Zigma Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (0, 3, D:1) 20 stones (3, -11, D:1) 21 bolts (7, -22, D:1) a +0 flail (10, -30, D:1) 20 arrows (11, -4, D:1) a +0 short sword (11, 9, D:1) a +0 robe (16, -1, D:1) a +0 club (18, 11, D:1) 22 stones (34, -26, D:1) a +0 leather armour (34, 15, D:1) a +0 club a +0 short sword (38, -27, D:1) 23 sling bullets (38, 13, D:1) a +1 whip of pain (39, -28, D:1) a +0 dagger a +0 short sword 3 stones (39, 0, D:1) a +0 leather armour (44, -1, D:1) a +0 club (64, 0, D:1) a +0 dagger 3 stones Level 2 of the Dungeon (0, 0, D:2) 18 arrows (6, 12, D:2) a +0 club a goblin corpse (skeletalised by now) (9, -1, D:2) a +0 trident a +0 animal skin a +0 helmet a +0 dagger (9, 0, D:2) a +1 dagger of venom (9, 1, D:2) a +0 dagger a +0 dagger a +0 dagger a +0 whip a stone (16, 37, D:2) 5 stones a +0 dagger (21, 4, D:2) a +0 club a +0 leather armour (21, 11, D:2) a +0 short sword a +0 leather armour a +0 club (22, 4, D:2) a +0 hand axe (24, 37, D:2) a +0 club (29, 30, D:2) a +0 leather armour (29, 55, D:2) a quokka corpse (31, 17, D:2) a +0 club (31, 55, D:2) 15 arrows (32, 50, D:2) a +0 hand axe (33, 29, D:2) a +0 robe (35, -1, D:2) a +0 dagger (38, -1, D:2) 18 sling bullets