Dungeon Crawl Stone Soup version 0.28-a0-751-gef3a642a4e (webtiles) character file. Game seed: 15136133447172045058 4 Zigma the Grave Robber (level 1, -1/11 HPs) Began as an Octopode Necromancer on Oct 30, 2021. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:34 (256 turns). Zigma the Grave Robber (Octopode Necromancer) Turns: 256, Time: 00:00:35 Health: -1/11 AC: 1 Str: 7 XL: 1 Next: 70% Magic: 0/3 EV: 13 Int: 17 God: Gold: 22 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: very slightly contaminated A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 22 gold pieces. You aren't carrying anything. Skills: + Level 2.1 Dodging + Level 2.6 Stealth + Level 2.0 Spellcasting * Level 4.2 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level p - Pain Necr 60% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 30% N/A 3% 1 Vampiric Draining Necr 7% 2d7 11% 3 Animate Dead Necr 7% N/A 34% 4 Agony Necr 15% N/A 67% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History * * * LOW HITPOINT WARNING * * * You barely miss the jackal. Your grab misses the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. You aren't carrying any potions. Unknown command. Casting: Pain (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded, chance to affect: 85%) You miscast Pain. You are very lightly contaminated with residual magic. Nothing appears to happen. * * * LOW MAGIC WARNING * * * The jackal closely misses you. You tentacle-slap the jackal. Your grab misses the jackal. The jackal is severely wounded. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You tentacle-slap the jackal. Your grab misses the jackal. You squeeze the jackal, but do no damage. The jackal is almost dead. The jackal completely misses you. As you read the scroll labelled IMMYEH ARGHIKA, it crumbles to dust. You assume a fearsome visage. The jackal looks frightened! It was a scroll of fear. You aren't carrying any potions. You tentacle-slap the jackal but do no damage. You grab the jackal. You squeeze the jackal, but do no damage. You constrict the jackal, but do no damage. The jackal barely misses you. You tentacle-slap the jackal but do no damage. You constrict the jackal, but do no damage. The jackal misses you. The jackal closely misses you. You tentacle-slap the jackal but do no damage. You constrict the jackal. Cornered, the jackal turns to fight! The jackal bites you. You die... .#......> ... ........# #.# #...>..# #.# # #......# #.# #.## ###..#..# #.# #.... #h...##.# ##.# ......#..####.# ##..# #......h#####.###..## #...(..#@......##.## #.....##.....#.##.# ##...........#....# #....#..........## #..............#.# ...#.###.....#...#### .#.# #.....##.....# ####.###.....##### #. #.........# You could see 2 jackals. Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) A jackal (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zigma the Octopode Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 1 | D:1 | Noticed an electric eel 256 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: arrival_aquarium_a, layout_rooms, minmay_pentomino_v4 Action || total -------------------------++------- Melee: Unarmed || 14 Tentacles || 4 Constrict || 2 Cast: Pain || 7 Use: Scroll || 1 Armor: Skin || 1 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 256 | 256 | 0 | 0 | 220 | 1 | 256.0 | Dungeon | 256 | 256 | 0 | 0 | 220 | 1 | 256.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 256 daAuts