Zigma Level 1 of the Dungeon (11, 6, D:1) a +0 dagger of venom 2 stones (12, 20, D:1) a +0 dagger of venom (19, 11, D:1) a +0 leather armour (21, 7, D:1) a +0 club (29, 2, D:1) a +0 scale mail (31, -8, D:1) a +0 dagger 5 stones (35, 28, D:1) 19 stones (36, 29, D:1) a +0 short sword 3 stones (37, -8, D:1) a +0 dagger (39, -10, D:1) 17 stones (41, 29, D:1) a +0 ring mail (58, -21, D:1) 15 stones Level 2 of the Dungeon (4, 3, D:2) a +0 club (19, -12, D:2) 21 arrows (19, 6, D:2) a +0 dagger 4 stones (22, 31, D:2) a +0 whip a +0 ring mail a +0 hand axe a +0 club a +0 leather armour a +0 dagger (24, 28, D:2) a +0 leather armour a +0 club (25, 28, D:2) a +0 club (25, 31, D:2) a +0 club (30, 27, D:2) a +0 kite shield (34, 9, D:2) 14 stones (37, 8, D:2) a +0 hand axe (37, 40, D:2) 25 bolts Level 3 of the Dungeon [Shop] Nopud's Antique Weapon Shoppe a +0 hand axe (99 gold) a +0 hunting sling (49 gold) a +0 mace (99 gold) a +0 club (33 gold) a +0 trident (115 gold) a +0 hand axe (99 gold) a +0 spear (99 gold) a +1 spear of flaming (409 gold) a +0 trident (115 gold) the +1 mace of the Scroll {holy, +Rage rPois MP-9 Dex+7} (689 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (+7). It protects you from poison. It affects your magic capacity (-9). It lets you go berserk. (0, 0, D:3) a +0 dagger (6, 3, D:3) 17 stones (8, 1, D:3) a +0 dagger (12, 0, D:3) 25 stones (14, 0, D:3) 13 sling bullets (28, 19, D:3) 15 sling bullets (33, 17, D:3) a +0 club a +0 short sword a +0 ring mail a +0 flail 4 boomerangs a +2 short sword of holy wrath a +0 leather armour (33, 23, D:3) a +0 rapier (34, 14, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) 15 bolts (4, -11, D:4) 29 stones (12, -21, D:4) an amulet of guardian spirit (26, 24, D:4) a +0 giant club a +0 spear (27, 24, D:4) 2 potions of degeneration (35, 3, D:4) a +0 short sword a +0 club a +0 chain mail a +0 dagger a +0 dagger a +0 robe (36, 3, D:4) a +0 hand axe a +0 hand axe (40, 18, D:4) 28 bolts (42, -7, D:4) a +0 spear (42, 7, D:4) a +0 club (44, 19, D:4) 21 sling bullets (47, 10, D:4) a +0 flail a +0 scale mail (48, -1, D:4) a +0 short sword (50, -1, D:4) a +0 giant club (60, -13, D:4) a +0 scale mail Level 5 of the Dungeon (5, 5, D:5) 12 stones (8, 8, D:5) a +0 giant club (9, 1, D:5) a +0 dire flail (10, 23, D:5) a +0 mace (10, 24, D:5) a +0 scale mail a +0 dagger a +0 leather armour a +0 dagger (22, 2, D:5) a +0 ring mail (24, 9, D:5) a +3 scale mail of cold resistance a +0 club 2 potions of degeneration (24, 11, D:5) a +0 mace (29, 37, D:5) a +0 ring mail (36, 17, D:5) a +0 quarterstaff Level 6 of the Dungeon [Shop] Leirchua's General Store a scroll of enchant weapon (105 gold) a +0 club (14 gold) a +2 long sword of distortion (289 gold) a scroll of immolation (49 gold) a +0 leather armour (28 gold) a +0 leather armour (28 gold) a +0 dagger (28 gold) a +1 chain mail of fire resistance (231 gold) a scroll of teleportation (42 gold) a scroll of teleportation (42 gold) 20 arrows (56 gold) a scroll of noise (14 gold) (1, -6, D:6) 18 poisoned darts (3, -4, D:6) 15 stones (9, -13, D:6) a +0 short sword a +0 flail a +0 leather armour a +0 hand axe a +0 war axe (10, -14, D:6) a +3 hand axe (20, -28, D:6) a +0 club a +0 leather armour (24, -23, D:6) a +3 mace a +0 robe (26, -20, D:6) a +3 falchion a +0 robe a +3 great sword of freezing a +0 robe a +0 morningstar a +0 robe a +0 falchion a +0 robe (40, -13, D:6) a +0 club (41, -13, D:6) a +0 dagger a +0 robe a +0 whip a +0 chain mail (47, -14, D:6) 24 arrows (63, -31, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (1, 14, D:7) 12 stones (9, 13, D:7) a +0 shortbow 19 arrows (11, -14, D:7) a +0 long sword a +0 plate armour (12, -13, D:7) a +0 club (13, -17, D:7) 25 stones (13, -15, D:7) 24 stones (19, 1, D:7) 19 stones (21, -22, D:7) 22 stones (34, -42, D:7) a +0 helmet (43, -18, D:7) 7 gold pieces (44, -18, D:7) a scroll of teleportation (45, -18, D:7) a scroll of identify (56, 11, D:7) a +0 short sword 2 poisoned darts a +0 dagger 3 stones (57, 10, D:7) a +0 whip a +0 hand crossbow 19 bolts (57, 11, D:7) a +0 club (59, -9, D:7) a +0 spear (60, -8, D:7) a +0 flail (60, -7, D:7) a +0 spear a +0 club a +2 dagger a +0 robe a +5 great sword a +0 robe a +0 battleaxe a +0 robe (61, -6, D:7) a +0 flail a +0 trident a +0 ring mail Level 8 of the Dungeon [Shop] Kohept's Weapon Boutique a +0 spear (48 gold) a +0 hunting sling (24 gold) 7 stones (11 gold) 21 stones (33 gold) the +5 arbalest of the Saviour {freeze, rPois MP+9 Str+3} (1112 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+3). It protects you from poison. It affects your magic capacity (+9). 22 stones (35 gold) 22 sling bullets (176 gold) a +3 mace of draining (358 gold) 3 boomerangs of dispersal (72 gold) a +0 long sword (56 gold) (0, 0, D:8) a +0 dagger (6, 6, D:8) a +0 dagger (7, 7, D:8) a +0 trident a +0 ring mail (9, 7, D:8) a +0 short sword a +0 robe a +0 falchion 28 stones (10, 6, D:8) a +0 war axe (10, 14, D:8) a +0 rapier (10, 17, D:8) a +0 chain mail (12, -2, D:8) 29 sling bullets (22, 22, D:8) the +1 robe of Sophism {*Corrode rC++ Str+3 Int+2} It affects your strength (+3). It affects your intelligence (+2). It greatly protects you from cold. It may corrode you when you take damage. (29, 3, D:8) 8 poisoned darts a +0 whip 5 stones a +0 dagger (30, 1, D:8) a +0 dagger a stone a +0 dagger a +0 short sword (30, 3, D:8) 6 poisoned darts a +0 short sword (31, 3, D:8) a +0 dagger (35, 22, D:8) a +0 club (35, 37, D:8) 22 stones (37, 14, D:8) a +0 hand axe (42, 12, D:8) 15 stones (49, 5, D:8) a +0 dagger a +0 robe (50, -1, D:8) an amulet of the acrobat (51, 5, D:8) a +0 glaive a +0 plate armour (54, -1, D:8) a +0 ring mail (59, -11, D:8) a scroll of noise Level 9 of the Dungeon (0, 0, D:9) 14 arrows (10, -2, D:9) a +0 whip a +0 short sword a +0 plate armour an orc corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) an orc corpse (skeletalised by now) a yak corpse (skeletalised by now) (11, -10, D:9) 21 stones (13, -16, D:9) 22 stones (13, -13, D:9) a +0 spear (15, -2, D:9) a +0 scimitar a +0 plate armour (16, 10, D:9) +0 steam dragon scales a steam dragon corpse (skeletalised by now) (17, -10, D:9) 17 stones (20, 27, D:9) a +0 mace (24, 16, D:9) a +0 dagger (25, 27, D:9) a ring of magical power (36, -19, D:9) 17 stones (42, 11, D:9) a ring of magical power (54, 3, D:9) a +1 vorpal trident (57, -10, D:9) 21 sling bullets (57, 6, D:9) a +0 rapier Level 10 of the Dungeon (0, 0, D:10) a +0 quarterstaff (3, 0, D:10) 34 arrows (5, -25, D:10) a wand of paralysis (5) (8, 0, D:10) the +12 glaive of Prune {vorpal} (still there?) It inflicts extra damage upon your enemies. a +0 shortbow (still there?) 24 arrows (still there?) a centaur corpse (still there?) (9, 3, D:10) a +0 ring mail (11, 9, D:10) a +0 giant spiked club a +0 robe (12, -24, D:10) a +0 helmet (13, -23, D:10) a +0 falchion (28, 5, D:10) a +2 pair of gloves (30, -3, D:10) a book of Death (38, 3, D:10) a +0 spear Level 11 of the Dungeon (0, 0, D:11) 22 bolts (0, 33, D:11) a +0 troll leather armour (17, 34, D:11) a +0 leather armour (26, -1, D:11) a +0 club (38, 13, D:11) a +0 pair of boots (39, 2, D:11) a +0 spear (40, 2, D:11) a +0 spear (40, 3, D:11) a +0 spear (41, 2, D:11) a +0 spear (47, 36, D:11) a +0 quarterstaff (51, 33, D:11) 2 scrolls of brand weapon (56, 39, D:11) 23 stones (57, 2, D:11) a +0 hunting sling the Ecumenical Temple