Dungeon Crawl Stone Soup version 0.28-a0-667-g162e43154e (webtiles) character file. Game seed: 11786346128855800150 35 Zigma the Grave Robber (level 3, -2/21 HPs) Began as an Octopode Necromancer on Oct 17, 2021. Slain by an orc wizard (4 damage) ... on level 3 of the Dungeon. The game lasted 00:03:25 (1618 turns). Zigma the Grave Robber (Octopode Necromancer) Turns: 1618, Time: 00:03:25 Health: -2/21 AC: 1 Str: 6 (7) XL: 3 Next: 33% Magic: 6/6 EV: 13 Int: 17 (18) God: Gold: 76 SH: 0 Dex: 9 (12) Spells: 1/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++........ (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: confused, flying A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 76 gold pieces. Inventory: Scrolls a - a scroll of silence Skills: + Level 2.2 Dodging + Level 2.8 Stealth + Level 0.1 Unarmed Combat + Level 2.1 Spellcasting * Level 4.8 Necromancy You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level d - Vampiric Draining Necr 9% 2d7 8% 3 p - Pain Necr 72% 1d7 2% 1 s - Animate Skeleton Necr 36% N/A 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Dead Necr 9% N/A 26% 4 Agony Necr 18% N/A 58% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You constrict the hobgoblin, but do no damage. The hobgoblin barely misses you. Okay, then. As you read the scroll labelled KUSUAF CEBAJE, it crumbles to dust. It is a scroll of identify. c - a scroll of blinking You constrict the hobgoblin. The hobgoblin hits you. Blink to where? Press: ? - help, Dir - move target You lose your grip on something. 3 orcs come into view. As you read the scroll of blinking, it crumbles to dust. A bat comes into view. An orc comes into view. It is wielding a +0 flail. The orc shouts! You hear a shout! An orc wizard comes into view. It is wielding a +0 dagger. An orc comes into view. It is wielding a +0 club. The orc barely misses you. The orc moves out of view. You closely miss the orc. You grab the orc. You squeeze the orc, but do no damage. You constrict the orc. The orc closely misses you. You release your grip on the orc. The orc hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * You see here 25 stones. You closely miss the orc wizard. Your grab misses the orc wizard. The orc barely misses you. The orc wizard gestures at you while chanting. You are confused. You aren't carrying any potions. Unknown command. You are too confused! You closely miss the orc wizard. The orc closely misses you. The orc wizard closely misses you. You bump into the rock wall. The orc barely misses you. The orc wizard barely misses you. You bump into the rock wall. The orc closely misses you. The orc hits you with a +0 mace! * * * LOW HITPOINT WARNING * * * The orc wizard hits you with a +0 dagger. You die... .b .## >. ###... ooo .... .... #.. ....### #.## #......##..# ..........o####### .........#o.og.o@# .........#######oo...... ......$..# ######### .........# .........# ....$..o## .......g.# .........# ........g# You could see 2 orc priests, an orc wizard, 3 orcs and a hobgoblin. Vanquished Creatures An adder (D:2) An endoplasm (D:1) 3 giant cockroaches (D:1) 2 goblins (D:1) 4 hobgoblins 2 jackals (D:2) A quokka (D:1) 3 ball pythons 2 bats (D:1) 2 frilled lizards 3 rats 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zigma the Octopode Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 519 | D:1 | Reached XP level 2. HP: 16/17 MP: 3/5 1094 | D:1 | Learned a level 1 spell: Animate Skeleton 1148 | D:2 | Reached XP level 3. HP: 7/21 MP: 3/6 1492 | D:2 | Learned a level 3 spell: Vampiric Draining 1521 | D:2 | Found a faded altar of an unknown god. 1598 | D:2 | You fall into a shaft and drop 1 floor! 1618 | D:3 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_chamber, layout_rooms D:2: layout_basic, hellmonk_ecumenical_altar_heavens_door D:3: layout_rooms, kennysheep_generic_room_13 Action || total -------------------------++------- Melee: Unarmed || 35 Tentacles || 9 Constrict || 9 Cast: Pain || 28 Use: Scroll || 3 Potion || 2 Stab: Sleeping || 2 Armor: Skin || 6 Dodge: Dodged || 38 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1617 | 1613 | 4 | 24 | 1454 | 3 | 539.0 | Dungeon | 1617 | 1613 | 4 | 24 | 1454 | 3 | 539.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1123 daAuts D:2: 474 daAuts D:3: 19 daAuts