, 50, D:6) 5 large rocks (60, 8, D:6) 24 arrows Level 7 of the Dungeon (0, 0, D:7) 27 stones (3, -3, D:7) a +0 giant club (5, 28, D:7) a +0 robe a +0 dagger (5, 29, D:7) a +0 robe a +0 whip (6, 24, D:7) a +0 club (6, 26, D:7) a +0 robe a +0 club (6, 29, D:7) a +0 leather armour a +0 club (8, 29, D:7) a +0 dagger (19, -2, D:7) a +0 dagger a +0 leather armour (20, -1, D:7) a +0 shortbow 25 arrows (21, -1, D:7) a +0 whip of electrocution a +0 robe a +0 vorpal trident (21, 0, D:7) a +0 broad axe a +0 plate armour (21, 2, D:7) a +0 club (21, 4, D:7) a +0 dagger a +1 dagger of venom a +0 club 4 poisoned darts a +4 whip (21, 5, D:7) a +0 short sword a +0 hand crossbow 25 bolts (22, 1, D:7) a +0 war axe (22, 7, D:7) a +0 club (25, -6, D:7) a +0 scale mail (29, -4, D:7) a +0 leather armour a +0 hand axe (35, 7, D:7) a +0 leather armour (38, 22, D:7) a +0 quarterstaff (41, 9, D:7) a +0 dagger (46, 0, D:7) a +0 trident (59, 11, D:7) 17 stones Level 8 of the Dungeon (0, 0, D:8) a +0 hand axe a +0 club a +0 leather armour (7, 1, D:8) a +0 whip (12, 15, D:8) a +0 dagger a +0 robe (12, 16, D:8) a +0 mace a +0 ring mail (13, 15, D:8) a +0 dagger (14, 38, D:8) a +0 hand crossbow 17 bolts 7 poisoned darts (15, 38, D:8) a +0 club 5 stones (16, -1, D:8) a +0 robe (18, 41, D:8) a +0 helmet (19, 22, D:8) a +0 dagger a +0 hand axe (19, 23, D:8) a +0 scimitar a +0 chain mail (23, 3, D:8) a +0 shortbow 13 arrows (26, 45, D:8) a +0 leather armour (41, 11, D:8) a +0 leather armour (42, 6, D:8) a +0 dagger a +0 robe (42, 7, D:8) a +0 dagger a +0 ring mail (43, 10, D:8) a +0 flail a +0 scale mail (50, 15, D:8) a +0 hand axe a +0 ring mail (51, 5, D:8) 6 boomerangs (52, 6, D:8) a +0 short sword a +0 leather armour a +0 flail a +0 chain mail a +0 hand axe a +0 ring mail (53, 5, D:8) a +0 club a +0 dagger a +0 robe (53, 32, D:8) 23 stones (55, 14, D:8) a +0 long sword (57, -2, D:8) a +0 whip a +0 dagger a +0 robe 4 boomerangs (60, 35, D:8) a scroll of holy word Level 9 of the Dungeon (0, 0, D:9) a scroll of enchant weapon (2, -1, D:9) a +0 dagger a +0 robe (3, -1, D:9) a +0 dagger a +0 robe a +0 dagger (5, 25, D:9) a +0 mace (6, 32, D:9) 8 bolts (10, 41, D:9) a +0 buckler (11, 14, D:9) a +0 robe (12, 24, D:9) a +0 short sword (12, 25, D:9) a +0 trident of venom (14, 28, D:9) a +0 shortbow 27 arrows (16, 11, D:9) a +0 dire flail a +0 leather armour (23, 5, D:9) a +0 flail a +0 dagger a +0 robe (31, 11, D:9) 24 sling bullets (32, -1, D:9) a +0 quarterstaff (40, 23, D:9) a +0 ring mail a +0 flail (40, 25, D:9) a +0 robe a +0 dagger (41, 27, D:9) 5 boomerangs (43, 27, D:9) a +0 mace (48, 26, D:9) 16 sling bullets Level 10 of the Dungeon [Shop] Omni Gie's Antique Weapon Boutique a +0 hunting sling (33 gold) a +0 hand axe of distortion (209 gold) a +0 hand crossbow (77 gold) a +1 great sword of freezing (411 gold) a +0 short sword (66 gold) a +0 broad axe (88 gold) a +1 morningstar of draining (312 gold) a +0 club (22 gold) a +2 hunting sling of flaming (323 gold) (0, 0, D:10) 9 bolts (2, -40, D:10) a +4 scimitar of flaming (3, -40, D:10) a +0 troll leather armour (3, -39, D:10) a +0 short sword (3, -38, D:10) a +0 club (6, -1, D:10) a +0 short sword (8, -35, D:10) a +1 ring mail of willpower (12, -45, D:10) a +0 robe a +0 dagger a +1 chain mail of fire resistance a +0 hand axe (12, -34, D:10) a +0 dagger (12, -14, D:10) 10 poisoned darts a +0 dagger 2 stones a +0 dagger (13, -34, D:10) a +0 club (18, -46, D:10) 25 bolts (30, -27, D:10) a +0 short sword a +0 short sword 4 stones a +0 short sword 6 poisoned darts a +0 short sword (31, -27, D:10) 3 stones (31, -26, D:10) a +0 short sword 4 stones (32, -26, D:10) a +0 short sword 8 poisoned darts (34, -17, D:10) a +0 scale mail (41, -38, D:10) 20 stones (49, -22, D:10) a +0 long sword (49, -10, D:10) a +0 battleaxe (51, -21, D:10) a +0 vorpal long sword a +0 chain mail (53, -39, D:10) 27 sling bullets (56, -14, D:10) a +0 leather armour (57, -24, D:10) a +4 demon trident (still there?) a +0 chain mail (still there?) (58, -24, D:10) a +1 great mace of flaming (still there?) a +0 plate armour (still there?) (62, -12, D:10) a +0 ring mail Level 11 of the Dungeon [Shop] Biesytell's Armour Shop a +1 scale mail of poison resistance (234 gold) a +0 plate armour (414 gold) a +0 chain mail (81 gold) a +0 robe (12 gold) a +0 scale mail (72 gold) a +0 robe of cold resistance (138 gold) a +0 chain mail (81 gold) the +2 ring mail of Relativism {Dex+2} (453 gold) It affects your dexterity (+2). a +0 ring mail (72 gold) a +0 scale mail (72 gold) (0, 0, D:11) a +0 robe (1, -24, D:11) a +0 whip (4, -28, D:11) a +0 leather armour (29, 2, D:11) a +0 dire flail a +0 plate armour (30, 1, D:11) a +0 whip 3 poisoned darts a +0 giant club a +0 flail a +0 giant club a +0 giant club a +0 giant club (31, 2, D:11) a +2 spear of venom a +0 ring mail a +0 buckler (32, 0, D:11) a +0 short sword (35, -5, D:11) a +3 falchion (48, -9, D:11) 20 stones Level 12 of the Dungeon (0, 0, D:12) the +7 dagger of Darkness {vorpal, *Rage rN+ Will+} It inflicts extra damage upon your enemies. It protects you from negative energy. It may make you go berserk in combat. It increases your willpower. (3, 5, D:12) 24 arrows a +0 shortbow (5, -23, D:12) a +0 chain mail (8, -21, D:12) a +0 flail (10, 4, D:12) a +0 giant club (11, 12, D:12) a potion of degeneration (28, -12, D:12) 22 gold pieces (29, -4, D:12) a +0 giant spiked club a +0 giant spiked club a +0 club a +2 robe of cold resistance (29, -2, D:12) a +0 giant club a +0 giant club (30, -1, D:12) a +0 giant spiked club (30, 5, D:12) 22 arrows (49, -30, D:12) 20 gold pieces the Ecumenical Temple Level 1 of the Lair of Beasts (8, -8, Lair:1) 3 scrolls of noise (10, -36, Lair:1) a +0 chain mail (12, -47, Lair:1) a +0 battleaxe (18, -26, Lair:1) 9 stones (18, -13, Lair:1) 16 sling bullets (24, -22, Lair:1) a +0 robe (29, -23, Lair:1) 19 stones (31, -18, Lair:1) the +3 ring mail "Cilepnimp" {rN++ Int-3} It affects your intelligence (-3). It greatly protects you from negative energy. (43, -5, Lair:1) a +0 falchion (45, -43, Lair:1) a scroll of enchant weapon (46, -47, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts (0, 0, Lair:2) an amulet of guardian spirit (2, 33, Lair:2) the +5 ring mail of Wurgho {rElec rC+ Int-5 Stlth+} It affects your intelligence (-5). It protects you from cold. It insulates you from electricity. It makes you more stealthy. (16, 28, Lair:2) 14 stones (17, -6, Lair:2) a +0 hunting sling (25, 0, Lair:2) a +0 great sword (29, 3, Lair:2) 13 stones (29, 16, Lair:2) a +2 helmet of see invisible (30, 16, Lair:2) a +0 chain mail of cold resistance (31, 16, Lair:2) a +0 robe (31, 22, Lair:2) a +0 chain mail (31, 30, Lair:2) a scroll of enchant weapon (41, -11, Lair:2) 9 bolts (41, 20, Lair:2) a +0 falchion Level 3 of the Lair of Beasts (0, 0, Lair:3) a potion of ambrosia (3, 7, Lair:3) a ring of see invisible (5, 4, Lair:3) a yak corpse (6, -6, Lair:3) 15 stones (8, -2, Lair:3) 13 gold pieces (8, 1, Lair:3) 2 potions of ambrosia (8, 6, Lair:3) a potion of ambrosia (9, 1, Lair:3) a potion of ambrosia (9, 2, Lair:3) 23 stones (10, 2, Lair:3) a potion of ambrosia (10, 6, Lair:3) a +0 scale mail (11, 1, Lair:3) a yak corpse (14, -9, Lair:3) a scroll of teleportation 7 gold pieces (17, 11, Lair:3) 20 gold pieces (23, 12, Lair:3) a +3 hand axe (28, -11, Lair:3) a +0 leather armour