Dungeon Crawl Stone Soup version 0.28-a0-667-g162e43154e (webtiles) character file. Game seed: 8775578062726892714 55 Zigma the Grave Robber (level 3, 0/21 HPs) Began as an Octopode Necromancer on Oct 17, 2021. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:02:19 (1910 turns). Zigma the Grave Robber (Octopode Necromancer) Turns: 1910, Time: 00:02:20 Health: 0/21 AC: 1 Str: 8 XL: 3 Next: 93% Magic: 7/7 EV: 13 Int: 17 God: Gold: 39 SH: 0 Dex: 12 Spells: 3/7 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: lethally poisoned (0 -> -1), on berserk cooldown, slowed, very slow A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 39 gold pieces. Inventory: Jewellery a - a ring of magical power Scrolls c - a scroll of enchant weapon {unknown} d - a scroll of enchant armour {unknown} Potions b - a potion of berserk rage Skills: + Level 2.0 Dodging + Level 2.8 Stealth + Level 0.8 Unarmed Combat + Level 2.7 Spellcasting * Level 4.7 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level d - Vampiric Draining Necr 9% 2d7 8% 3 p - Pain Necr 72% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 36% N/A 2% 1 Blink Tloc N/A N/A 26% 2 Lesser Beckoning Tloc 2% N/A 47% 3 Animate Dead Necr 9% N/A 26% 4 Agony Necr 18% N/A 56% 5 Manifold Assault Tloc 2% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You are poisoned. The adder poisons you! You are too injured to fight recklessly! You barely miss the adder. The adder is moderately wounded. You constrict the adder. You feel sick. The adder closely misses you. The adder barely misses you. You tentacle-slap the adder. The adder is severely wounded. You constrict the adder. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! You tentacle-slap the adder. You kill the adder! * * * LOW HITPOINT WARNING * * * You feel sick. There is a lethal amount of poison in your body! There is a lethal amount of poison in your body! It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! * * * LOW HITPOINT WARNING * * * You feel sick. You feel a strong urge to attack something. * * * LOW HITPOINT WARNING * * * You feel sick. You feel your anger nearly subside. * * * LOW HITPOINT WARNING * * * You feel sick. You are no longer berserk. You are exhausted. You feel yourself slow down. * * * LOW HITPOINT WARNING * * * You feel sick. There is a lethal amount of poison in your body! Okay, then. * * * LOW HITPOINT WARNING * * * You feel sick. You die... ....# ..... ########..... ###............ ## ..'.......... .. #.......# .. ###.....†.# ### ##..≈≈†≈...#### ... #≈≈.≈..≈....@.#####+## ### #....≈≈≈...#.........# ...##.≈≈..............# #. ## ...≈≈≈.≈≈..........##### #. ≈≈.....≈..#.........'...###. #≈..≈≈.≈≈≈≈#.........##...... ####..≈≈..≈#.........##...... ≈.≈.≈≈..#.........##...... h.. #.........##....## There were no monsters in sight! Vanquished Creatures 2 adders (D:2) An adder skeleton (D:2) A dart slug (D:1) 4 bats (D:1) 2 endoplasms (D:1) 3 giant cockroaches A goblin (D:1) 6 jackals (D:1) A kobold (D:1) A quokka (D:1) A ball python (D:1) 4 frilled lizards 4 rats A spectral goblin (D:1) 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zigma the Octopode Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 512 | D:1 | Reached XP level 2. HP: 12/17 MP: 0/5 604 | D:1 | Found a faded altar of an unknown god. 1169 | D:1 | Reached XP level 3. HP: 21/21 MP: 6/6 1356 | D:1 | Learned a level 3 spell: Vampiric Draining 1908 | D:2 | HP: 1/21 [poisoned by an adder] 1910 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stone_box, layout_basic, dreamdust_ecumenical_altar_drowned_temple D:2: layout_basic, serial_rivers, chequers_serial_rivers_small_a, chequers_serial_rivers_marsh, chequers_serial_rivers_room_b, chequers_serial_rivers_micro_a, chequers_serial_rivers_micro_a Action || total -------------------------++------- Melee: Unarmed || 67 Constrict || 12 Tentacles || 7 Punch || 1 Cast: Pain || 33 Use: Potion || 2 Stab: Sleeping || 3 Armor: Skin || 8 Dodge: Dodged || 49 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1908 | 1871 | 37 | 0 | 1669 | 2 | 954.0 | Dungeon | 1908 | 1871 | 37 | 0 | 1669 | 2 | 954.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1565 daAuts D:2: 342 daAuts