Zigma Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (1, 3, D:1) a +0 ring mail (1, 6, D:1) 29 stones (3, 20, D:1) a +0 club (4, 21, D:1) a +0 dagger (21, -5, D:1) a +0 club (22, -6, D:1) 24 arrows (33, -4, D:1) 24 bolts (35, 33, D:1) a giant cockroach corpse a bat corpse (36, 22, D:1) a +0 club (36, 23, D:1) a +0 short sword (39, -4, D:1) a +0 club Level 2 of the Dungeon (2, 4, D:2) 22 arrows (11, -13, D:2) a +1 vorpal falchion (11, -8, D:2) a potion of curing (13, -4, D:2) 16 arrows (21, 2, D:2) a ball python skeleton a jackal skeleton a hobgoblin skeleton (28, 8, D:2) 16 gold pieces (30, -8, D:2) a +0 leather armour (32, 14, D:2) 15 gold pieces (34, -1, D:2) a giant cockroach corpse