Zigma Level 1 of the Dungeon (0, 0, D:1) a +0 short sword 5 stones (7, -6, D:1) a +0 club (9, 0, D:1) a +0 whip (10, -43, D:1) a +0 club (12, -42, D:1) a +0 spear (16, -12, D:1) a +0 short sword 3 stones (23, -43, D:1) a +0 ring mail (36, -43, D:1) a +0 whip (38, -22, D:1) a +0 dagger 4 stones (48, -34, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (11, 2, D:2) a +0 dagger a +0 robe a +0 dagger a +0 club a +0 leather armour (14, -6, D:2) 15 bolts (27, -25, D:2) a +0 whip (27, -7, D:2) a +0 dagger a stone a +0 whip (28, -29, D:2) 19 bolts (28, -24, D:2) a +0 dagger (36, 9, D:2) a +0 club (41, -13, D:2) 14 stones (43, -7, D:2) a +0 club (50, -17, D:2) 22 stones Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (2, 20, D:3) a +3 quarterstaff of chaos a +1 cloak (3, -13, D:3) a +0 quarterstaff of speed (5, 21, D:3) a +0 mace (10, -5, D:3) a +0 spear (13, -3, D:3) a +0 hand axe a +0 leather armour (14, 10, D:3) a potion of attraction (17, 21, D:3) 18 sling bullets (22, -17, D:3) a +0 robe (29, -11, D:3) a +1 mace of protection (33, -5, D:3) a +0 club (33, 19, D:3) a +0 spear (36, -5, D:3) a +0 hunting sling a +0 dagger 9 sling bullets (36, -3, D:3) a +0 dagger 4 stones (36, 12, D:3) 23 sling bullets (38, 4, D:3) a +0 hand axe (43, -7, D:3) 5 stones (46, -14, D:3) 24 stones Level 4 of the Dungeon (0, 0, D:4) a +0 whip (5, 53, D:4) a +0 halberd (33, -5, D:4) a +0 dagger (34, 23, D:4) a +0 ring mail (51, 29, D:4) 16 arrows (55, -2, D:4) 19 arrows (55, 39, D:4) 16 stones (55, 42, D:4) 22 stones (56, 37, D:4) 22 stones (57, 23, D:4) a +0 chain mail (58, 9, D:4) a +0 robe (58, 21, D:4) a +0 short sword a +0 hand crossbow 28 bolts (59, 41, D:4) a +0 dagger (60, 9, D:4) a potion of degeneration (64, 54, D:4) 14 stones Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (4, -6, D:5) a +0 short sword (5, -28, D:5) 22 arrows (12, -19, D:5) a +0 whip (16, -22, D:5) a +0 war axe a +0 robe (19, 16, D:5) a +0 giant club (20, 30, D:5) a +0 giant spiked club (24, 9, D:5) a +0 pair of boots (27, 6, D:5) a +0 whip (28, 6, D:5) a +0 club (33, -6, D:5) a +0 robe (35, 18, D:5) 13 bolts (42, -17, D:5) 13 poisoned darts (44, 33, D:5) a +0 ring mail (46, -22, D:5) 21 stones (49, -25, D:5) 22 sling bullets (66, -21, D:5) a +0 club (66, -20, D:5) an amulet of guardian spirit Level 6 of the Dungeon (0, 0, D:6) a potion of attraction (6, -9, D:6) the amulet of the Two Names {Spirit Contam Will+ Slay+4} [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. Slay: It affects your accuracy & damage with ranged weapons and melee (+4). Contam: It causes magical contamination when unequipped. Will: It increases your willpower. (11, -10, D:6) an adder corpse