Zigma Level 1 of the Dungeon (0, 0, D:1) a potion of heal wounds (6, 10, D:1) a jackal corpse (6, 22, D:1) a +0 hunting sling (10, 5, D:1) a +0 dagger (10, 43, D:1) a +0 robe (13, 24, D:1) a ball python corpse (22, 38, D:1) a +0 dagger a goblin corpse (skeletalised by now) (25, 8, D:1) a bat corpse