Zigma Level 1 of the Dungeon (0, 0, D:1) 17 bolts (2, 7, D:1) a +2 hand axe of electrocution (20, 15, D:1) a +0 dagger (24, -11, D:1) 15 poisoned darts (26, -13, D:1) 5 datura-tipped darts (26, -11, D:1) 15 stones (46, 5, D:1) 23 stones Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (2, -17, D:2) a +0 short sword 4 stones (11, -20, D:2) 8 atropa-tipped darts (18, -25, D:2) a +0 club (20, -32, D:2) 6 boomerangs (20, -23, D:2) a +1 spectral quarterstaff (30, -24, D:2) 12 arrows (39, -18, D:2) a +0 club (40, -23, D:2) a +0 leather armour Level 3 of the Dungeon (3, 33, D:3) a +0 ring mail (25, 6, D:3) a +0 ring mail (32, 28, D:3) a hobgoblin corpse (skeletalised by now) (34, 6, D:3) a +0 flail (46, 18, D:3) a +0 dagger a +0 leather armour (48, 36, D:3) a +0 dagger a goblin corpse (skeletalised by now)