Dungeon Crawl Stone Soup version 0.28-a0-667-g162e43154e (webtiles) character file. Game seed: 17286448135082125583 86 Zigma the Grave Robber (level 4, 0/27 HPs) Began as an Octopode Necromancer on Oct 17, 2021. Slain by a gnoll (5 damage) ... on level 3 of the Dungeon. The game lasted 00:04:21 (2700 turns). Zigma the Grave Robber (Octopode Necromancer) Turns: 2700, Time: 00:04:22 Health: 0/27 AC: 1 Str: 8 XL: 4 Next: 49% Magic: 0/7 EV: 13 Int: 17 God: Gold: 180 SH: 0 Dex: 12 Spells: 0/8 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith + (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . i - amulet of faith rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.09/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: very slightly contaminated A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 180 gold pieces. Inventory: Jewellery i - an amulet of faith (around mantle) Scrolls a - 4 scrolls of identify {unknown} c - a scroll of vulnerability {unknown} d - 2 scrolls of teleportation {unknown} f - a scroll of magic mapping {unknown} Potions b - 2 potions of might {unknown} e - a potion of heal wounds {unknown} g - 2 potions of lignification {unknown} h - a potion of ambrosia {unknown} j - a potion of haste {unknown} Skills: + Level 2.0 Dodging + Level 3.3 Stealth + Level 2.6 Spellcasting * Level 5.2 Necromancy You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level d - Vampiric Draining Necr 10% 2d7 6% 3 p - Pain Necr 80% 1d8 1% 1 s - Animate Dead Necr 10% N/A 21% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 40% N/A 1% 1 Gell's Gravitas Tloc 1% N/A 50% 3 Teleport Other Tloc 2% N/A 50% 3 Agony Necr 20% N/A 50% 5 Excruciating Wounds Necr 10% N/A 50% 5 Blade Hands Tmut 1% N/A 99% 5 Irradiate Conj/Tmut 1% 3d14 99% 5 Dispersal Tloc 1% N/A 100% 6 Dragon Form Tmut 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History HP restored. Magic restored. There is a stone staircase leading up here. There is a stone staircase leading down here. You now have 180 gold pieces (gained 13). You see here 12 stones. 2 gnolls come into view. The gnoll shouts! The gnoll writhes in agony. The gnoll writhes in agony. A gnoll comes into view. It is wielding a +0 spear. The gnoll writhes in agony! You kill the gnoll! The gnoll barely resists. The gnoll writhes in agony. * * * LOW MAGIC WARNING * * * The gnoll closely misses you. The gnoll barely resists. * * * LOW MAGIC WARNING * * * The gnoll hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! The gnoll hits you with a +0 spear. * * * LOW HITPOINT WARNING * * * Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to cast (6% risk of failure)! Continue anyway? [Y]es or [N]o only, please. The spell is quite dangerous to cast (6% risk of failure)! Continue anyway? Aiming: Vampiric Draining (quite dangerous; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (moderately wounded) You miscast Vampiric Draining. You are very lightly contaminated with residual magic. Nothing appears to happen. * * * LOW MAGIC WARNING * * * The gnoll hits you with a +0 spear. * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 spear. You die... #...# #.#####.##.# #...# #....##.##.# #...###..#.##.##.### #........#.##.##...# #.............####.# #...#.##.#.##.# #.# ##..........##.# #.# #...#....#.###.####.# #######.###.##@#..........# #.........#..#.#..##.###### #.....†.#.##.#g#..##.# ###.......#.g...g....#.# #.............#........###### #......######.#.....<..##...# .......### #....#.##..##.#.# ..####...#########.##.....#.# $[# ###.##........##..####.# You could see 2 gnolls. Vanquished Creatures A gnoll (D:3) 2 adders (D:2) A worm (D:2) A dart slug (D:1) 7 endoplasms 2 giant cockroaches 6 hobgoblins 3 jackals (D:2) 4 quokkas 2 ball pythons 5 bats 5 frilled lizards 2 goblins (D:1) A kobold (D:2) 11 rats 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zigma the Octopode Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 489 | D:1 | Found a faded altar of an unknown god. 492 | D:1 | Reached XP level 2. HP: 16/17 MP: 3/5 932 | D:1 | Reached XP level 3. HP: 15/21 MP: 1/6 936 | D:1 | Learned a level 3 spell: Vampiric Draining 1614 | D:2 | Reached skill level 5 in Necromancy 1614 | D:2 | Reached XP level 4. HP: 22/27 MP: 1/7 2401 | D:2 | Learned a level 4 spell: Animate Dead 2700 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_fountain, layout_rooms, hellmonk_ecumenical_altar_slurped_away, minmay_rat_gold_closets D:2: minmay_evil_eye, layout_rooms, hangedman_abyss_or_decor_stabs, minmay_hexomino_p4 D:3: layout_basic, kennysheep_cross_bottleneck Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.3 Necromancy | 5 | 5.2 Dodging | | 2.0 Spellcasting | | 2.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 7 | 11 || 18 Constrict | 3 | 4 || 7 Tentacles | | 1 || 1 Cast: Pain | 66 | 23 || 89 Armor: Skin | | 2 || 2 Dodge: Dodged | 8 | 11 || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2699 | 2640 | 59 | 0 | 2385 | 3 | 899.7 | Dungeon | 2699 | 2640 | 59 | 0 | 2385 | 3 | 899.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1368 daAuts D:2: 1052 daAuts D:3: 278 daAuts