Zigma Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe a +0 chain mail (13, 10, D:1) a +0 whip 5 stones (27, -19, D:1) a +0 club (27, 26, D:1) a +0 club (29, 1, D:1) 15 arrows (32, 6, D:1) a +0 hunting sling (35, 31, D:1) 13 stones (38, -23, D:1) a +0 leather armour (39, -1, D:1) a +0 whip a stone (43, -1, D:1) 24 arrows (59, 7, D:1) a +0 club Level 2 of the Dungeon [Shop] Joheom's Antique Armour Emporium the +2 hat of the Bear Spirit {Spirit, *Rage rN+ Will++} (804 gold) rN: It protects you from negative energy. *Rage: It berserks you when you make melee attacks (+20% chance). Will: It greatly increases your willpower. a +0 robe (16 gold) a +0 scale mail (96 gold) a +0 pair of boots of rampaging (276 gold) a +0 leather armour (48 gold) a +0 robe (16 gold) the +3 leather armour of the Heron {rElec rF+ Str+4 Dex+2} (1214 gold) Str: It affects your strength (+4). Dex: It affects your dexterity (+2). rF: It protects you from fire. rElec: It insulates you from electricity. a +0 robe (16 gold) [Shop] Qadiutiu's Magic Scroll Shoppe a scroll of noise (13 gold) a scroll of summoning (123 gold) a scroll of teleportation (39 gold) a scroll of vulnerability (97 gold) a scroll of teleportation (39 gold) a scroll of identify (26 gold) [Shop] Vauw's Antique Weapon Shoppe a +0 hunting sling (37 gold) a +1 hunting sling of flaming (242 gold) a +1 spear of freezing (310 gold) a +0 flail (87 gold) a +0 war axe (87 gold) a +0 rapier (100 gold) a +0 dagger (50 gold) a +0 mace (75 gold) a +0 whip (62 gold) [Shop] Maclubat's Antique Weapon Shoppe a +0 quarterstaff (100 gold) a +0 mace (75 gold) a +2 spear of pain (487 gold) the +8 hunting sling of Defence {flame, Int+2 Dex+6} (1662 gold) Any ammunition fired from it burns those it strikes, dealing additional fire damage. Int: It affects your intelligence (+2). Dex: It affects your dexterity (+6). a +0 war axe (87 gold) a +3 short sword (500 gold) a +0 dagger (50 gold) a +0 short sword (75 gold) [Shop] Oxiw's Assorted Antiques a scroll of teleportation (63 gold) a +0 mace (63 gold) a scroll of enchant weapon (157 gold) a +0 chain mail (94 gold) a +2 hand crossbow of flaming (384 gold) a +2 plate armour of fire resistance (840 gold) a scroll of identify (42 gold) a +0 arbalest of flaming (212 gold) a +0 hunting sling (31 gold) a scroll of teleportation (63 gold) a potion of haste (210 gold) (6, -32, D:2) 17 arrows (11, 9, D:2) a +0 club (14, -19, D:2) a +0 dagger (14, 1, D:2) a +0 ring mail (17, -19, D:2) a +0 club (18, -14, D:2) a +0 club (18, -13, D:2) a +1 dagger of venom (18, -11, D:2) a +7 club a +0 animal skin a +0 helmet (23, 10, D:2) a +0 scythe (28, -1, D:2) a +0 club (36, -7, D:2) 3 stones a +0 whip (52, 8, D:2) a +0 helmet Level 3 of the Dungeon (2, 23, D:3) a +0 dagger (5, 18, D:3) 20 stones (21, 26, D:3) a +0 dagger (24, -11, D:3) 8 poisoned darts (34, 38, D:3) a +0 dagger (38, 21, D:3) a +0 dagger (38, 23, D:3) a +0 dagger a +0 ring mail (43, 1, D:3) a +0 short sword (46, 3, D:3) a +0 ring mail (50, 33, D:3) a +1 flail of holy wrath Level 4 of the Dungeon (0, 0, D:4) a +0 rapier of electrocution (2, -9, D:4) 21 stones (10, -2, D:4) 16 stones (12, 4, D:4) a +0 club (15, 14, D:4) a +0 falchion a +0 leather armour (19, 33, D:4) a +0 dagger (20, 19, D:4) a +0 hand axe of flaming (21, 6, D:4) a +0 dagger (26, 13, D:4) a +0 leather armour (29, 2, D:4) a +0 hand crossbow (30, 17, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 scale mail (8, 3, D:5) a +0 ring mail of cold resistance (8, 4, D:5) a +0 short sword (9, 3, D:5) a +0 dagger a +0 robe (18, -9, D:5) a +0 robe (23, 35, D:5) a +0 club (36, 13, D:5) a +0 plate armour (51, 49, D:5) 24 stones (52, 0, D:5) a +0 pair of boots (52, 51, D:5) 21 arrows (53, 48, D:5) 17 stones (54, -10, D:5) a +0 giant club Level 6 of the Dungeon (1, -5, D:6) a +0 quarterstaff (12, -15, D:6) 17 stones (16, -36, D:6) 21 arrows (34, -14, D:6) a +0 falchion (40, -21, D:6) 15 bolts (54, 1, D:6) 9 arrows