Zigma Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (5, -24, D:1) a +0 leather armour (7, -22, D:1) a +0 club (9, -2, D:1) a +0 leather armour (15, -28, D:1) a +0 robe (23, -36, D:1) a +0 club (24, -30, D:1) 18 stones (35, -13, D:1) a +0 club (37, -13, D:1) 14 bolts (48, -34, D:1) a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) a +0 mace (11, 7, D:2) a +0 dagger (12, 33, D:2) 17 arrows (20, 33, D:2) a +0 dagger (22, 13, D:2) a +0 club (25, 33, D:2) 16 stones (26, 27, D:2) 15 arrows (32, 7, D:2) a +0 dagger a +0 dagger 3 stones (35, 4, D:2) 18 stones (35, 27, D:2) a +0 mace (43, 35, D:2) 8 javelins Level 3 of the Dungeon (0, 0, D:3) a +0 club (0, 4, D:3) a +0 club a +0 scale mail (2, -7, D:3) a +2 whip of venom (2, 15, D:3) a +0 mace a +0 short sword a +0 leather armour a +0 flail a +0 short sword a +0 flail (8, -20, D:3) 18 sling bullets (13, -22, D:3) 24 stones (15, -25, D:3) a +0 dagger 2 stones (16, -23, D:3) a +0 dagger (19, -10, D:3) 18 stones (21, -5, D:3) 25 arrows (22, -22, D:3) 14 sling bullets (36, -33, D:3) 19 stones (44, -17, D:3) a +0 dagger a +0 hunting sling 22 stones (53, -29, D:3) a +0 spear of flaming (66, -9, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (11, 24, D:4) 21 sling bullets (14, -16, D:4) a +0 dagger (14, -15, D:4) 20 bolts (17, 22, D:4) a +0 short sword (20, 7, D:4) a +0 hunting sling (23, 7, D:4) a +0 spear (23, 30, D:4) a +0 war axe (23, 34, D:4) 18 arrows (25, 26, D:4) a +0 short sword (26, -15, D:4) a +0 trident (26, -11, D:4) a +0 chain mail a +0 dagger (26, 17, D:4) a +0 mace (26, 24, D:4) a +0 leather armour a +0 falchion (39, -16, D:4) a +0 flail (44, -4, D:4) a +0 dagger a +0 robe (49, -2, D:4) a +0 club (50, -19, D:4) a +0 leather armour a +0 trident (52, -9, D:4) a +0 club (55, -5, D:4) a +0 ring mail a +0 short sword (56, -18, D:4) 17 sling bullets Level 5 of the Dungeon (0, 0, D:5) 26 stones (1, 9, D:5) 13 arrows (3, 5, D:5) a +0 hunting sling (8, -11, D:5) a +0 ring mail (11, -1, D:5) 18 stones (12, 13, D:5) a +0 dagger a +0 robe (12, 15, D:5) a +0 leather armour (16, 13, D:5) a +0 dagger a +0 robe (17, 18, D:5) a +0 dagger (18, 10, D:5) 20 sling bullets (18, 18, D:5) a +0 fustibalus (18, 21, D:5) 9 arrows (19, 12, D:5) 15 stones (42, -10, D:5) a +0 ring mail (44, 24, D:5) a +4 flail of protection a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 quarterstaff (6, -2, D:6) a +1 whip of electrocution a +0 robe (9, 3, D:6) 23 arrows (10, -3, D:6) a +0 giant spiked club (16, 19, D:6) 13 stones (23, -15, D:6) a +0 ring mail a +0 club (23, -5, D:6) 19 stones (24, -18, D:6) a +1 dagger (24, -17, D:6) a +0 mace (27, -3, D:6) a +0 dagger (28, -22, D:6) 20 stones (28, -1, D:6) a +0 mace (37, -20, D:6) a +0 battleaxe (55, -27, D:6) a potion of degeneration (56, -9, D:6) a +0 flail a +0 leather armour a +0 flail (57, -9, D:6) a +0 hand axe 2 boomerangs Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (5, -21, D:7) a +0 club (7, 0, D:7) a +0 ring mail 29 sling