Dungeon Crawl Stone Soup version 0.28-a0-684-g30a9fa1a03 (webtiles) character file. Game seed: 4182705835717389442 4 Zigma the Grave Robber (level 1, 0/11 HPs) Began as an Octopode Necromancer on Oct 19, 2021. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:25 (233 turns). Zigma the Grave Robber (Octopode Necromancer) Turns: 233, Time: 00:00:25 Health: 0/11 AC: 1 Str: 7 XL: 1 Next: 70% Magic: 1/3 EV: 13 Int: 17 God: Gold: 15 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Potions a - 2 potions of attraction {unknown} Skills: + Level 2.0 Dodging + Level 2.7 Stealth + Level 2.0 Spellcasting * Level 4.2 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level p - Pain Necr 64% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 32% N/A 3% 1 Vampiric Draining Necr 8% 2d7 10% 3 Animate Dead Necr 8% N/A 32% 4 Agony Necr 16% N/A 67% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History There is an open door here. A jackal comes into view. A jackal comes into view. A jackal comes into view. The jackal barks! The jackal writhes in agony. The jackal barks! x2 The jackal writhes in agony! You kill the jackal! You hear a bark! A jackal comes into view. The jackal writhes in agony. * * * LOW MAGIC WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You tentacle-slap the jackal but do no damage. Your grab misses the jackal. The jackal is severely wounded. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. There is an open door here. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You open the door. The jackal closely misses you. The jackal barely misses you. There is an open door here. The jackal bites you but does no damage. The jackal closely misses you. You tentacle-slap the jackal but do no damage. You grab the jackal. You squeeze the jackal. The jackal is almost dead. You constrict the jackal, but do no damage. The jackal bites you. You die... ..................... #.................. #####.#####'#####.. #.#PPP#.#PPP#.. #.#P⌠P#.#P⌠P#.. #.#PPP#.#PPP#.. ##########.#####.#####.. ...........+....<....+.. ##.........#####@#####.. #.........#PPP#h#PPP#..# #.........#P⌠P#h#P⌠P#..# #.........#PPP#h#PPP#..# #.........#####'#####..# #......................# #....................... #................##.### ########.#............# You could see 3 jackals. Vanquished Creatures 2 endoplasms (D:1) A jackal (D:1) A kobold (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zigma the Octopode Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 233 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: beargit_arrival_greenhouse, layout_basic Action || total -------------------------++------- Melee: Unarmed || 4 Tentacles || 2 Constrict || 1 Cast: Pain || 6 Stab: Sleeping || 1 Armor: Skin || 1 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 233 | 233 | 0 | 0 | 196 | 1 | 233.0 | Dungeon | 233 | 233 | 0 | 0 | 196 | 1 | 233.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 233 daAuts