Dungeon Crawl Stone Soup version 0.28-a0-723-g095bd1b44f (webtiles) character file. Game seed: 14312684049341744876 87 Zigma the Grave Robber (level 4, -9/27 HPs) Began as an Octopode Necromancer on Oct 25, 2021. Mangled by Terence (20 damage) ... on level 2 of the Dungeon. The game lasted 00:05:19 (2781 turns). Zigma the Grave Robber (Octopode Necromancer) Turns: 2781, Time: 00:05:19 Health: -9/27 AC: 1 Str: 20 XL: 4 Next: 51% Magic: 0/8 EV: 13 Int: 17 God: Gold: 80 SH: 0 Dex: 12 Spells: 3/8 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . e - +6 ring of strength rCorr . Rampage . f - +6 ring of strength Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.09/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 80 gold pieces. Inventory: Jewellery e - a +6 ring of strength (left tentacle) f - a +6 ring of strength (right tentacle) Scrolls b - a scroll of teleportation {unknown} g - 3 scrolls of identify {unknown} h - a scroll of acquirement {unknown} j - a scroll of magic mapping {unknown} Potions a - a potion of haste {unknown} c - a potion of attraction d - a potion of heal wounds {unknown} i - a potion of curing {unknown} Skills: + Level 2.1 Dodging + Level 2.9 Stealth + Level 2.7 Spellcasting * Level 5.2 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level d - Vampiric Draining Necr 10% 2d7 6% 3 p - Pain Necr 80% 1d8 1% 1 s - Animate Skeleton Necr 40% N/A 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Dead Necr 10% N/A 21% 4 Agony Necr 20% N/A 50% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History There is an open door here. You now have 80 gold pieces (gained 13). There is an open door here. i - an emerald potion j - a scroll labelled ILUARI VE YTT You open the door. You open the door. There is an open door here. A hobgoblin comes into view. The hobgoblin writhes in agony! You kill the hobgoblin! Terence shouts! Terence writhes in agony. A rat comes into view. Terence writhes in agony. You aren't carrying any items that you can evoke. Terence writhes in agony! Terence barely resists. * * * LOW MAGIC WARNING * * * Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to cast (6% risk of failure)! Continue anyway? Aiming: Vampiric Draining (quite dangerous; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +1 hand axe of electrocution and wearing a +0 ring mail (severely wounded) You draw life force from Terence. You feel life coursing into your body. * * * LOW MAGIC WARNING * * * Terence hits you with a +1 hand axe of electrocution! * * * LOW HITPOINT WARNING * * * You barely miss Terence. Your grab misses Terence. Terence is almost dead. Terence barely misses you. You completely miss Terence. You grab Terence. Terence is almost dead. You constrict Terence. Terence hits you with a +1 hand axe of electrocution. * * * LOW HITPOINT WARNING * * * You are electrocuted!! Ouch! That really hurt! You die... ####### ...###############.....# ..†..r@@.........'...... ##.###############...... #...........# #...... #.#.#.......### #######. .........##.#.# #...# #. ............... #...# #. #........##.#.# ...... #...#### #...#....##.#.# .... #...##.# #........##.#(####..### #...##.# You could see Terence and a rat. Vanquished Creatures 4 gnolls An adder (D:2) A dart slug (D:1) 2 bats 3 endoplasms A giant cockroach (D:1) 3 goblins 3 hobgoblins 7 jackals A quokka (D:1) 2 ball pythons 3 frilled lizards 2 kobolds (D:2) 3 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zigma the Octopode Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 310 | D:1 | Found a faded altar of an unknown god. 313 | D:1 | Reached XP level 2. HP: 14/17 MP: 1/5 1288 | D:2 | Reached XP level 3. HP: 15/21 MP: 0/6 1290 | D:2 | Learned a level 1 spell: Animate Skeleton 1294 | D:2 | Learned a level 3 spell: Vampiric Draining 2013 | D:2 | Reached skill level 5 in Necromancy 2013 | D:2 | Reached XP level 4. HP: 25/27 MP: 4/8 2351 | D:2 | Noticed Terence 2781 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_behind_the_door_small, layout_rooms, chequers_ecumenical_altar_island D:2: layout_basic, uniq_sigmund, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Necromancy | 5 | 5.2 Dodging | | 2.1 Stealth | | 2.9 Spellcasting | | 2.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 18 | 12 || 30 Tentacles | 3 | 1 || 4 Constrict | 6 | 3 || 9 Cast: Pain | 40 | 18 || 58 Vampiric Draining | 6 | 3 || 9 Use: Potion | | 1 || 1 Armor: Skin | 1 | || 1 Dodge: Dodged | 20 | 19 || 39 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2783 | 2732 | 51 | 0 | 2302 | 2 | 1391.5 | Dungeon | 2783 | 2732 | 51 | 0 | 2302 | 2 | 1391.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1882 daAuts D:2: 901 daAuts