bullets a +0 quarterstaff a +0 hunting sling (7, 2, D:7) a +0 robe a potion of degeneration (8, -5, D:7) a +0 leather armour a +0 flail (8, -4, D:7) a +0 whip a +0 flail a +0 leather armour a +0 club a +0 hand axe a +0 robe a +0 dagger (8, 3, D:7) a +2 scimitar of flaming (13, -9, D:7) a +0 mace (14, -25, D:7) 28 bolts (15, -18, D:7) a +0 battleaxe (16, -18, D:7) a +0 robe (17, -19, D:7) a +3 mace a +0 robe (17, -18, D:7) a +0 robe (17, -17, D:7) a +0 dagger a +0 robe (18, -19, D:7) a +4 halberd a +0 hand axe (18, -18, D:7) a +0 falchion a +0 scale mail (18, -17, D:7) a +0 robe a +5 dagger (18, -10, D:7) a +3 hand axe of electrocution (18, 17, D:7) 16 stones (19, -19, D:7) a +0 dagger a +0 robe (20, -12, D:7) a +0 whip (22, -19, D:7) a ring of see invisible (25, 13, D:7) a +0 arbalest (27, 15, D:7) the +0 scale mail "Ostasehy" {rElec Will+} It insulates you from electricity. It increases your willpower. (34, -4, D:7) a +0 leather armour (35, 15, D:7) a +0 robe (37, 15, D:7) 16 stones (48, -9, D:7) a +2 quarterstaff of chaos a +0 cloak (51, -10, D:7) a +2 mace of draining Level 8 of the Dungeon (0, 0, D:8) a +0 glaive a +0 mace (1, 0, D:8) a +0 short sword a +0 plate armour (2, 28, D:8) a scroll of identify (4, 21, D:8) a +0 hand axe a +0 leather armour (4, 25, D:8) a +0 war axe (4, 29, D:8) 18 sling bullets (6, 0, D:8) a +0 scimitar (6, 23, D:8) a +0 short sword (6, 25, D:8) a +0 club (7, 0, D:8) a +0 robe a +1 halberd (8, 0, D:8) a +0 dagger a +0 chain mail a +0 robe a +0 whip a +0 leather armour (10, -16, D:8) a +0 robe (12, 0, D:8) a +0 robe (13, -10, D:8) a +0 hand axe (15, -1, D:8) a +0 halberd (15, 8, D:8) a +3 scimitar of flaming a +2 robe of positive energy (18, -11, D:8) 8 sling bullets (18, -7, D:8) 16 arrows (21, 25, D:8) a +0 dagger (22, 21, D:8) a +0 plate armour (28, 20, D:8) a +0 shortbow 14 arrows (32, -16, D:8) a +0 leather armour (33, -16, D:8) a +0 whip (34, -16, D:8) a +0 dagger a +0 chain mail (34, 32, D:8) a +0 ring mail (35, -16, D:8) a +0 club a +0 short sword 3 boomerangs (35, -2, D:8) a +0 whip (35, -1, D:8) a +0 dagger a +0 robe of the Archmagi (36, -1, D:8) a +0 short sword (39, 24, D:8) a +0 rapier (44, -16, D:8) a +0 leather armour Level 9 of the Dungeon [Shop] Xuarif's Weapon Shop a +0 falchion (36 gold) a +0 falchion (36 gold) the +10 great sword "Xemumpaime" {flame, Will- rCorr Dex+2} (891 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+2). It protects you from acid and corrosion. It decreases your willpower. the +0 fustibalus of Wujius {speed, *Slow +Blink rC+ Stlth+} (758 gold) Attacks with this weapon are significantly faster. It protects you from cold. It lets you blink. It may slow you when you take damage. It makes you more stealthy. a +4 trident of protection (314 gold) a +4 trident of venom (314 gold) a +0 flail (42 gold) 26 stones (31 gold) a +0 dagger (24 gold) [Shop] Ranwip's Armour Shop a +0 ring mail (48 gold) a +1 scale mail of poison resistance (156 gold) the +4 