Dungeon Crawl Stone Soup version 0.28-a0-732-g75e6d9beac (webtiles) character file. Game seed: 17764527169433532499 50 Zigma the Grave Robber (level 3, -1/21 HPs) Began as an Octopode Necromancer on Oct 29, 2021. Slain by a hobgoblin (5 damage) ... on level 1 of the Dungeon. The game lasted 00:01:41 (1580 turns). Zigma the Grave Robber (Octopode Necromancer) Turns: 1580, Time: 00:01:41 Health: -1/21 AC: 1 Str: 7 XL: 3 Next: 79% Magic: 4/6 EV: 13 Int: 18 God: Gold: 40 SH: 0 Dex: 12 Spells: 1/6 levels left rFire + . . SeeInvis . a - staff of fire rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 40 gold pieces. Inventory: Magical Staves a - a staff of fire (weapon) Potions b - a potion of invisibility {unknown} c - a potion of might {unknown} Skills: + Level 2.0 Dodging + Level 3.0 Stealth + Level 2.2 Spellcasting * Level 5.0 Necromancy You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level d - Vampiric Draining Necr 10% 2d7 7% 3 p - Pain Necr 80% 1d8 2% 1 s - Animate Skeleton Necr 40% N/A 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 12% 2x1d4 19% 1 Animate Dead Necr 10% N/A 22% 4 Conjure Flame Conj/Fire 3% 6-21 47% 3 Inner Flame Hex/Fire 3% N/A 47% 3 Agony Necr 20% N/A 52% 5 Flame Wave Conj/Fire 3% 3d3 87% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The adder closely misses you. The hobgoblin hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The adder misses you. The adder closely misses you. The hobgoblin barely misses you. You climb upwards. There is a stone staircase leading down here. The adder bites you. You are poisoned. The adder poisons you! You feel sick. The adder closely misses you. There is an open door here. You feel sick. The adder misses you. You feel sick. The adder closely misses you. You feel sick. You feel sick. You hit the adder. You grab the adder. The adder is heavily wounded. You constrict the adder. You feel sick. You are no longer poisoned. The adder bites you but does no damage. The adder closely misses you. You hit the adder. You kill the adder! You barely miss the hobgoblin. You grab the hobgoblin. You constrict the hobgoblin. The hobgoblin misses you. You hit the hobgoblin but do no damage. The hobgoblin is moderately wounded. You constrict the hobgoblin. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The hobgoblin misses you. You hit the hobgoblin but do no damage. The hobgoblin is heavily wounded. You constrict the hobgoblin. The hobgoblin barely misses you. You hit the hobgoblin. The hobgoblin is almost dead. You constrict the hobgoblin, but do no damage. The hobgoblin hits you. You die... .##.##..###.#.#.#.....##..####.## ##..#...# #.....#.....##..# #.## ........# ###.###.....##..####..# .......## #.........##......... ######## ###..#.......#.####.. ##.#########.# ##. #.#.......#.# #. #.+...<...'.# #. #@#.......#.# #. #g#########.# #. #.#.......#.# #. #.'.>.>.>.+.# #. ###.......### ## ######### # # # # You could see a hobgoblin. Vanquished Creatures A gnoll (D:1) An adder (D:1) 3 bats (D:1) 4 endoplasms (D:1) 4 giant cockroaches (D:1) 2 hobgoblins (D:1) 2 kobolds (D:1) 4 quokkas (D:1) 2 frilled lizards (D:1) 2 goblins (D:1) 3 rats (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zigma the Octopode Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 270 | D:1 | Reached XP level 2. HP: 15/17 MP: 3/5 729 | D:1 | Reached XP level 3. HP: 15/21 MP: 0/6 1447 | D:1 | Reached skill level 5 in Necromancy 1549 | D:1 | Learned a level 1 spell: Animate Skeleton 1553 | D:1 | Learned a level 3 spell: Vampiric Draining 1580 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_up_and_down, layout_basic, interstate_on_off, minmay_close_crescents D:2: layout_rooms, serial_glass, glass_columns_a, glass_columns_b, minmay_strange_pillars, feat_on_display, due_unseen_surprise, uniq_jessica Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.0 Necromancy | 5 | 5.0 Dodging | | 2.0 Spellcasting | | 2.2 Action || total -------------------------++------- Melee: Unarmed || 6 Constrict || 4 Staff || 6 Tentacles || 1 Cast: Pain || 47 Armor: Skin || 1 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1580 | 1570 | 10 | 0 | 1431 | 2 | 790.0 | Dungeon | 1580 | 1570 | 10 | 0 | 1431 | 2 | 790.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1576 daAuts D:2: 4 daAuts