Dungeon Crawl Stone Soup version 0.28-a0-684-g30a9fa1a03 (webtiles) character file. Game seed: 4281204659385473141 51 Zigma the Grave Robber (level 3, 0/21 HPs) Began as an Octopode Necromancer on Oct 19, 2021. Succumbed to a goblin's poison ... on level 2 of the Dungeon. The game lasted 00:02:19 (2239 turns). Zigma the Grave Robber (Octopode Necromancer) Turns: 2239, Time: 00:02:19 Health: 0/21 AC: 1 Str: 8 XL: 3 Next: 83% Magic: 1/6 EV: 13 Int: 17 God: Gold: 31 SH: 0 Dex: 12 Spells: 2/7 levels left rFire + . . SeeInvis . (no weapon) rCold + . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois + Reflect . (no amulet) rElec + Harm . (no ring) rCorr + Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: lethally poisoned (0 -> -1), resistant, on berserk cooldown, slowed, very slow A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 31 gold pieces. You aren't carrying anything. Skills: + Level 2.0 Dodging + Level 2.9 Stealth + Level 0.2 Unarmed Combat + Level 2.6 Spellcasting * Level 4.8 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level d - Vampiric Draining Necr 9% 2d7 8% 3 p - Pain Necr 72% 1d7 2% 1 s - Animate Skeleton Necr 36% N/A 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 8% 1d3 19% 1 Call Imp Summ 2% N/A 28% 2 Animate Dead Necr 9% N/A 24% 4 Mephitic Cloud Conj/Pois/Air 2% N/A 50% 3 Agony Necr 18% N/A 56% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The goblin writhes in agony. * * * LOW MAGIC WARNING * * * The goblin writhes in agony. * * * LOW MAGIC WARNING * * * The goblin hits you with a +2 dagger of venom. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Pain (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +2 dagger of venom (severely wounded, chance to affect: 89%) The goblin writhes in agony. You kill the goblin! * * * LOW MAGIC WARNING * * *; * * * LOW HITPOINT WARNING * * * You feel very sick. It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You feel sick. You feel a strong urge to attack something. You feel sick. You feel sick. You feel your anger nearly subside. You are no longer berserk. You are exhausted. You feel yourself slow down. * * * LOW HITPOINT WARNING * * * You feel sick. It was a potion of resistance. You feel protected. * * * LOW HITPOINT WARNING * * * You feel sick. There is a lethal amount of poison in your body! You aren't carrying any scrolls. * * * LOW HITPOINT WARNING * * * You feel sick. You die... .### ##### . ....####...#####..... .....................## .( ....................... .... ......................###.... ....................†....... ......)....##..........##.##+ ...##...............#..#..... #........@................ #...#............#.....♣.. .........†.......####..≈... ...............#.......P≈≈.. .............####.....#.P≈≈.. ...#...#...##. ...####...♣.. ###...... ......##........ #..... ................ ...... ......#......... There were no monsters in sight! Vanquished Creatures An adder (D:2) A worm (D:2) 3 dart slugs 3 ball pythons 3 endoplasms 2 goblins 3 hobgoblins 2 jackals (D:1) 7 kobolds 4 frilled lizards 4 rats 33 creatures vanquished. Vanquished Creatures (others) A plant (D:2) 1 creature vanquished. Grand Total: 34 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zigma the Octopode Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 2 | D:1 | Learned a level 1 spell: Animate Skeleton 544 | D:1 | Reached XP level 2. HP: 15/17 MP: 3/5 1166 | D:1 | Reached XP level 3. HP: 17/21 MP: 2/6 1170 | D:1 | Learned a level 3 spell: Vampiric Draining 2123 | D:2 | Found a faded altar of an unknown god. 2238 | D:2 | HP: 1/21 [poisoned by a goblin] 2239 | D:2 | Succumbed to a goblin's poison Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_river_ford, layout_basic D:2: cheibrodos_old_hovel, layout_basic, basic_altar, shapermc_ecumenical_altar_notcrosses, serial_bayou_pond_e Action || total -------------------------++------- Melee: Unarmed || 11 Constrict || 3 Tentacles || 1 Cast: Pain || 69 Use: Potion || 2 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2238 | 2208 | 30 | 0 | 2020 | 2 | 1119.0 | Dungeon | 2238 | 2208 | 30 | 0 | 2020 | 2 | 1119.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1663 daAuts D:2: 575 daAuts