chain mail of Lesser Demons {rElec} (462 gold) It insulates you from electricity. the +3 ring mail of the Secret Dreams {Harm} (312 gold) It increases damage dealt and taken. a +1 kite shield of reflection (162 gold) a +0 leather armour (24 gold) a +0 helmet (54 gold) +1 steam dragon scales (564 gold) a +0 robe (8 gold) a +0 leather armour (24 gold) a +0 robe (8 gold) a +3 scale mail of poison resistance (276 gold) (0, 0, D:9) 13 arrows (1, 41, D:9) a +0 falchion (4, 4, D:9) a +0 dagger (5, 0, D:9) 12 arrows (5, 4, D:9) 11 stones a +0 robe (10, 1, D:9) a +0 shortbow 25 arrows (10, 3, D:9) a +1 mace (10, 4, D:9) a +0 long sword (10, 7, D:9) a +3 spear a +0 robe (11, 4, D:9) a +0 robe a +0 long sword a +0 robe a +0 hunting sling a +0 robe (11, 7, D:9) a +0 morningstar a +0 robe (12, 3, D:9) a +0 halberd (12, 4, D:9) a +0 long sword of protection (15, 4, D:9) a +0 robe (20, 10, D:9) a +0 mace (21, 10, D:9) a +0 robe a +0 shortbow 31 arrows (23, 19, D:9) a +0 lajatang (23, 41, D:9) a +0 giant club (24, 40, D:9) a +0 giant club (25, 14, D:9) a +0 battleaxe (27, 19, D:9) a +0 quarterstaff (29, 35, D:9) an amulet of faith (32, 24, D:9) a +0 dagger a +0 robe a scroll of vulnerability (33, 10, D:9) a scroll of identify (39, 25, D:9) a +0 mace (39, 26, D:9) a +0 robe (40, 4, D:9) a +0 hand crossbow a +0 dagger 18 bolts a +0 dagger a +0 whip (40, 5, D:9) a +0 club a +0 dagger 2 stones (41, 4, D:9) a +0 battleaxe of venom (41, 5, D:9) a +1 falchion of electrocution a +0 club a +0 dagger (41, 6, D:9) a +0 short sword (42, 6, D:9) a +0 dagger 3 stones a +0 dagger a +0 chain mail (43, 41, D:9) a +0 ring mail (45, 39, D:9) 19 stones (49, 35, D:9) 22 arrows (51, 37, D:9) a +0 ring mail (56, 4, D:9) a +0 robe (56, 13, D:9) 8 stones (56, 52, D:9) a +0 leather armour (64, 6, D:9) a +3 great mace (64, 7, D:9) a +0 giant club Level 10 of the Dungeon (0, 0, D:10) a yak corpse (2, 3, D:10) a yak corpse (8, -14, D:10) a +0 trident (12, 17, D:10) a +0 short sword a +0 ring mail (13, -19, D:10) a +0 robe (13, -12, D:10) 24 arrows (14, 17, D:10) a +0 scimitar a +0 plate armour an orc corpse (skeletalised by now) (17, 17, D:10) a +0 club (20, -20, D:10) a +0 robe (21, -22, D:10) a potion of cancellation (22, -16, D:10) 14 gold pieces (29, -10, D:10) a scroll of enchant weapon (30, -10, D:10) a manual of Ice Magic (30, -8, D:10) 5 gold pieces (31, -11, D:10) a manual of Ice Magic (31, -9, D:10) the +12 battleaxe "Asuho" {freeze, *Corrode +Blink Int+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+4). It lets you blink. It may corrode you when you take damage. (32, -10, D:10) the ring "Tiugicwu" {Ice rElec Str-3 Int+4 Dex+6} [ring of ice] It enhances your ice magic. It affects your strength (-3). It affects your intelligence (+4). It affects your dexterity (+6). It makes you vulnerable to fire. It protects you from cold. It insulates you from electricity. (32, -6, D:10) a +0 rapier (35, -9, D:10) a scroll of enchant weapon the Ecumenical Temple