Zigma Level 1 of the Dungeon [Shop] Ficyth's Weapon Shop a +1 long sword of draining (172 gold) a +0 club (13 gold) a +0 club (13 gold) a +0 battleaxe (84 gold) a +1 vorpal spear (149 gold) the +10 shortbow of the Lame Duck {flame, rPois Will- Dex+4 Stlth+} (956 gold) Any ammunition fired from it burns those it strikes, dealing additional fire damage. Dex: It affects your dexterity (+4). rPois: It protects you from poison. Will: It decreases your willpower. Stlth: It makes you more stealthy. a +0 hand axe (39 gold) a +1 morningstar of distortion (221 gold) a +3 hand axe of distortion (318 gold) a +3 short sword of venom (267 gold) a +0 short sword (39 gold) [Shop] Xuimme's Distillery a potion of curing (39 gold) a potion of flight (39 gold) a potion of flight (39 gold) a potion of flight (39 gold) 2 potions of haste (260 gold) a potion of heal wounds (65 gold) a potion of invisibility (104 gold) a potion of lignification (39 gold) [Shop] Fasamosh's Weapon Shop a +2 antimagic lajatang (741 gold) a +4 rapier of electrocution (416 gold) a +0 hand axe (39 gold) a +0 hunting sling (19 gold) a +0 spear (39 gold) 23 stones (29 gold) a +0 trident (45 gold) [Shop] Beritt's Jewellery Shop a ring of willpower (350 gold) a ring of positive energy (280 gold) a +6 ring of intelligence (819 gold) a ring of positive energy (280 gold) the amulet of Moodiness {RegenMP rC- rCorr Dex+2 Slay+4} (792 gold) [amulet of magic regeneration] It increases your rate of magic regeneration. Dex: It affects your dexterity (+2). Slay: It affects your accuracy & damage with ranged weapons and melee (+4). rC: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. an amulet of guardian spirit (420 gold) a ring of poison resistance (280 gold) an amulet of regeneration (420 gold) a ring of positive energy (280 gold) a +6 ring of intelligence (819 gold) the ring of Peeps {rF+ MP+9 Dex+2 Slay-5} (280 gold) [ring of magical power] Dex: It affects your dexterity (+2). Slay: It affects your accuracy & damage with ranged weapons and melee (-5). rF: It protects you from fire. MP: It affects your magic capacity (+9). a ring of fire (350 gold) the amulet of the Air {Inacc Air Fly rElec RMsl} (526 gold) [amulet of nothing] It reduces the accuracy of all your attacks. It enhances your air magic. rElec: It insulates you from electricity. Fly: It grants you flight. RMsl: It protects you from missiles. an amulet of regeneration (420 gold) [Shop] Pikawe Ciciu's Armour Shoppe a +0 ring mail (48 gold) a +0 scale mail (48 gold) a +0 leather armour (24 gold) a +0 ring mail (48 gold) a +0 leather armour (24 gold) a +0 ring mail (48 gold) a +0 robe (8 gold) a +4 ring mail of cold resistance (372 gold) a +0 cloak (54 gold) a +0 ring mail (48 gold) a +0 scale mail of fire resistance (132 gold) a +0 leather armour (24 gold) (3, 38, D:1) a +0 short sword a stone (6, 5, D:1) 16 poisoned darts (8, 10, D:1) 10 sling bullets (12, 34, D:1) 21 poisoned darts (23, 14, D:1) a +0 dagger (30, 7, D:1) a +0 spear (30, 39, D:1) a staff of cold (37, 29, D:1) a +0 robe (37, 42, D:1) a +0 leather armour (42, 14, D:1) 17 stones (48, 28, D:1) 26 stones (51, 46, D:1) a +0 club Level 2 of the Dungeon (41, -5, D:2) a +0 dagger (44, -44, D:2) a +0 robe (46, -41, D:2) a +0 club (54, -19, D:2) a +0 ring mail (60, -49, D:2) a +0 whip Level 3 of the Dungeon (10, -8, D:3) 17 stones (12, -35, D:3) a +0 short sword (12, 0, D:3) a +0 club a +0 robe (15, -28, D:3) a +0 falchion (29, -45, D:3) a +0 dagger a +0 leather armour a +0 hand axe a +0 ring mail a +0 short sword (40, -39, D:3) a +0 club a +0 leather armour (40, -33, D:3) a +0 morningstar Level 4 of the Dungeon (0, 0, D:4) a +0 club (9, 4, D:4) 16 stones (10, 11, D:4) 11 poisoned darts (28, -5, D:4) 16 stones (34, -9, D:4) 15 stones (44, -2, D:4) a +0 robe (46, 12, D:4) a +0 dagger (54, -9, D:4) 17 stones Level 5 of the Dungeon (0, 0, D:5) a +0 helmet (1, -38, D:5) 17 stones (1, 0, D:5) a +0 giant spiked club (2, -45, D:5) a +0 ring mail (6, 13, D:5) the +6 war axe "Bebesh" {vorpal, Int+4} It inflicts extra damage upon your enemies. Int: It affects your intelligence (+4). (13, -36, D:5) a +0 rapier a +3 leather armour of cold resistance (17, -15, D:5) a potion of attraction (23, -1, D:5) a +0 rapier (34, -45, D:5) 15 stones (39, -23, D:5) a +0 dagger a +2 hand axe of holy wrath a +0 leather armour (40, -23, D:5) an amulet of guardian spirit a +0 war axe a +0 leather armour (41, 10, D:5) a +0 short sword a +0 chain mail (42, 7, D:5) 17 bolts (55, 7, D:5) a +0 whip Level 6 of the Dungeon [Shop] Utihaid's Overcharged Wands a wand of mindburst (40) (748 gold) a wand of paralysis (25) (459 gold) a wand of charming (25) (459 gold) a wand of mindburst (40) (748 gold) a wand of polymorph (25) (459 gold) a wand of acid (25) (986 gold) (0, 0, D:6) 20 poisoned darts (2, 3, D:6) 20 stones (6, 15, D:6) the +1 robe of Yzxi {rF- Str+10 Dex-4 SInv} Str: It affects your strength (+10). Dex: It affects your dexterity (-4). rF: It makes you vulnerable to fire. SInv: It lets you see invisible. (13, 5, D:6) a +0 giant club (13, 7, D:6) a +0 robe (17, 15, D:6) 23 stones (22, -9, D:6) 24 stones (25, -14, D:6) a +0 leather armour (30, -6, D:6) 14 stones (32, 19, D:6) 3 atropa-tipped darts (33, 7, D:6) a +0 shortbow 20 arrows a potion of attraction (35, 5, D:6) a +0 leather armour (47, -2, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a wand of iceblast (8) the Ecumenical Temple