Dungeon Crawl Stone Soup version 0.28-a0-732-g75e6d9beac (webtiles) character file. Game seed: 9788943266101727903 127 Zigma the Grave Robber (level 5, 0/31 HPs) Began as an Octopode Necromancer on Oct 29, 2021. Slain by an endoplasm (2 damage) ... in a sewer. The game lasted 00:03:42 (3603 turns). Zigma the Grave Robber (Octopode Necromancer) Turns: 3603, Time: 00:03:43 Health: 0/31 AC: 1 Str: 5 (7) XL: 5 Next: 11% Magic: 0/9 EV: 13 Int: 18 (19) God: Gold: 100 SH: 0 Dex: 12 Spells: 4/9 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.10/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: very slightly contaminated A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 100 gold pieces. Inventory: Scrolls a - a scroll of identify {unknown} c - a scroll of blinking {unknown} d - a scroll of teleportation {unknown} e - a scroll of silence {unknown} f - 2 scrolls of fear {unknown} g - a scroll of magic mapping {unknown} Potions b - 4 potions of flight Skills: + Level 0.1 Fighting + Level 2.1 Dodging + Level 3.1 Stealth + Level 0.3 Unarmed Combat + Level 2.7 Spellcasting * Level 5.6 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level d - Vampiric Draining Necr 11% 2d7 4% 3 p - Pain Necr 88% 1d8 1% 1 s - Animate Skeleton Necr 44% N/A 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Dead Necr 11% N/A 17% 4 Agony Necr 22% N/A 43% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Ashenzari Shops: D:1 ( Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History * * * LOW MAGIC WARNING * * * The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The endoplasm hits you. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * Casting: Vampiric Draining (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (heavily wounded) You draw life force from the endoplasm. You kill the endoplasm! You feel life coursing into your body. * * * LOW MAGIC WARNING * * * The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * Casting: Vampiric Draining (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * The endoplasm barely misses you. Okay, then. Okay, then. The endoplasm hits you. You die... #≈≈≈# #..# #≈≈.# #.≈≈# #≈≈≈# #..# #.≈≈# #≈≈≈# #≈≈≈# #..# #≈≈.# #.≈≈# #≈≈≈####..####≈≈≈# #≈≈≈# #≈≈≈##.#..#[##≈≈.# #.≈≈# #.≈≈##.'..'?##.≈≈# #≈≈≈# #.≈≈##.JJ.'!##.≈≈# #.≈≈# #≈≈≈##.#J.#!##≈≈≈# #≈≈≈# #.≈.####.@####≈≈.# #.≈≈# #≈≈.# #≈.# #≈≈≈# #≈≈≈# #≈≈.# #≈≈# #≈≈.# #≈≈≈# #.≈≈####≈≈####≈≈≈###≈≈≈# #≈≈≈≈≈≈≈≈≈≈≈≈≈≈.≈≈≈≈≈≈≈# #≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# #≈.≈≈≈.≈..≈.≈≈≈.≈.≈≈≈≈≈# #≈≈≈###############.≈≈≈# #≈≈†# ### ##.≈≈≈# You could see 3 endoplasms. Vanquished Creatures Ijyb (D:3) An adder (Sewer) A river rat (D:3) 2 dart slugs (D:2) 4 orcs (D:3) 7 ball pythons 15 bats 5 endoplasms 2 giant cockroaches (Sewer) 7 goblins 3 hobgoblins (D:1) 8 jackals A quokka (D:2) 6 frilled lizards 3 kobolds 10 rats 76 creatures vanquished. Vanquished Creatures (others) 5 plants (D:2) 5 creatures vanquished. Grand Total: 81 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zigma the Octopode Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 253 | D:1 | Learned a level 1 spell: Animate Skeleton 348 | D:1 | Reached XP level 2. HP: 16/17 MP: 3/5 448 | D:1 | Found Fuanol's Antique Weapon Emporium. 775 | D:1 | Found a faded altar of an unknown god. 1285 | D:1 | Reached XP level 3. HP: 19/21 MP: 3/6 1289 | D:1 | Learned a level 3 spell: Vampiric Draining 1670 | D:2 | Found a broken altar of Ashenzari. 1862 | D:2 | Reached skill level 5 in Necromancy 2527 | D:3 | Reached XP level 4. HP: 23/27 MP: 3/7 2546 | D:3 | Noticed Ijyb 2564 | D:3 | Killed Ijyb 2639 | D:3 | Found a glowing drain. 2644 | Sewer | Entered a sewer 3042 | Sewer | Reached XP level 5. HP: 26/31 MP: 3/9 3603 | Sewer | Slain by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_c, layout_basic, ebering_ecumenical_altar_box, serial_shops, shop D:2: layout_rooms, basic_altar, chequers_big_river D:3: layout_rooms, gup_sewer_entry_bowl, uniq_ijyb Sewer: sewer_fruit_machine Skill XL: | 1 2 3 4 | ---------------+-------------+----- Necromancy | 5 | 5.6 Stealth | 3 | 3.1 Fighting | | 0.1 Dodging | | 2.1 Unarmed Combat | | 0.3 Spellcasting | | 2.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 19 | 63 || 82 Tentacles | 4 | 6 || 10 Constrict | 5 | 13 || 18 Cast: Pain | 72 | 15 || 87 Vampiric Draining | | 8 || 8 Use: Potion | | 3 || 3 Stab: Sleeping | 1 | 2 || 3 Armor: Skin | 4 | 14 || 18 Dodge: Dodged | 20 | 68 || 88 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3601 | 3581 | 20 | 47 | 3169 | 4 | 900.2 | Dungeon | 2643 | 2623 | 20 | 47 | 2316 | 3 | 881.0 | Sewer | 958 | 958 | 0 | 0 | 853 | 1 | 958.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1457 daAuts D:2: 1061 daAuts Sewer: 958 daAuts D:3: 124 daAuts