Zigma Level 1 of the Dungeon (0, 0, D:1) a +0 dagger 2 stones (7, -40, D:1) a +0 dagger (14, -16, D:1) a +0 club (20, 8, D:1) a +0 leather armour (21, -5, D:1) a +0 club (26, -7, D:1) a +0 dagger of venom (28, -32, D:1) a +0 club (28, 0, D:1) a +0 short sword (32, -37, D:1) a +0 leather armour (32, -16, D:1) a +0 hunting sling (38, -18, D:1) a +0 robe (49, -29, D:1) 21 stones Level 2 of the Dungeon [Shop] Qimouv's Antique Weapon Emporium a +0 bardiche (252 gold) a +0 long sword (98 gold) a +0 long sword (98 gold) a +1 vorpal shortbow (322 gold) a +0 whip (70 gold) a +0 whip (70 gold) a +0 spear of freezing (207 gold) the +2 Maxwell's thermic engine {flame, freeze} (1232 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It becomes more effective when it hits something. This effect fades over time. a +0 dagger (56 gold) a +0 longbow (126 gold) a +3 spear of flaming (627 gold) a +0 rapier (112 gold) a +3 vorpal trident (621 gold) (0, 0, D:2) a +0 whip 4 stones (7, -19, D:2) a -3 hand axe (20, 22, D:2) a +0 robe (23, -18, D:2) 22 stones (27, -27, D:2) a +0 dagger 2 stones (33, 17, D:2) a +0 chain mail (40, -22, D:2) 13 arrows (41, -6, D:2) 12 stones Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 robe (3, -13, D:3) 15 stones (5, -18, D:3) 21 arrows (6, -2, D:3) 5 boomerangs (7, -17, D:3) a +0 dagger 4 stones (9, -15, D:3) a +0 leather armour (12, -27, D:3) a +0 club a +0 club (12, -26, D:3) a +0 club a +0 club (22, -9, D:3) a +0 short sword a +0 robe (23, -24, D:3) a +0 short sword (49, -18, D:3) a +0 buckler Level 4 of the Dungeon (0, 0, D:4) a +0 short sword 5 stones (7, 15, D:4) a +0 giant club (15, 1, D:4) a +0 hand axe (20, 12, D:4) a +0 ring mail (27, -2, D:4) a +0 club (27, 34, D:4) 9 stones (28, 27, D:4) a +0 robe (32, 30, D:4) a +0 dagger a +0 leather armour (35, 30, D:4) 21 stones (38, 37, D:4) a +0 club (40, 38, D:4) 20 bolts (62, 33, D:4) a +0 short sword (66, 49, D:4) a hobgoblin corpse (skeletalised by now)