Zigma Level 1 of the Dungeon (8, 15, D:1) a +0 dagger (9, 5, D:1) a +0 dagger (10, 8, D:1) 19 arrows (11, 18, D:1) a +0 hand axe (15, -2, D:1) a +0 flail (15, 0, D:1) a +0 short sword 4 stones (15, 10, D:1) a +0 club (21, 0, D:1) a +0 club (29, -21, D:1) 20 stones (34, -7, D:1) a +0 hunting sling (37, -12, D:1) a +0 club 2 stones (40, -1, D:1) a +0 club (41, 15, D:1) a +0 mace (45, -13, D:1) a +0 ring mail (47, 14, D:1) 18 stones (59, 12, D:1) 7 javelins Level 2 of the Dungeon (0, 0, D:2) a +0 club 4 stones (10, -34, D:2) a +0 robe (17, -27, D:2) 17 stones (21, 4, D:2) a +0 club (22, -13, D:2) a +0 ring mail (28, -30, D:2) a +0 club (39, -17, D:2) a +0 whip (45, -7, D:2) a +0 long sword (45, -4, D:2) a +0 dagger (53, -31, D:2) 13 bolts Level 3 of the Dungeon (0, 0, D:3) a scroll of identify (6, 13, D:3) a +0 chain mail (14, 26, D:3) a +2 short sword of venom (27, 7, D:3) 5 gold pieces (34, 1, D:3) a +0 dagger (40, 14, D:3) a +0 whip (40, 16, D:3) a +0 whip (44, 1, D:3) a potion of attraction (44, 15, D:3) a +0 dagger (49, 29, D:3) a +0 club (51, -1, D:3) a hobgoblin corpse (skeletalised by now)