Dungeon Crawl Stone Soup version 0.28-a0-684-g30a9fa1a03 (webtiles) character file. Game seed: 9064919136584506151 4 Zigma the Grave Robber (level 1, 0/11 HPs) Began as an Octopode Necromancer on Oct 19, 2021. Slain by a ball python (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:36 (290 turns). Zigma the Grave Robber (Octopode Necromancer) Turns: 290, Time: 00:00:37 Health: 0/11 AC: 1 Str: 7 XL: 1 Next: 70% Magic: 2/3 EV: 13 Int: 17 God: Gold: 8 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. You aren't carrying anything. Skills: + Level 2.0 Dodging + Level 2.6 Stealth + Level 2.1 Spellcasting * Level 4.2 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level p - Pain Necr 64% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 32% N/A 3% 1 Vampiric Draining Necr 8% 2d7 11% 3 Animate Dead Necr 8% N/A 34% 4 Agony Necr 16% N/A 67% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Adjust which spell? a - Pain Adjust to which letter? p - Pain Casting: Pain (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (almost dead, chance to affect: 85%) The endoplasm writhes in agony. You kill the endoplasm! * * * LOW MAGIC WARNING * * * You miscast Pain. You are very lightly contaminated with residual magic. Nothing appears to happen. The bat writhes in agony. You kill the bat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Your magical contamination has completely faded away. A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! You hear an angry hiss. A ball python comes into view. The goblin writhes in agony. You miscast Pain. You are very lightly contaminated with residual magic. Nothing appears to happen. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python grabs you. The ball python constricts you. * * * LOW HITPOINT WARNING * * * You escape the ball python's grasp. The ball python barely misses you. x2 Your magical contamination has completely faded away. The ball python bites you. You die... ##.. #.# ...##.# #..#(# . #..#.# ##.. #....# ..... #### #..###...... .... # #....†...... .... .#.###..###...... ....####.#......@.+ ..... .........######S### .... ...##..######.g.## ... .. ##........#.)# .# . ##......†..#.# # #..#######...#####..# #..#÷.÷..#....[.....# #..#.≈≈≈÷#....#####.###### #..#.≈≈≈÷#....# #........# You could see a goblin and a ball python. Vanquished Creatures An endoplasm (D:1) A goblin (D:1) A hobgoblin (D:1) A bat (D:1) 4 creatures vanquished. Vanquished Creatures (others) 2 minotaurs (D:1) A vine stalker (D:1) A demigod (D:1) 3 nagas (D:1) A dwarf (D:1) An ogre (D:1) 2 felids (D:1) A kobold (D:1) 5 tentacles (D:1) 17 creatures vanquished. Grand Total: 21 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zigma the Octopode Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 0 | D:1 | Noticed a minotaur 0 | D:1 | Noticed a naga 0 | D:1 | Noticed a demigod 0 | D:1 | Noticed a felid 0 | D:1 | Noticed an ogre 0 | D:1 | Noticed a minotaur 0 | D:1 | Noticed a kraken 0 | D:1 | Noticed a felid 0 | D:1 | Noticed a vine stalker 0 | D:1 | Noticed a naga 0 | D:1 | Noticed a naga 0 | D:1 | Noticed a dwarf 3 | D:1 | Killed a naga 3 | D:1 | Killed an ogre 4 | D:1 | Killed a dwarf 5 | D:1 | Killed a felid 6 | D:1 | Killed a vine stalker 6 | D:1 | Killed a naga 7 | D:1 | Killed a minotaur 7 | D:1 | Killed a demigod 8 | D:1 | Killed a naga 9 | D:1 | Killed a felid 10 | D:1 | Killed a minotaur 290 | D:1 | Slain by a ball python Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_kraken_aquarium_a, layout_basic, minmay_misc_feat_encased Action || total -------------------------++------- Melee: Unarmed || 1 Constrict || 1 Cast: Pain || 8 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 290 | 290 | 0 | 0 | 216 | 1 | 290.0 | Dungeon | 290 | 290 | 0 | 0 | 216 | 1 | 290.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 290 daAuts