Dungeon Crawl Stone Soup version 0.28-a0-697-g47f3eba078 (webtiles) character file. Game seed: 840668071377862888 3 Zigma the Grave Robber (level 1, -2/11 HPs) Began as an Octopode Necromancer on Oct 23, 2021. Slain by a worm (3 damage) ... on level 2 of the Dungeon. The game lasted 00:02:14 (335 turns). Zigma the Grave Robber (Octopode Necromancer) Turns: 335, Time: 00:02:15 Health: -2/11 AC: 1 Str: 7 XL: 1 Next: 50% Magic: 0/3 EV: 13 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 2/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Potions a - a potion of lignification {unknown} Skills: + Level 2.0 Dodging + Level 2.9 Stealth + Level 2.0 Spellcasting + Level 4.0 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level p - Pain Necr 60% 1d7 3% 1 s - Animate Skeleton Necr 30% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 7% 2d7 11% 3 Animate Dead Necr 7% N/A 36% 4 Agony Necr 15% N/A 71% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You constrict the worm. The worm bites you. * * * LOW HITPOINT WARNING * * * You tentacle-slap the worm but do no damage. You constrict the worm. The worm closely misses you. Casting: Pain (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You are too injured to fight recklessly! Casting: Pain (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - worm Aim: a worm (lightly wounded, constricted by you, chance to affect: 80%) The worm writhes in agony. You constrict the worm. Casting: Pain (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (moderately wounded, constricted by you, chance to affect: 80%) The worm writhes in agony. You constrict the worm. The worm closely misses you. Casting: Pain (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (heavily wounded, constricted by you, chance to affect: 80%) The worm barely resists. * * * LOW MAGIC WARNING * * * You constrict the worm. Casting: Pain (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. You tentacle-slap the worm but do no damage. The worm is severely wounded. You constrict the worm. The worm bites you. * * * LOW HITPOINT WARNING * * * You tentacle-slap the worm. The worm is severely wounded. You constrict the worm. The worm bites you. You die... #.........#..#.... #...<..)..#....# .# .#.##......##.####.# . +.........<..#.# .####)....###.##.#.# ......#+#####.##§§.# # ..........>...##§§.#.# ##.####.#.######§§.§.# #..# #.#.# #@§#### ##.###.#.# #w....# #..##.#.# #####=# ##.##.#.# # #.##.#.# ####.##.#.## ...#'##...<# .......##.## .......##.# You could see a worm. Vanquished Creatures A bat (D:2) A frilled lizard (D:2) 2 kobolds (D:2) A rat (D:2) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zigma the Octopode Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 2 | D:1 | Learned a level 1 spell: Animate Skeleton 30 | D:1 | You fall into a shaft and drop 1 floor! 322 | D:2 | Found a faded altar of an unknown god. 335 | D:2 | Slain by a worm Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_feature_with_door, layout_basic D:2: layout_basic, ebering_ecumenical_altar_mist Action || total -------------------------++------- Melee: Unarmed || 7 Constrict || 2 Tentacles || 1 Cast: Pain || 10 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 334 | 334 | 0 | 0 | 301 | 2 | 167.0 | Dungeon | 334 | 334 | 0 | 0 | 301 | 2 | 167.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 304 daAuts D:1: 30 daAuts