Dungeon Crawl Stone Soup version 0.28-a0-684-g30a9fa1a03 (webtiles) character file. Game seed: 14678329463622064534 74 Zigma the Grave Robber (level 4, 0/27 HPs) Began as an Octopode Necromancer on Oct 19, 2021. Slain by a river rat (9 damage) ... on level 3 of the Dungeon. The game lasted 00:03:29 (2187 turns). Zigma the Grave Robber (Octopode Necromancer) Turns: 2187, Time: 00:03:29 Health: 0/27 AC: 1 Str: 8 XL: 4 Next: 30% Magic: 1/7 EV: 13 Int: 17 God: Gold: 113 SH: 0 Dex: 12 Spells: 3/8 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.09/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: very slightly contaminated A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 113 gold pieces. Inventory: Wands f - a wand of charming (9) Scrolls c - 3 scrolls of enchant armour {unknown} d - a scroll of teleportation {unknown} e - a scroll of identify {unknown} Skills: + Level 2.3 Dodging + Level 2.9 Stealth + Level 2.5 Spellcasting * Level 5.1 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level d - Vampiric Draining Necr 9% 2d7 7% 3 p - Pain Necr 76% 1d7 2% 1 s - Animate Skeleton Necr 38% N/A 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Dead Necr 9% N/A 22% 4 Agony Necr 19% N/A 52% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You tentacle-slap the giant cockroach but do no damage. Your grab misses the giant cockroach. You squeeze the giant cockroach. The giant cockroach is almost dead. The giant cockroach splashes around in the water. You tentacle-slap the giant cockroach. You kill the giant cockroach! The river rat barely misses you. Casting: Pain (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to cast (7% risk of failure)! Continue anyway? Aiming: Vampiric Draining (quite dangerous; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f - river rat Aim: a river rat You draw life force from the river rat. You feel life coursing into your body. The river rat bites you. * * * LOW HITPOINT WARNING * * * Casting: Vampiric Draining (quite dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to cast (7% risk of failure)! Continue anyway? Aiming: Vampiric Draining (quite dangerous; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - river rat Aim: a river rat (heavily wounded) You miscast Vampiric Draining. You are very lightly contaminated with residual magic. Nothing appears to happen. * * * LOW MAGIC WARNING * * * The river rat bites you. * * * LOW HITPOINT WARNING * * * Casting: Vampiric Draining (quite dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - river rat Aim: a river rat (heavily wounded, chance to affect: 84%) Okay, then. You aren't carrying any potions. You barely miss the river rat. You grab the river rat. You squeeze the river rat, but do no damage. The river rat is heavily wounded. You constrict the river rat. The river rat bites you! You die... #.#.# #.#.# ## #.... ..#.# # ### #.#.# ##.#.# # .. #.#.# #..#.# # #. #.#.# #..#.# # #..###.##.#.# #..#.# # ........#[#.####..#.##### #.................. ##@..............## +≈≈≈≈≈r#......##.####.## +≈≈≈≈≈≈#..###.##.####.## ###≈≈##+..# #.##.##...## ### ....# #.##........ ..#### #>##.##.#### .# #.##.##.# =....##.# ###..##.# You could see a river rat. Vanquished Creatures A jelly (D:3) 2 adders (D:2) A worm (D:3) 3 endoplasms 3 giant cockroaches A goblin (D:2) 2 jackals (D:2) 2 kobolds A quokka (D:1) 2 ball pythons 2 bats 3 frilled lizards 3 rats 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zigma the Octopode Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 586 | D:1 | Reached XP level 2. HP: 16/17 MP: 3/5 588 | D:1 | Learned a level 1 spell: Animate Skeleton 703 | D:1 | Found a faded altar of an unknown god. 1441 | D:2 | Reached XP level 3. HP: 19/21 MP: 4/6 1633 | D:2 | Learned a level 3 spell: Vampiric Draining 1985 | D:3 | Reached skill level 5 in Necromancy 1985 | D:3 | Reached XP level 4. HP: 7/27 MP: 0/7 2187 | D:3 | Slain by a river rat Illustrated notes Levels and vault maps discovered: D:1: zelgadis_glass_arrival_small, layout_basic, basic_ecumenical_altar D:2: layout_rooms, minmay_misc_feat_pillars D:3: layout_loops_ring, lemuel_tele_altar, serial_shops, nicolae_shop_trees, gup_sewer_entry_bowl, grunt_decor_arrowhead Skill XL: | 1 2 3 | ---------------+----------+----- Necromancy | 5 | 5.1 Dodging | | 2.3 Stealth | | 2.9 Spellcasting | | 2.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 9 | 9 || 18 Constrict | 4 | 2 || 6 Tentacles | 2 | 3 || 5 Cast: Pain | 47 | || 47 Vampiric Draining | 2 | 1 || 3 Use: Potion | 3 | || 3 Armor: Skin | 4 | || 4 Dodge: Dodged | 17 | 2 || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2186 | 2138 | 48 | 160 | 1688 | 3 | 728.7 | Dungeon | 2186 | 2138 | 48 | 160 | 1688 | 3 | 728.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 937 daAuts D:1: 877 daAuts D:3: 371 daAuts