Zigma Level 1 of the Dungeon (3, 3, D:1) a +0 club (9, 15, D:1) a potion of degeneration (9, 37, D:1) a +0 mace (10, 8, D:1) a +0 club (11, 6, D:1) a +0 club (13, 56, D:1) a +0 robe (24, 47, D:1) a +0 dagger 3 stones (25, 24, D:1) 10 stones (28, 32, D:1) a +0 club 2 stones (30, 3, D:1) 5 boomerangs (30, 11, D:1) a +0 club (45, 10, D:1) a +0 robe (45, 16, D:1) a +0 helmet Level 2 of the Dungeon (0, 0, D:2) an adder corpse (0, 1, D:2) a +0 club a jackal corpse (0, 2, D:2) an adder corpse (14, 25, D:2) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (18, 32, D:2) a +0 club a goblin corpse (skeletalised by now) (21, 26, D:2) a +0 club a hobgoblin corpse (skeletalised by now)