Dungeon Crawl Stone Soup version 0.28-a0-803-g74956062c1 (webtiles) character file. Game seed: 15413447441095293052 1 Zigma the Grave Robber (level 1, 0/11 HPs) Began as an Octopode Necromancer on Nov 7, 2021. Constricted to death by a ball python (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:07 (53 turns). Zigma the Grave Robber (Octopode Necromancer) Turns: 53, Time: 00:00:08 Health: 0/11 AC: 1 Str: 7 XL: 1 Next: 20% Magic: 0/3 EV: 10 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: constricted A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Scrolls a - a scroll of noise {unknown} Skills: + Level 2.0 Dodging + Level 2.6 Stealth + Level 2.0 Spellcasting * Level 4.0 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level p - Pain Necr 60% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 30% N/A 3% 1 Vampiric Draining Necr 15% 2d7 11% 3 Animate Dead Necr 7% N/A 36% 4 Agony Necr 15% N/A 71% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) The goblin writhes in agony. The goblin barely resists. A ball python comes into view. The goblin barely resists. The ball python hisses angrily. * * * LOW MAGIC WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the goblin. You grab the goblin. The goblin is moderately wounded. You constrict the goblin, but do no damage. The goblin hits you but does no damage. You tentacle-slap the goblin but do no damage. You squeeze the goblin. You kill the goblin! You barely miss the giant cockroach. Your grab misses the giant cockroach. The giant cockroach bites you but does no damage. The giant cockroach closely misses you. You tentacle-slap the giant cockroach but do no damage. Your grab misses the giant cockroach. The giant cockroach bites you. * * * LOW HITPOINT WARNING * * * You tentacle-slap the giant cockroach but do no damage. You grab the giant cockroach. You constrict the giant cockroach, but do no damage. The giant cockroach bites you. * * * LOW HITPOINT WARNING * * * The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python grabs you. The ball python constricts you. * * * LOW HITPOINT WARNING * * * You closely miss the ball python. You grab the ball python. You constrict the giant cockroach, but do no damage. You constrict the ball python, but do no damage. The giant cockroach bites you but does no damage. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. You die... ######## ###......## ####...[.....## ###.......#..[..# ##.........##....# #..........##....## #..<......###.@...# ##........# #SB#..# ##.......## ##.##.# #.(.#....# ..# ## #..#.....# ... #.##....## .#.. ###....## .#.. #.#....# #..#.. #......# You could see a giant cockroach and a ball python. Vanquished Creatures A goblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zigma the Octopode Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 53 | D:1 | Constricted to death by a ball python Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_a, layout_loops_ring, ebering_ecumenical_altar_webs Action || total -------------------------++------- Melee: Unarmed || 6 Constrict || 3 Tentacles || 1 Cast: Pain || 3 Armor: Skin || 3 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 53 | 53 | 0 | 0 | 42 | 1 | 53.0 | Dungeon | 53 | 53 | 0 | 0 | 42 | 1 | 53.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 53 daAuts